This PR removes unnecessary white background from realm-icon.
Also, I have given padding and border-radius to make it look good.
This also fixes a bug where realm-name didn't show up because of the
white font color.
The CSS linter was pretty hard to reason about. It was
pretty flexible about certain things, but then it would
prevent seemingly innocuous code from getting checked in.
This commit overhauls the pretty-printer to be more composable,
where every object in the AST knows how to render itself. It
also cleans up a little bit of the pre_fluff/post_fluff logic
in the parser itself, so comments are more likely to be "attached"
to the AST node that make sense.
The linter is actually a bit more finicky about newlines, but
this is mostly a good thing, as most of the variations before
this commit were pretty arbitrary.
This adds a slide class that specifies that the JS actions for sliding
up and down sections is the desired behavior, along with a bit of CSS
to help display correctly in the case of not being a sliding section.
This commit allows for the /api-new/ page to rendered similarly to our
/help pages. It's based on the old content for /api, but we're not
replacing the old content yet, to give a bit of time to restructure
things reasonably.
Tweaked by eeshangarg and tabbott.
This creates a template for the /team/ page that is currently just
embedded inside the /about/ page. This includes the titles for core
team members with their pictures.
This changes some text that would display gray when on a blue body
text page; we considered changing the opacity instead, but probably we
should just delete this..
This creates a dropdown in place of the normal register/login links
you get when logged out, with an option to go to the app or log out if
that appears you click on the avatar.
A bit more work is needed to make this look really good, but it's a
great start.
This lowers the amount of margin in the :before hack that we use
to put padding before anchored elements from 40px to 30px on <h1>
tags and 10px on everything else, which seems to be plenty.
Fixes: #7069.
This allows CSS to discriminate by platform and show particular
content; in this case showing things with the attribute
[if-zulip-desktop] content only on “ZulipElectron”.
This de-duplicates occurances of the `.no-underline` class by
removing it from "portico.css" and ensuring compaitbility by adding
support for the standard and :hover cases.
The header line-height is too short when it collapses to multiple
lines so this sets the line-height back to "normal" from "30px"
which sets the text further apart.
The min-height for the error pages was not updated to reflect the
height of the new footer, so this updates the value and makes it a
non-scrolling page in most browsers again.
This removes the underline on hover and changes the text to get to the
index.
This also changes it to an <h2> tag so that it will be more inline
with the styling of the rest of the sections, but without the
down chevron.
This restyles the headers to make the <h1> more prominent with a line
break below it, and the <h2> to be less prominent with smaller text and
pushed closer to the <p> tags.
That's what the font is actually called, and should help future Zulip
developers save time trying to figure out what's up and why our font
is unrelated to the "Humbug" font on the Internet.
Previously, the font-weight for 500 did not exist in our set, so
all of those examples defaulted to 400. This fixes them to stay
as they previously were by migrating them to a font weight of 400.
This removes some of the min-height constraint on .flex that would
push the footer down futher than it should have been and would
introduce scrolling to the page.