There is still some miscellaneous cleanup that
has to happen for things like analytics queries
and dead code in node tests, but this should
remove the main use of pointers in the backend.
(We will also still need to drop the DB field.)
This is designed to have no user-facing change unless the client
declares bulk_message_deletion in its client_capabilities.
Clients that do so will receive a single bulk event for bulk deletions
of messages within a single conversation (topic or PM thread).
Backend implementation of #15285.
Fixes#2665.
Regenerated by tabbott with `lint --fix` after a rebase and change in
parameters.
Note from tabbott: In a few cases, this converts technical debt in the
form of unsorted imports into different technical debt in the form of
our largest files having very long, ugly import sequences at the
start. I expect this change will increase pressure for us to split
those files, which isn't a bad thing.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Automatically generated by the following script, based on the output
of lint with flake8-comma:
import re
import sys
last_filename = None
last_row = None
lines = []
for msg in sys.stdin:
m = re.match(
r"\x1b\[35mflake8 \|\x1b\[0m \x1b\[1;31m(.+):(\d+):(\d+): (\w+)", msg
)
if m:
filename, row_str, col_str, err = m.groups()
row, col = int(row_str), int(col_str)
if filename == last_filename:
assert last_row != row
else:
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
with open(filename) as f:
lines = f.readlines()
last_filename = filename
last_row = row
line = lines[row - 1]
if err in ["C812", "C815"]:
lines[row - 1] = line[: col - 1] + "," + line[col - 1 :]
elif err in ["C819"]:
assert line[col - 2] == ","
lines[row - 1] = line[: col - 2] + line[col - 1 :].lstrip(" ")
if last_filename is not None:
with open(last_filename, "w") as f:
f.writelines(lines)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This allows straight-forward configuration of realm-based Tornado
sharding through simply editing /etc/zulip/zulip.conf to configure
shards and running scripts/refresh-sharding-and-restart.
Co-Author-By: Mateusz Mandera <mateusz.mandera@zulip.com>
Since production testing of `message_retention_days` is finished, we can
enable this feature in the organization settings page. We already had this
setting in frontend but it was bit rotten and not rendered in templates.
Here we replaced our past text-input based setting with a
dropdown-with-text-input setting approach which is more consistent with our
existing UI.
Along with frontend changes, we also incorporated a backend change to
handle making retention period forever. This change introduces a new
convertor `to_positive_or_allowed_int` which only allows positive integers
and an allowed value for settings like `message_retention_days` which can
be a positive integer or has the value `Realm.RETAIN_MESSAGE_FOREVER` when
we change the setting to retain message forever.
This change made `to_not_negative_int_or_none` redundant so removed it as
well.
Fixes: #14854
Generated by autopep8, with the setup.cfg configuration from #14532.
I’m not sure why pycodestyle didn’t already flag these.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Generated by `pyupgrade --py3-plus --keep-percent-format` on all our
Python code except `zthumbor` and `zulip-ec2-configure-interfaces`,
followed by manual indentation fixes.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We use retry_event in queue_processors.py to handle trying on failures,
without getting stuck in permanent retry loops if the event ends up
leading to failure on every attempt and we just keep sending NACK to
rabbitmq forever (or until the channel crashes). Tornado queues haven't
been using this, but they should.
The change in 180d8abed6, while correct
for the Django part of the codebase, had the nasty side effect of
exposing a failure mode in the process_notification logic if the users
list was empty.
This, in turn, could cause our process_notification code to fail with
an IndexError when trying to process the event, which would result in
that tornado process not automatically recovering, due to the outer
try/except handler for consume triggering a NACK and thus repeating
the event.
When more than one outgoing webhook is configured,
the message which is send to the webhook bot passes
through finalize_payload function multiple times,
which mutated the message dict in a way that many keys
were lost from the dict obj.
This commit fixes that problem by having
`finalize_payload` return a shallow copy of the
incoming dict, instead of mutating it. We still
mutate dicts inside of `post_process_dicts`, though,
for performance reasons.
This was slightly modified by @showell to fix the
`test_both_codepaths` test that was added concurrently
to this work. (I used a slightly verbose style in the
tests to emphasize the transformation from `wide_dict`
to `narrow_dict`.)
I also removed a deepcopy call inside
`get_client_payload`, since we now no longer mutate
in `finalize_payload`.
Finally, I added some comments here and there.
For testing, I mostly protect against the root
cause of the bug happening again, by adding a line
to make sure that `sender_realm_id` does not get
wiped out from the "wide" dictionary.
A better test would exercise the actual code that
exposed the bug here by sending a message to a bot
with two or more services attached to it. I will
do that in a future commit.
Fixes#14384
If we have an old event that's missing the field
`sender_delivery_email`, we now patch it at the top
of `process_message_event`, rather than for each call
to `get_client_payload`. This will make an upcoming
commit a bit easier to reason about. Basically, it's
simpler to shim the incoming event one time rather
than doing it up to four times. We know that
`get_client_payload` is non-destructive, because it
does a deepcopy.
Instead of trying to set the _requestor_for_logs attribute in all the
relevant places, we try to use request.user when possible (that will be
when it's a UserProfile or RemoteZulipServer as of now). In other
places, we set _requestor_for_logs to avoid manually editing the
request.user attribute, as it should mostly be left for Django to manage
it.
In places where we remove the "request._requestor_for_logs = ..." line,
it is clearly implied by the previous code (or the current surrounding
code) that request.user is of the correct type.
Since essentially the first use of Tornado in Zulip, we've been
maintaining our Tornado+Django system, AsyncDjangoHandler, with
several hundred lines of Django code copied into it.
The goal for that code was simple: We wanted a way to use our Django
middleware (for code sharing reasons) inside a Tornado process (since
we wanted to use Tornado for our async events system).
As part of the Django 2.2.x upgrade, I looked at upgrading this
implementation to be based off modern Django, and it's definitely
possible to do that:
* Continue forking load_middleware to save response middleware.
* Continue manually running the Django response middleware.
* Continue working out a hack involving copying all of _get_response
to change a couple lines allowing us our Tornado code to not
actually return the Django HttpResponse so we can long-poll. The
previous hack of returning None stopped being viable with the Django 2.2
MiddlewareMixin.__call__ implementation.
But I decided to take this opportunity to look at trying to avoid
copying material Django code, and there is a way to do it:
* Replace RespondAsynchronously with a response.asynchronous attribute
on the HttpResponse; this allows Django to run its normal plumbing
happily in a way that should be stable over time, and then we
proceed to discard the response inside the Tornado `get()` method to
implement long-polling. (Better yet might be raising an
exception?). This lets us eliminate maintaining a patched copy of
_get_response.
* Removing the @asynchronous decorator, which didn't add anything now
that we only have one API endpoint backend (with two frontend call
points) that could call into this. Combined with the last bullet,
this lets us remove a significant hack from our
never_cache_responses function.
* Calling the normal Django `get_response` method from zulip_finish
after creating a duplicate request to process, rather than writing
totally custom code to do that. This lets us eliminate maintaining
a patched copy of Django's load_middleware.
* Adding detailed comments explaining how this is supposed to work,
what problems we encounter, and how we solve various problems, which
is critical to being able to modify this code in the future.
A key advantage of these changes is that the exact same code should
work on Django 1.11, Django 2.2, and Django 3.x, because we're no
longer copying large blocks of core Django code and thus should be
much less vulnerable to refactors.
There may be a modest performance downside, in that we now run both
request and response middleware twice when longpolling (once for the
request we discard). We may be able to avoid the expensive part of
it, Zulip's own request/response middleware, with a bit of additional
custom code to save work for requests where we're planning to discard
the response. Profiling will be important to understanding what's
worth doing here.
This fixes a bug where our asynchronous requests were only copying the
Content-Type header (i.e. the one case where we're noticed) from the
Django HttpResponse. I'm not sure what the impact of this would be;
the rate-limiting headers rarely come up when breaking a long-polled
request. But it seems clearly an improvement to do this in a
consistent fashion.
Only the headers piece is a change; in Tornado
self.finish(x)
is equivalent to:
self.write(x)
self.finish()
In e3ad9baf1d, we introduced yet another
bug where we incorrectly shared event dictionaries between multiple
queues.
Fortunately, the logging that reports on "event was not in the queue"
issues worked and detected this on chat.zulip.org, but this is a clear
indication that the comments we have around this system were not
sufficient to produce correct behavior.
We fix this by changing event_queue.push, the code that mutates the
event dictionaries, to do the shallow copies itself. The only
downside here is process_message_event, a relatively low-traffic code
path, does an extra per-queue dictionary copy. Given that presence,
heartbeat, and message reading events are likely more traffic and
dealing with HTTP is likely much more expensive than a dictionary
copy, this probably doesn't matter performance-wise.
(And if profiling later finds it is, there are potential workarounds
like passing a skip_copy argument we can do).
This flag affects page_params and the
payload you get back from POSTs to this
url:
users/me/presence
The flag does not yet affect the
presence events that get sent to a
client.
Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This change makes it possible for users to control the notification
settings for wildcard mentions as a separate control from PMs and
direct @-mentions.
Eventually, we'll want to replace emails with user IDs here entirely,
but until we make that happen, we should at least use the same email
address present in our other logging.
I think we won't miss updating these in a future migration thanks to
mypy types.
Since years ago, this field hasn't been used for anything other than
some logging that would be better off logging the user ID anyway.
It existed in the first place simply because we weren't passing the
user_profile_id to Tornado at all.
Then, find and fix a predictable number of previous misuses.
With a small change by tabbott to preserve backwards compatibility for
sending `yes` for the `forged` field.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>