We move remove_deactivated_user_from_all_streams
into stream_events.js. There were some minor changes
to rename variables and also to not rely on using
`stream_info`.
In 47aaa73f96, we fixed one issue, which
is that server_events_dispatch.js was calling `update_starred` with
the wrong arguments, but created a new one (toggle_starred wasn't
updated) and missed another (which is that we weren't ever updating
message.starred, and thus if you toggle a message's star-state in one
browser, and then tried to toggle it back in a second, it would feel
like the click didn't work, because it was trying to toggle
e.g. off->on a second time).
This renames Realm.restricted_to_domain field to
emails_restricted_to_domains, for greater clarity as to what it does
just from seeing the setting name, without having to look it up.
Fixes part of #10042.
Fixes#7665
In case of invitation events, 'invites_changed' event without
any real payload is sent to all the realm admins and the user.
The event is handled by reloading the list to view recent changes.
Commit tweaked by shubhamdhama:
* Send an `invite_changed` event when an user accept an invite.
Also, added the test for the same.
* No need to delete the invite list in frontend, current logic
handles the case when the invite data is changed properly.
* Extracted the common logic for sending an event into
`notify_invites_changed`.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
The function `settings_account.add_custom_profile_fields_to_settings`
called twice, which resulted in two templates objects being
rendered.
The function also didn't check whether settings overlay was open or
not when processing new events, and thus would throw an "undefined"
error if a custom profile field was editing while the overlay was not
open.
Fixes#9668.
For some reason in my original version I was sending both
content and data to the client for submessage events,
where data === JSON.parse(content). There's no reason
to not just let the client parse it, since the client
already does it for data that comes on the original
message, and since we might eventually have non-JSON
payloads.
The server still continues to validate that the payload
is JSON, and the client will blueslip if the server
regressses and sends bad JSON for some reason.
This should make it easier for us to iterate on a less-dense Zulip.
We create two classes on body, less_dense_mode and more_dense_mode, so
that it's easy as we refactor to separate the two concepts from things
like colors that are independent.
This commit lays the foundation to handle submessages for
plugin widgets. Right now it just logs events, but subsequent
commits will add widget functionality.
We now do real-time sync to update the attachments UI when new
attachments are uploaded/deleted.
While we're at it, we fix the UI for the delete option to not do a
weird local echo thing.
This completes the work of a couple issues. There's still useful
performance work to do here (see the TODO), but it's a minor issue in
a rarely-used screen.
Fixes#6731.
Fixes#3710.
We send add events on upload, update events when sending a message
referencing it, and delete updates on removal.
This should make it possible to do real-time sync for the attachments
UI.
Based in part on work by Aastha Gupta.
Add realm setting to set time limit for message deleitng.
Set default value of message_content_delete_limit_seconds
to 600 seconds(10 min).
Thanks to Shubham Dhama for rebasing and reworking this. Some final
edits also done by Tim Abbott.
Fixes#7344.
Currently, stream subscriptions aren't getting updated without
hard reload when user is deactivated in realm.
Fix this issue by updating stream subscription widgets on user
deactivation event.
Fixes#5623
Fixes#8853.
In certain cases, the browser is not able to look up the message.
Include the recipient data for the message in the delete_message event,
so look up of those attributes by the browser isn't required.
Replace mark_message_as_read with process_read_messages_event as the
latter function is only correct for marking a message as having been
read by this browser.
In our new system for updating realm settings, we don't need to create
separate functions to update the input elements for each feature.
Most of the work is done automatically by
`settings_org.sync_realm_settings`.
We are having a same code in `render_notifications_stream_ui`
and `render_signup_notifications_stream_ui` functions aside from
the HTML element. So this commit will remove the duplicate code in
`render_signup_notifications_stream_ui` and make use of
`render_notifications_stream_ui`.
Fixes#8886.
Now that we have support for displaying custom profile fields, this
adds administrator-level support for creating them.
Tweaked by tabbott to fix a few small bugs and clean up the commit message.
Fixes#1760.
This fixes the user groups UI to follow the Zulip standard mechanisms
(using the appropriate server_events system to update all browsers
properly). It also, as a side effect, fixes#8692, since it
eliminates the weird behavior of trying to re-insert a user group
after reformatting it in the frontend.
Thanks to Tarun Kumar for preliminary work on this.
Currently, our stream creation do not add stream list to all
stream list. Only subscription-add event add stream list to
stream list. If public stream is created without acting user
subscribed to stream, then newly created stream is not listed
to all stream list.
On stream creation add sub to all stream list table.
Rename `toggle_allow_message_editing_pencil` to
`update_message_topic_editing_pencil` in `settings_org.js`.
As this function update the pencil icon for updating message
topic in message row header.
Add `translate_emoticons` to `prop_types` and `expected_keys`.
Furthermore, create a emoji-translating Markdown inline pattern.
Also use a JavaScript version of `translate_emoticons` and then use
this function during Markdown previews and as a preprocessor. This
is only needed for previews, because usually emoticon translation
happens on the backend after sending.
Add tests for emoticon translation, a settings UI, and a /help/ page
as well.
Tweaked by tabbott to fix various test failurse as well as how this
handles whitespace, requiring emoticons to not have adjacent
characters.
Fixes#1768.
This fixes the real-time sync for the user groups membership data
structure to work like these work in the rest of Zulip; now, edits
made in one browser are immediately and correctly reflected in other
browsers.
This adds button under "Organization profile" settings, which
deactivates the organization and sends an "event" to all the
active user and log out them.
Fixes: #8212.