Zulip has had a small use of WebSockets (specifically, for the code
path of sending messages, via the webapp only) since ~2013. We
originally added this use of WebSockets in the hope that the latency
benefits of doing so would allow us to avoid implementing a markdown
local echo; they were not. Further, HTTP/2 may have eliminated the
latency difference we hoped to exploit by using WebSockets in any
case.
While we’d originally imagined using WebSockets for other endpoints,
there was never a good justification for moving more components to the
WebSockets system.
This WebSockets code path had a lot of downsides/complexity,
including:
* The messy hack involving constructing an emulated request object to
hook into doing Django requests.
* The `message_senders` queue processor system, which increases RAM
needs and must be provisioned independently from the rest of the
server).
* A duplicate check_send_receive_time Nagios test specific to
WebSockets.
* The requirement for users to have their firewalls/NATs allow
WebSocket connections, and a setting to disable them for networks
where WebSockets don’t work.
* Dependencies on the SockJS family of libraries, which has at times
been poorly maintained, and periodically throws random JavaScript
exceptions in our production environments without a deep enough
traceback to effectively investigate.
* A total of about 1600 lines of our code related to the feature.
* Increased load on the Tornado system, especially around a Zulip
server restart, and especially for large installations like
zulipchat.com, resulting in extra delay before messages can be sent
again.
As detailed in
https://github.com/zulip/zulip/pull/12862#issuecomment-536152397, it
appears that removing WebSockets moderately increases the time it
takes for the `send_message` API query to return from the server, but
does not significantly change the time between when a message is sent
and when it is received by clients. We don’t understand the reason
for that change (suggesting the possibility of a measurement error),
and even if it is a real change, we consider that potential small
latency regression to be acceptable.
If we later want WebSockets, we’ll likely want to just use Django
Channels.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Our ldap integration is quite sensitive to misconfigurations, so more
logging is better than less to help debug those issues.
Despite the following docstring on ZulipLDAPException:
"Since this inherits from _LDAPUser.AuthenticationFailed, these will
be caught and logged at debug level inside django-auth-ldap's
authenticate()"
We weren't actually logging anything, because debug level messages were
ignored due to our general logging settings. It is however desirable to
log these errors, as they can prove useful in debugging configuration
problems. The django_auth_ldap logger can get fairly spammy on debug
level, so we delegate ldap logging to a separate file
/var/log/zulip/ldap.log to avoid spamming server.log too much.
This simplifies the RDS installation process to avoid awkwardly
requiring running the installer twice, and also is significantly more
robust in handling issues around rerunning the installer.
Finally, the answer for whether dictionaries are missing is available
to Django for future use in warnings/etc. around full-text search not
being great with this configuration, should they be required.
Send the `csrftoken` and `sessionid` cookies with `SameSite=Lax`.
This adds a layer of defense against CSRF attacks and matches the new
default in Django 2.1:
https://docs.djangoproject.com/en/2.1/releases/2.1/#samesite-cookies
This can be reverted when we upgrade to Django ≥ 2.1.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This fixes a collection of bugs surrounding LDAP configurations A and
C (i.e. LDAP_APPEND_DOMAIN=None) with EmailAuthBackend also enabled.
The core problem was that our desired security model in that setting
of requiring LDAP authentication for accounts managed by LDAP was not
implementable without a way to
Now admins can configure an LDAPSearch query that will find if there
are users in LDAP that have the email address and
email_belongs_to_ldap() will take advantage of that - no longer
returning True in response to all requests and thus blocking email
backend authentication.
In the documentation, we describe this as mandatory configuration for
users (and likely will make it so soon in the code) because the
failure modes for this not being configured are confusing.
But making that change is pending work to improve the relevant error
messages.
Fixes#11715.
There are a few outstanding issues that we expect to resolve beforce
including this in a release, but this is good checkpoint to merge.
This PR is a collaboration with Tim Abbott.
Fixes#716.
Fixes#9401.
This adds a FAKE_EMAIL_DOMAIN setting, which should be used if
EXTERNAL_HOST is not a valid domain, and something else is needed to
form bot and dummy user emails (if email visibility is turned off).
It defaults to EXTERNAL_HOST.
get_fake_email_domain() should be used to get this value. It validates
that it's correctly set - that it can be used to form valid emails.
If it's not set correctly, an exception is raised. This is the right
approach, because it's undesirable to have the server seemingly
peacefully operating with that setting misconfigured, as that could
mask some hidden sneaky bugs due to UserProfiles with invalid emails,
which would blow up the moment some code that does validate the emails
is called.
The current code looks like it's trying to redirect /integrations/doc/email
to /integrations when EMAIL_GATEWAY_PATTERN is not set.
I think it doesn't currently do this. The test for that pathway has a bug:
self.get_doc('integrations/doc-html/email', subdomain='zulip') needs a
leading slash, and putting the slash back in results in the test failing.
This redirection is not really desired behavior -- better is to
unconditionally show that the email integration exists, and just point the
user to https://zulip.readthedocs.io/en/latest/production/email-gateway.html
(this is done in a child commit).
This commit alone breaks things, needs to be merged with the follow-up
ones.
welcome-bot is removed from the explicit list, because it already is in
settings.INTERNAL_BOTS.
Django’s default FileSystemFinder disallows STATICFILES_DIRS from
containing STATIC_ROOT (by raising an ImproperlyConfigured exception),
because STATIC_ROOT is supposed to be the result of collecting all the
static files in the project, not one of the potentially many sources
of static files.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This change serves to declutter webhook-errors.log, which is
filled with too many UnexpectedWebhookEventType exceptions.
Keeping UnexpectedWebhookEventType in zerver/lib/webhooks/common.py
led to a cyclic import when we tried to import the exception in
zerver/decorators.py, so this commit also moves this exception to
another appropriate module. Note that our webhooks still import
this exception via zerver/lib/webhooks/common.py.
This replaces the two custom Google authentication backends originally
written in 2012 with using the shared python-social-auth codebase that
we already use for the GitHub authentication backend. These are:
* GoogleMobileOauth2Backend, the ancient code path for mobile
authentication last used by the EOL original Zulip Android app.
* The `finish_google_oauth2` code path in zerver/views/auth.py, which
was the webapp (and modern mobile app) Google authentication code
path.
This change doesn't fix any known bugs; its main benefit is that we
get to remove hundreds of lines of security-sensitive semi-duplicated
code, replacing it with a widely trusted, high quality third-party
library.
The documentation suggests that you can get the dev server to use
production assets by setting PIPELINE_ENABLED = True, but that
resulted in Django being unable to find any static files because
FileSystemFinder was missing from STATICFILES_FINDERS. Using the
production storage configuration in this case reduces the number of
possible configurations and seems to result in things being less
broken.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We don’t need a hacked copy anymore. We run the installed version out
of node_modules in development, and a Webpack-bundled version of that
in production.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
As of commit cff40c557b (#9300), these
files are no longer served directly to the browser. Disentangle them
from the static asset pipeline so we can refactor it without worrying
about them.
This has the side effect of eliminating the accidental duplication of
translation data via hash-naming in our release tarballs.
This reverts commit b546391f0b (#1148).
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
It appears not to have been useful and makes it marginally harder to
reason about how module resolution works. Paths to static content in
node_modules should be resolved through Webpack instead.
(This node_modules symlink was originally created in the pre-webpack world
where all of our static asset paths were based in static/.)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The `AUTH_LDAP_ALWAYS_UPDATE_USER` is `True` by default, and this would sync the
attributes defined in the `AUTH_LDAP_USER_ATTR_MAP` to the user profile. But,
the default code in `django-auth-ldap` would work correctly only for `full_name`
field. This commit disables the setting by default, in favour of using the
`sync_ldap_user_data` script as a cron job.
Jitsi Meet is the correct name for the product we integrate with. There is
one other reference to Jitsi, but it's in the db and will require a
migration.
Fixes#12132.
Realm setting to disable avatar changes is already present.
The `AVATAR_CHANGES_DISABLED` setting now follows the same
2-setting model as `NAME_CHANGES_DISABLED`.
Closes#2420
We add rate limiting (max X emails withing Y seconds per realm) to the
email mirror. By creating RateLimitedRealmMirror class, inheriting from
RateLimitedObject, and rate_limit_mirror_by_realm function, following a
mechanism used by rate_limit_user, we're able to have this
implementation mostly rely on the already existing, and proven over
time, rate_limiter.py code. The rules are configurable in settings.py in
RATE_LIMITING_MIRROR_REALM_RULES, analogically to RATE_LIMITING_RULES.
Rate limit verification happens in the MirrorWorker in
queue_processors.py. We don't rate limit missed message emails, as due
to using one time addresses, they're not a spam threat.
test_mirror_worker is adapted to the altered MirrorWorker code and a new
test - test_mirror_worker_rate_limiting is added in test_queue_worker.py
to provide coverage for these changes.
When soft deactivation is run for in "auto" mode (no emails are
specified and all users inactive for specified number of days are
deactivated), catch-up is also run in the "auto" mode if
AUTO_CATCH_UP_SOFT_DEACTIVATED_USERS is True.
Automatically catching up soft-deactivated users periodically would
ensure a good user experience for returning users, but on some servers
we may want to turn off this option to save on some disk space.
Fixes#8858, at least for the default configuration, by eliminating
the situation where there are a very large number of messages to recover.
When a bunch of messages with active notifications are all read at
once -- e.g. by the user choosing to mark all messages, or all in a
stream, as read, or just scrolling quickly through a PM conversation
-- there can be a large batch of this information to convey. Doing it
in a single GCM/FCM message is better for server congestion, and for
the device's battery.
The corresponding client-side logic is in zulip/zulip-mobile#3343 .
Existing clients today only understand one message ID at a time; so
accommodate them by sending individual GCM/FCM messages up to an
arbitrary threshold, with the rest only as a batch.
Also add an explicit test for this logic. The existing tests
that happen to cause this function to run don't exercise the
last condition, so without a new test `--coverage` complains.