To ensure that we have some basic data for custom profile settings,
in the `populate_db` data set, remove `options['test_suite']` check
for adding intial custom profile data.
It's possible that this won't work with some versions of the
third-party backend, but tabbott has tested carefully that it does
work correctly with the Apache basic auth backend in our test
environment.
In this commit we start to support redirects to urls supplied as a
'next' param for the following two backends:
* GoogleOAuth2 based backend.
* GitHubAuthBackend.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
The original implementation of this migration had a highly unfortunate
bug that would result in it deleting all reactions to realm emoji on
the server; we missed this in review, so essentially all historical
realm emoji reactions on chat.zulip.org were lost :(.
We both correct the problem, and also add logging of the deleted rows
that would help should anything be deleted erroneously.
Because the base class's __init__ calls `_connect`, when we set the
value after that call has already returned, our new value only takes
effect if the first connection fails and we have to reconnect.
Make it take effect from the beginning.
This parameter isn't used anywhere. A good thing, because if it were,
the code would immediately raise an exception -- `self._on_open_cbs`
hasn't been initialized yet when we first call `_connect`, from the
base class's `__init__`.
So, just cut it. If we later need something like this, it's easy to
add a working version then.
We disabled the original "colorized HTML edit-history" feature way
back in 2013 in c51056ff8e.
That original feature involved showing what had been edited inline in
message bodies, so one could easily see what had been changed.
That old feature has since been replaced with the "view edit history"
menu option, and we're unlikely to ever want the old feature back.
So, we can just remove its code. There's a few supporting variables
that were created to help implement this; we can clean those up and
simplify the `update_message` code now that this feature is fully
removed.
For a personal build, the teamcity webhook still sends a private
message using check_send_private_message since a personal build
should never trigger a public notification.
For a non-personal build, check_send_webhook_message is used,
which can either send a PM or a stream message based on whether
a stream is specified in the webhook URL or not.
We now only give users two options, to specify a stream and receive
public notifications for their goals, or to leave it out and receive
PMs and thus, keep their goals private. This simplifies the docs!
This applies only on a server open for anyone to create a realm.
Moreover, if the server admins have granted any given realm a
max_invites greater than the default, that realm is exempt too.
This makes this value much easier for a server admin to change than it
was when embedded directly in the code. (Note this entire mechanism
already only applies on a server open for anyone to create a realm.)
Doing this also means getting the default out of the database.
Instead, we make the column nullable, and when it's NULL in the
database, treat that as whatever the current default is. This better
matches anyway the likely model where there are a few realms with
specially-set values, and everything else should be treated uniformly.
The migration contains a `RenameField` step, which sounds scary
operationally -- but it really does mean just the *field*, in
the model within the Python code. The underlying column's name
doesn't change.
This fixes an unpleasant regression in
f5edeb01ae, where we stopped correctly
filtering users who have an open browser session that's idle. These
users are tagged as "UserPresence.IDLE" with an current timestamp in
the database, and should be treated as idle for presence purposes.
As a result, if you had an open Zulip browser session, you incorrectly
wouldn't get missed-message emails for PMs and mentions before this fix.
This fixes a regression in 93678e89cd
and a4979410f9, where the webhooks using
authenticated_rest_api_view were migrated to a new model that didn't
include setting a custom Client string for the webhook.
When restoring these webhooks' client strings, we also fix places
where the client string was not capitalized the same was as the
product's name.
This commit migrates all of our webhooks to use
check_send_webhook_message, except the following:
beeminder: Rishi wanted to wait on this one.
teamcity: This one is slightly more work.
yo: This one is PM-only. I am still trying to decide whether we
should have a force_private argument or something in
check_send_webhook_message.
facebook: No point in migrating this, will be removed as part of
#8433.
slack: Slightly more work too with the `channel_to_topics` feature.
Warrants a longer discussion.
This changes the followup_day2 emails delay from one day later to two days
later if it is getting delivered on any working days(i.e. Mon - Fri).
For Thursday it is compromised to next day as it would be too late to
postponed to Monday and for Friday it should be Monday.
At last actually, emails should send one hour before the above calculated so
that user can catch them when they are dealing with these kinds of stuff.
Fixes: #7078.
These changes are in one commit, since the previous typing of check_url
does not match the centralized strict definition (object/Any vs Text),
actually already used elsewhere in validator.py, and also had a different
API.
check_url is updated here to match the API of the other check_* functions,
ie. val is an object (not Text) & returns Optional[str]. It also now checks
the value is text explicitly at run-time, which was only type-checked
previously. Tests are updated accordingly.
Currently, when other private stream subscriber add realm admin to
stream, new copy private stream is created in realm admin's streams.
Which resulted in error, cause there are two similar stream element
in stream settings.
If new subscriber is added to private stream, we first send them
stream `create` event, cause private stream are not visible until
user don't get subscribed at least once. But realm admins can now
always access private stream, so when realm admin is subscribed to
stream, realm admin get stream `create` event even if stream already
exist in on realm admin client side.
Fix this by extracting realm admins from stream `create` event on
`add` subscription operation and sending private stream `create`
event to all realm admins on stream creation operation.
Fixes#8695
These are the straightforward ones.
Note that there is a line in zerver.lib.test_classes.build_webhook_url
that lost test coverage. That's because most of our tests test using
stream messages so the webhook URLs being tested always have a query
parameter. So the line that accounts for there being no query
parameters never gets called, which is fine, but we should still
keep it.
This commit adds a generic function called check_send_webhook_message
that does the following:
* If a stream is specified in the webhook URL, it sends a stream
message, otherwise sends a PM to the owner of the bot.
* In the case of a stream message, if a custom topic is specified
in the webhook URL, it uses that topic as the subject of the
stream message.
Also, note that we need not test this anywhere except for the
helloworld webhook. Since helloworld is our default example for
webhooks, it is here to stay and it made sense that tests for a
generic function such as check_send_webhook_message be tested
with an actual generic webhook!
Fixes#8607.