ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We shouldn't add redundant data to page_params. Since we already have
page_params.realm_notifications_stream_id, we can use that value instead
of creating page_params.notifications_stream.
We, however, still need the name of the notifications stream to render
it in templates. Thus we create stream_data.get_notifications_stream().
Adding invited users to the notifications stream unconditionally isn't
a correct behaviour for guest users, where the previous behavior of
including the notifications stream no longer makes sense. Therefore,
while inviting a new user, the notifications stream is listed along
with other streams with a message "recieves notifications for new
streams" in order to distinguish it from other streams.
Fixes#13645.
Previously, if you tried to invite a user whose account had been
deactivated, we didn't provide a clear path forward for reactivating
the users, which was confusing.
We fix this by plumbing through to the frontend the information that
there is an existing user account with that email address in this
organization, but that it's deactivated. For administrators, we
provide a link for how to reactivate the user.
Fixes#8144.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
With perfectScrollbar, we needed to call a function from JavaScript to
enable a scrollbar on a new element, but simplebar has a much simpler
default API one can do by using data-simplebar attributes in the HTML.
So we can delete all the scrollbar creation/deletion code.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The beforeSubmit function was a feature of the jquery-form plugin that
we removed months ago; the appropriate similar feature of jQuery's
built-in AJAX library is beforeSend.
This replaces the current usage of stream names with stream ids.
This commit also removes the `traditional` attribute from the invite
form as now we are sending stream_ids as an argument; this was the
only place in the codebase we used traditional=true, and it's great to
have it removed.
This also fixes few unusual UI issues like an invitation got failed when
certain emails can't be invited then the error box is left with "warning"
even when next request got succeed and another case when invitation got
succeed after failing it's still reported with "alert-error" class alert
banner.
This reverts the temporary fix done in commit
46f4e58782 and replaced it with the fix that
non-admins should be able to see a dropdown to select a non-admin type of
invited user i.e. normal member or guest user.
Our recent work on inviting users as guests accidentally set the
invite_as argument in a way that would fail for non-admin users.
Fixes#11283, fixes#11255.
Since we have already added the `invite_as` field to models, we can now
replace usage of `invite_as_admin` properly with its equivalent `invite_as
== PreregistrationUser.INVITE_AS['REALM_ADMIN']`.
Hence, also removed now redundant `invite_as`.
This commit fixes multiple invite-user-email sent to user.
In invite-user-form, submit-form click handler is getting
called multiple times on submit-invite-user-form event, which
results in multiple invitation mail to user.
Because, we registered same submit click handler multiple times.
Submit form click handler is registered when user opens invite-user
modal. If user opens modal multiple times, click handler get
registered multiple times.
We should register this click handler on `exports.initialize`
function instead of `exports.launch` function. This modal is unlike
other modal, where we append html when user opens modal. In this
case, we append modal on initialization. We only show modal when
user opens. So on initialization, modal element already exists,
register click handler on submit-btn element, on intialization
not when user open modal.
Fixes#10354.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
We now initialize most modules in ui_init.js, which
isn't the perfect place to do it, but at least now
we have a mostly consolidated entry point.
All the new foo.initialize() methods introduced in
this module run the same order relative to each
other as before this commit. (I did some console
logging with a hacked version of the program to
get the order right.) They happen a bit later than
before, though.
A couple modules still have the `$(function() {`
idiom for miscellaneous reasons:
archive - is a different bundle
common - used elsewhere
list_render - non-standard code style
scroll_bar - no exports
setup - probably special?
socket - $(function () is nested!
transmit - coupled to socket
translations - i18n is a bigger problem
ui_init - this bootstraps everything
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
We should move to a design that doesn't require so many success messages,
since each one carries translation risk (e.g. what if the translation is too
long/overflows, or is not a clear translation, etc.). But doing a quick fix
until then.