We were not updating the trailing bookend on deactivation of stream
if the user was narrowed to deactivated stream and this commit fixes
this.
For subscribed streams, we just show the trailing bookend with
content as 'This stream has been deactivated' and hide the
Unsubscribe button.
For unsubscribed streams, we change the content of trailing bookend
to 'This stream has been deactivated' and hide the Subscribe button.
Fixes#15999.
ES and TypeScript modules are strict by default and don’t need this
directive. ESLint will remind us to add it to new CommonJS files and
remove it from ES and TypeScript modules.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is done to decouple our message view related update events
from MessageListData as there are plans to create multiple
MessageListData objects. Instead we update the `stored_messages`
which tracks the complete data for all messages.
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Prior to commit 8b7e70ac27 this system
would simply just .hide() forms when they were closed and
.empty().append() every time it needed to "show_edit". This was not a
very clean way of handling the action of canceling an edit, so
8b7e70ac27 introduced a change that had
the "show_edit" function append the form and the "hide" function
.empty() the form.
However, we overlooked the fact that the user could use browser
history to navigate away and back to the form and use "e" or
"left arrow key" to successfully append another form and get to an
ugly, broken state.
This commit does not revert 8b7e70ac27
as it is still accurate to .empty() when hiding the form, but we add
an early exit if a form already exists, to avoid bugs like the above.
Using an early exit instead of eg .empty().append() ensures that the
user doesn't accidentally lose the entire content of an edit, if they
deselect the input box and press `e`.
Fixes: #15045.
The reason for this change is that, this is where `Filter` and
actual tracking of what messages are contiguous lives. This
will be beneficial when we will to move to a model where we
cache `MessageListData` objects for a large number of views.
It is more semantically accurate to remove these elements instead of
just hiding them. We were previously using a .empty().append() chain
during creation/display of these forms, hence, we clearly don't desire
to preserve the element anyway (neither are there any worthwhile
benefits of trying to).
If a non-author user clicked on view source in a poll and then close it,
the edit question icon would incorrectly get visible. This made changing
the question in local echo possible for non-author users.
Fixes: #14299
This is not always a behavior-preserving translation: _.extend mutates
its first argument. However, the code does not always appear to have
been written to expect that.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
As it turns out, our rerender_the_whole_thing function (used whenever
we were adding messages and discovered that the resulting message list
would be out-of-order) was just broken and scrolled the browser to a
random location.
This caused two user-facing bugs:
* On very fast networks, if two users sent messages at very close to
the same time, we could end up with out-of-order message deliveries,
triggering this code path, which was intended to silently correct
the situation, but failed.
* In some narrows to streams with muted topics in the history but some
recent traffic, the user's browser-cached history might have some
gaps that mean the server fetch we do after narrowing discovers the
history is out-of-order, again triggering the
rerender_the_whole_thing code path.
The fix is to just remove that function, adding a new option to the
well-tested rerender_preserving_scrolltop (which has explicit logic to
preserve the scroll position) instead.
Fixes#12067. Likely also fixes#12498.
This makes the "more topics" option which appears below the list of
known topics in the left sidebar appear only when it's possible there
are actually more topics to be displayed. Two specific cases it
resolves completely include:
* Newly created realms; this widget was a common source of confusion
for new organization administrators.
* Newly created streams.
There are still some corner cases this doesn't handle, e.g. if you
just joined a private stream with protected history, but there isn't
as easy a fix for those.
Essentially rewritten by tabbott to fix code duplication and comment
extensively.
Fixes#10265.
We recently added a feature to warn users that they
may need to scroll down to view messages that they
just sent, but it was broken due to various complexities
in the rendering code path.
Now we compute it a bit more rigorously.
It requires us to pass some info about rendering up
and down the stack, which is why it's kind of a long
commit, but the bulk of the logic is in these JS files:
* message_list_view.js
* notifications.js
I choose to pass structs around instead of booleans,
because I anticipate we may eventually add more metadata
about rendering to it, plus bools are just kinda brittle.
(The exceptions are that `_maybe_autoscroll`, which
is at the bottom of the stack, just passes back a simple
boolean, and `notify_local_mixes`, also at the bottom
of the stack, just accepts a simple boolean.)
This errs on the side of warning the user, even if the
new message is partially visible.
Fixes#11138
This avoids a bunch of potential confusion around users trying to
interact with these UI in situations that don't make sense.
(E.g. showing a menu to start editing the message when the menu is
already open).
Fixes#3802.
Guest users can't subscribe themselves to streams, so we shouldn't
display the subscription button at end of stream message view.
Fixes part of #10749.
This commit prepares the frontend code to be consumed by webpack.
It is a hack: In theory, modules should be declaring and importing the
modules they depend on and the globals they expose directly.
However, that requires significant per-module work, which we don't
really want to block moving our toolchain to webpack on.
So we expose the modules by setting window.varName = varName; as
needed in the js files.
We used to have positional parameters for table_name
and filter, but we don't use them for message_list.all
and we're about to replace filter in some cases.
Passing everything in on opts is more consistent and
self-documenting in the calling code, plus lots of
unit tests can get away with passing in `{}` now
for situations where table_name does not matter.
All of our callers pass in muting_enabled, so we
remove the default value for it. And then the
collapse_messages variable doesn't have to live on
`this` as it's only being passed through down to the
view.
Before this change, the way to add messages had a lot
of ping-pong-ing between MessageList and MessageListData,
where first the data got triaged, but not actually
inserted into data structures, and then subsequent
calls would add the data and get filtered results.
Now we have a simple API for MessageListData.add_messages
that does all the data stuff up front. Having a fully
function MLD.add_messages not only makes the ML.add_messages
function about four lines shorter, it also sets us up
to easily build standalone MLD objects before making
the heavier ML objects.
This is preparation for enabling an eslint indentation configuration.
90% of these changes are just fixes for indentation errors that have
snuck into the codebase over the years; the others are more
significant reformatting to make eslint happy (that are not otherwise
actually improvements).
The one area that we do not attempt to work on here is the
"switch/case" indentation.
Most of this was straightforward.
Most functions that were grabbed verbatim and whole from
the original class still have one-line wrappers.
Many functions are just-the-data versions of functions that
remain in MessageList: see add, append, prepend, remove as
examples. In a typical pattern the MessageList code becomes
super simple:
prepend: function MessageList_prepend(messages) {
var viewable_messages = this.data.prepend(messages);
this.view.prepend(viewable_messages);
},
Two large functions had some minor surgery:
triage_messages =
top half of add_messages +
API to pass three lists back
change_message_id =
original version +
two simple callbacks to list
For the function update_muting_and_rerender(), we continue
to early-exit if this.muting_enabled is false, and we copied
that same defensive check to the new function
named update_items_for_muting(), even though it's technically
hidden from that codepath by the caller.