We do not have 'realm_' prefix to the settings used as keys
in realm_settings object, we directly use the setting name.
This commit removes the 'realm_' prefix from enable_spectator_access
setting.
Python's behaviour on `sys.exit` is to wait for all non-daemon threads
to exit. In the context of the missedmessage_emails worker, if any
work is pending, a non-daemon Timer thread exists, which is waiting
for 5 seconds. As soon as that thread is serviced, it sets up another
5-second Timer, a process which repeats until all
ScheduledMessageNotificationEmail records have been handled. This
likely takes two minutes, but may theoretically take up to a week
until the thread exits, and thus sys.exit can complete.
Supervisor only gives the process 30 seconds to shut down, so
something else must prevent this endless Timer.
When `stop` is called, take the lock so we can mutate the timer.
However, since `stop` may have been called from a signal handler, our
thread may _already_ have the lock. As Python provides no way to know
if our thread is the one which has the lock, make the lock a
re-entrant one, allowing us to always try to take it.
With the lock in hand, cancel any outstanding timers. A race exists
where the timer may not be able to be canceled because it has
finished, maybe_send_batched_emails has been called, and is itself
blocked on the lock. Handle this case by timing out the thread join
in `stop()`, and signal the running thread to exit by unsetting the
timer event, which will be detected once it claims the lock.
Special characters, including `\r`, `\n`, and more esoteric codepoints
like non-characters, can negatively affect rendering and UI behaviour.
Check for, and prevent making new messages with, characters in the
Unicode categories of `Cc` (control characters), `Cs`, (surrogates),
and `Cn` (unassigned, non-characters).
Fixes#20128.
This is a very frequently requested feature for organizations that are
new to Markdown, that brings Zulip's UI more in line with that of
competing projects and other markdown editors like the GitHub UI.
* We use flexbox instead of `position: relative` to align elements.
* Increase clickable area of icons using more padding.
* Increase space between elements.
* Fix mobile compose box icon alignment.
This works surprisingly unlike my previous attempts to do so.
WARN: This is a pseudo commit and should only be merged with upcoming
compose box bottom refactoring commit since the css changes required
for this change are missing here and are not required after that
commit.
Since we have the drafts button in top left corner and we need space
to insert formatting buttons in the bottom of compose box; removing
drafts link makes sense.
This provides a convenient interface to hide all drafts.
Fixes#19360.
However, we may want to continue to implement a button in the drafts
overlay as well for doing this operation.
This commit replaces "dark mode" and "light mode" with "dark theme"
and "light theme" in the message returned and shown in a little
popup in the UI, when color scheme settings are changed through
slash commands.
Adds `wildcard_mentions_notify` as a property that can be updated
by the endpoint and removes mention of potential `null` value in
the return object because it is not possible.
Also cleans up the documentation of `in_home_view` legacy property
and updates the return object description to better reflect what
is actually returned.
Since spectators can't access personal profile settings and
can't view profile for other users. Hence, we don't send realm
custom profile field data and user's profile data to spectators.
Fixes#20301.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
In commit 3d86267041 we add logic to
`/shared/emoji.js` which duplicated some of the logic in this
function. Since this isn't desirable, we remove the duplicate logic
here and instead just call `emoji.get_emoji_details_for_rendering`.
Previously, this test file had an object that encouraged one to
believe that it is defining a realm_emoji with the name, id = "zulip"
and a custom source url, but this is false.
The "zulip" emoji is a special case that's added to our data
structures by the `/shared/emoji.js` code.
Notice how the test never asserts that the returned url is equal to
the source_url defined, it just asserts that the source url is equal
to "/static/generated/emoji/images/emoji/unicode/zulip.png" (which is
the value defined in `/share/emoji.js`).
Hence, we remove this object and replace any references to it with the
values defined in `/shared/emoji.js`.
Previously, if a user had a realm emoji set as their status emoji and
someone deleted the realm emoji, the app would fail to initialize,
because of the error we throw from `./shared/js/emoji.js`.
This commit fixes this by just displaying the deactivated emoji,
similar to how we do when realm_emoji used as reactions are deleted.
As part of the fix, we add a function get_emoji_details_for_rendering,
which duplicates some of the logic used in `reactions.js`, we can
refactor to remove the duplication in `reactions.js` in future
commits.
Note that the following behaviour is a part of our design:
If a user sets their emoji to a particular realm emoji, say for
example "octo-ninja", and "octo-ninja" was then deleted, and a new
emoji was added with the name "octo-ninja", the user's status emoji
would change to show the new emoji instead of the deleted emoji.
Also note that in the `user_status.js` node test, we were able to
change the name for the 991 realm_emoji because it had not been
previously used anywhere in the test (possibly added as just a copy
paste artifact?).
Fixes: #20274.
emoji: Use reaction_type parameter to analyze emoji.
As noted in the /help/ docs, this feature isn't fully implemented yet.
However, it's useful to merge this documentation, which explains how the
feature will work, to help make sure we've thought through all the details
around how this feature should work and be presented to users as we
plan to final changes to implement it.
This commit does not edit other help pages to reflect the existence of
web public streams.
Co-authored-by: Tim Abbott <tabbott@zulip.com>
The default in the previous commit, inherited from camo, was to bind
to 0.0.0.0:9292. In standalone deployments, camo is deployed on the
same host as the nginx reverse proxy, and as such there is no need to
open it up to other IPs.
Make `zulip::camo` take an optional parameter, which allows overriding
it in puppet, but skips a `zulip.conf` setting for it, since it is
unlikely to be adjust by most users.
The upstream of the `camo` repository[1] has been unmaintained for
several years, and is now archived by the owner. Additionally, it has
a number of limitations:
- It is installed as a sysinit service, which does not run under
Docker
- It does not prevent access to internal IPs, like 127.0.0.1
- It does not respect standard `HTTP_proxy` environment variables,
making it unable to use Smokescreen to prevent the prior flaw
- It occasionally just crashes, and thus must have a cron job to
restart it.
Swap camo out for the drop-in replacement go-camo[2], which has the
same external API, requiring not changes to Django code, but is more
maintained. Additionally, it resolves all of the above complaints.
go-camo is not configured to use Smokescreen as a proxy, because its
own private-IP filtering prevents using a proxy which lies within that
IP space. It is also unclear if the addition of Smokescreen would
provide any additional protection over the existing IP address
restrictions in go-camo.
go-camo has a subset of the security headers that our nginx reverse
proxy sets, and which camo set; provide the missing headers with `-H`
to ensure that go-camo, if exposed from behind some other non-nginx
load-balancer, still provides the necessary security headers.
Fixes#18351 by moving to supervisor.
Fixeszulip/docker-zulip#298 also by moving to supervisor.
[1] https://github.com/atmos/camo
[2] https://github.com/cactus/go-camo
This is an additional security hardening step, to make Zulip default
to preventing SSRF attacks. The overhead of running Smokescreen is
minimal, and there is no reason to force deployments to take
additional steps in order to secure themselves against SSRF attacks.
Deployments which already have a different external proxy configured
will not gain a local Smokescreen installation, and running without
Smokescreen is supported by explicitly unsetting the `host` or `port`
values in `/etc/zulip/zulip.conf`.
In a subsequent commit, we intend to include it from
`zulip::app_frontend_base`, which is a layering violation if it only
exists in the form of a profile.
This will cause the output binary path to be sensitive to golang
version, causing it to be rebuilt on new golang, and an updated
supervisor config file written out, and thus supervisor also
restarted.