Rename `toggle_allow_message_editing_pencil` to
`update_message_topic_editing_pencil` in `settings_org.js`.
As this function update the pencil icon for updating message
topic in message row header.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
This is done by using a bot's ID instead of email in
the handler methods for bot_data.bots and bot_data.services,
and updating all code paths involved.
This commit adds a setting to limit creation of generic bots
to admins for realms that want that restriction. (Generic
bots, apart from being considered spammy on some realms,
have less locked down permissions than webhook bots).
Fixes#7066.
We no longer have a special UI setting and model
field ("emoji_alt_code") for saying users want text-only
emojis. We now instead make "text" be a fifth choice
for "emojiset".
Fixes#7406
We continue to have page_params.realm_default_streams, but
now we do lookups on whether a stream is a default stream
by using a Dict indexed by stream_id.
We are also careful to update that during live updates.
This fixes a flaw that we weren't updating the list of realms
correctly for events that remove a default stream.
In both cases, `args` is a local variable that goes out of scope
immediately after the assignment. Since the variable isn't captured by
a closure either, the assignment has no effect.
This fixes a confusing bug where administrators would be offered the
convenient topic-edit pencil even if message editing was actually
disabled.
This doesn't yet fix the real-time sync issues of changing the setting
without reloading.
Fixes#5946.
The new method borrows some code from the event loop
and unread_ops.mark_messages_as_read, and it is now
flexible about message_ids being marked as unread
even when there is no corresponding message in the
message store. For that scenario we still want to
update our data structures, which wasn't happening
before this change. (Generally, this was a non-issue
up until now, but it will become a bigger issue when
we start loading unread message ids from the server.)
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
The dispatch.js tests now no longer go through server_events.js,
so the tests are isolated from some of the setup you have to
do for the main event loop. They now directly call into
server_events_dispatch.js.
Add `remove_alert_word()` function which uses the correct data flow
while removing an alert word.
`alert_words_ui.js` was structured differently from most of the other
settings. It was not using the triggers from the server for running
the success/failure handlers.
* reset the emoji popover in case of an event
regarding update of realm_emoji.
* test-node-with-js: Add dependency - popovers module;
In dispath.js to support popovers object.
Stub the blueslip module to print a nicely formatted traceback.
Earlier the traceback used to be only a `ReferenceError` because
blueslip was not stubbed.
Fixes: #4021.
The function with_overrides() uses the logic from the old
run() function in dispatch.js to allow you to call a test
function and override parts of the global namespace only
for the duration of when test_function runs.