We don't need full Realm objects to find DefaultStream
objects for a realm. So now a few functions related to
adding/removing default streams use realm_id for lookups.
Similarly, we don't need a full Stream object to find
out if a stream exists in DefaultStream, so we do id
lookups there as well.
This sets us up to use thinner objects in callers.
This is mostly pure code extraction.
It also removes some dead code in update_muted_topic, where
were updating muted_topics spuriously before calling
do_update_muted_topic.
This field is convenient for bankruptcy checks. Clients could
calculate it from page_params.unread_msgs before this change, but
it would kind of a painful calculation.
To add count, we had to simplify the mypy annotations, which weren't
really accurate before.
We are adding a new list of unread message ids grouped by
conversation to the queue registration result. This will allow
clients to show accurate unread badges without needing to load an
unbound number of historic messages.
Jason started this commit, and then Steve Howell finished it.
We only identify conversations using stream_id/user_id info;
we may need a subsequent version that includes things like
stream names and user emails/names for API clients that don't
have data structures to map ids -> attributes.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
This is probably not the right long-term solution to the cross-realm
bots problem (that solution is probably to eliminate cross-realm bots
and replace them with per-realm bots). But in the short term, this
will at least make it possible for mobile apps to interact with these
cross-realm bots using the `realm_user` data set.
Due to the refactoring of the avatar URL codepath that added realm IDs
to the URLs, we ended up calling `get_user_profile_by_email` inside
`get_avatar_url`, which in turns was called in a loop over all users
in a realm.
Needless to say, this resulted in a significant performance problem.
We fix this issue by passing in the data needed to compute the avatar
URL, rather than looking it up by email address.
Move the user_profile data section down into fetch_initial_state_data
so it entirely pulls from register_ret for #3853.
This field requires some changes to the events race handling.
This moves the avatar_ fields in page_params to come from
register_ret. Unlike many fields, changing this had a bit of
complexity, because the avatar update events didn't actually contain
some of the details required for moving these into register_ret to
work correctly without races.
We fix that as part of this change.
Modified significantly by tabbott.
This new feature makes it possible to request a different set of
initial data from the event_types an API client is subscribing to.
Primarily useful for mobile apps, where bandwidth constraints might
mean one wants to subscribe to events for a broader set of data than
is initially fetched, and plan to fetch the current state in future
requests.
- Add aggregated info to real-time updated presence status.
- Update `presence events` test case with adding aggregated
information to presence event.
- Add test case for updating presence status for user which
send state from multiple clients.
Fixes#4282.
This Refactors the function fetch_initial_state_data to use the
realm.property_types attribute, avoiding some unnecessary code
duplication.
Tweaked slightly by tabbott to simplify the code a bit.
Addresses part of issue #3854.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This fixes 2 issues:
* Being added to an invite_only stream did not correctly update the
"streams" key of the initial state.
* Once that's resolved, subscribe_to_stream when called on a
nonexistant stream would both send a "create" event (from
create_stream_if_needed) and an "occupy" event (from
bulk_add_subscriptions).
The second event should just be suppressed in that case, and this
implements that suppression.
We previously didn't apply the default language event change
correctly.
Not super important as a bug, since we require the user to reload the
browser for their changes to take effect, but this will save time if
we ever change that.
This adds an organization description field to the Realm model, as well as
an input field to the organization settings template. Added three tests.
Set the max length of the field to 100 characters.
Fixes#3962.
Change applies to both subdomains and non-subdomains case, though we use
just the EXTERNAL_HOST in the non-subdomains case if there is only 1 realm.
Fixes#3903.
- Add settings parameter for max realm icon size.
- Add settings parameter for max user avatar size.
- Add checking file size to avatar and icon
uploading views.
- Transfer file size limit parameter to frontend.
- Add tests.
This currently only supports this in emoji reactions, not in actual
emoji in message bodies, but it's a great start for people who want a
text-only view.
Tweaked to update the text by tabbott.
Fixes#3169.
- Add server version to `fetch_initial_state_data`.
- Add server version to register event queue api endpoint.
- Add server version to `get_auth_backends` api endpoint.
- Change source for server version in `home` endpoint.
- Fix tests.
Fixes#3663
Modify the `bot_list` to hold all the bots owned by an user
irrespective of whether the bot is active or inactive. Also
include the `is_active` field in `active_bot_dict_fields` to
distinguish between inactive and active bots.
Our client code will now receive avatar_url in
page_params.people_list during page load, so it will be
able to use more current urls for old messages (the client
already had some logic for that and was just missing the
data).
We also add avatar_url to the realm_user/add event.
When we change the avatar, we make sure to always send a
realm_user/update event (even for bots).
We also needed to add avatar_version and
avatar_source to our active users cache.
The original include_subscribers implementation did not correctly
update the apply_events code path to avoid adding 'subscribers' dicts
to things. This corrects that oversight.
There's a new option, `include_subscribers`, that controls whether the
API sends down subscriber data for the various streams you are
subscribed to.
This has significant performance savings for large realms with naive
clients, and saves a bunch of bandwidth as well.
This moves do_events_register, fetch_initial_state_data and friends to
a new file.
Modified significantly by tabbott for correctness and to remove unused
imports.
Fixes#3635.