This commit refactors code in user_groups_in_realm_serialized
such that we do not prefetch "can_mention_group__direct_members"
and "can_mention_group__direct_subgroups" using prefetch_related
and instead fetch members and subgroups for all groups in separate
queries and then use that data to find the members and subgroups
of the group used for that setting.
This change helps us in avoiding two prefetch queries for each
setting when we add more group settings.
Earlier, we were using 'send_event' in
'notify_realm_custom_profile_fields' which can lead to a situation,
if any db operation is added after the 'send_event' in the action
functions using it, where we enqueue event but the action function
fails at a later stage.
Events should not be sent until we know we're not rolling back.
Fixes part of #30489.
In 'fetch_initial_state_data' we were doing one database query
per announcement stream.
This commit updates the logic to prefetch those streams using
select_related hence avoiding the extra db queries.
Fixes#28909.
Currently, for computing fields like can_create_public_streams
and can_create_private_steams fields, is_user_in_group is called
to check whether the user is part of the group which has the
permission. This means that there will be one DB query for each
field.
To optimize this, we now first fetch all the groups that the
user is member of, including the anonymous groups which are
used for settings, such that we can then just check whether
the user is part of the group which has the permission meaning
we would need only one query to compute all the fields.
This would be helpful when settings for other similar fields
will also be migrated to groups framework.
This commit helps in using the realm object which has the
prefetched group settings so that we can avoid extra queries
when calculating fields like can_create_public_streams.
Before this commit, 3 DB queries were actually needed for "realm"
event type but the test mentioned 1 because, the related stream
setting fields were already fetched when testing the case for all
event types above it.
So, when testing the query count for only "realm" event type the
cached realm object was used and no extra queries were made for
the stream settings.
This commit updates the test to refetch the realm before testing
each event type separately, so that we test the actual query count.
This commit updates code to prefetch realm group settings like
"can_create_public_channel_group" only when computing settings
for "/register" response by refetching the realm object with
select_related instead of fetching those settings in UserProfile
query.
This change is done because we do not need to prefetch these
settings for every UserProfile object and for most of the cases
where these settings are actually accessed, we can afford extra
query like when checking permission to create streams. But we
cannot afford one query extra for each setting when computing
these settings for "/register" response, so we re-fetch the
realm object with select_related leading to only one extra
query.
The query count changes in tests are -
- Query count increases by 1 when calling fetch_initial_state_data
for computing can_create_public_streams because Realm object from
UserProfile does not have prefetched setting fields.
- Query count increases by one in test_subs where streams are
created which is as expected due to the setting not being prefetched.
- Query count increases by 2 in tests in test_home.py where one
query is to refetch the realm object and one for computing
can_create_public_streams as mentioned above.
This commit makes passing realm mandatory to fetch_initial_state_data.
This is a prep commit for refetching the realm object with
select_related for group setting fields so that extra queries
can be avoided when computing "/registe" response.
Earlier, we were using 'send_event' & 'queue_json_publish' in
'do_send_messages' which can lead to a situation where we enqueue
events but the transaction fails at a later stage.
Events should not be sent until we know we're not rolling back.
We no longer create the 'core team' private channel when
a realm is created.
Earlier, "New user announcements" channel was set to the
"core team" channel. Now it is disabled by default.
populate_db still creates the 'core team' channel to
represent a private channel.
The naming `uri` is deprecated while `url` should be used in order to
satisfy URL standards. For this reason, four endpoints are affected:
* The response content of three endpoints `/server_settings`,
`/register` and `/realm` that contain a field `realm_uri` is
changed to `realm_url`.
* In one of the common fields for all mobile push notifications payloads,
`realm_url` field is now added as an alias to `realm_uri`.
For backwards compatibility, we keep the field `realm_uri` and add
an alias `realm_url`.
Co-authored-by: Junyao Chen <junyao.chen@socitydao.org>
This commit adds a realm-level setting named
'zulip_update_announcements_stream' that configures the
stream to which zulip updates should be posted.
Fixes part of #28604.
The widening of the time between when a process is marked for
reload (at Tornado startup) and when it sends reload events makes it
unlikely-to-impossible that a single `/` request will span both of
them, and thus hit the WebReloadClientError corner case.
Remove it, as it is not worth the complication. The bad behaviour it
is attempting to prevent (of a reload right after opening `/`) was
always still possible -- if the `/` request completed right before
Tornado restarted -- so it is not clear that it was ever worth the
complication.
Collapsing was done incorrectly, as 65c400e06d added `zulip_version`
and `zulip_feature_level`, but did not update the virtual event logic
to copy those new values into the virtual event.
However, it is unlikely that a server will be upgraded multiple times
in quick enough succession for this to ever be relevant. Remove the
logic, which is additional complication for little or no gain.
Earlier, the event sent when an onboarding step (hotspot till now)
is marked as read generated an event with type='hotspots' and
'hotspots' named array in it.
This commit renames the type to 'onboarding_steps' and the array
to 'onboarding_steps' to reflect the fact that it'll also contain
data for elements other than hotspots.
This commit introduces non-intro hotspots.
They are a bit different than intro hotspots in the
following ways:
* All the non-intro hotspots are sent at once instead of
sending them one by one like intro hotspots.
* They only activate when a specific event occurs,
unlike intro hotspot where they activate after the
previous hotspot is read.
This is a prep commit for adding feature of restricting
user access to guests such that we can keep the code
easy to read and understand when that feature is added.
Fixes the `/api/register-queue` endpoint documentation so that the
`realm_emoji` has the correct type, object that contains objects.
By correcting the API documentation, we also fix an error in the
test for the events system, which had been relying on the API
documentation having a list as a possible type for `realm_emoji`
in the register response.
The curl examples of reordering linkifiers require there to be some
linkifiers in the database to be reordered. This adjusts some test cases
so they do not assume that there is no linkifier in the test db.
This commit adds code to pass stream traffic data using
the "stream_weekly_traffic" field in stream objects.
We already include the traffic data in Subscription objects,
but the traffic data does not depend on the user to stream
relationship and is stream-only information, so it's better
to include it in Stream objects. We may remove the traffic
data and other stream information fields for Subscription
objects in future.
This will help clients to correctly display the stream
traffic data in case where client receives a stream
creation event and no subscription event, for an already
existing stream which the user did not have access to before.
This implements the core of the rewrite described in:
For the backend data model for UserPresence to one that supports much
more efficient queries and is more correct around handling of multiple
clients. The main loss of functionality is that we no longer track
which Client sent presence data (so we will no longer be able to say
using UserPresence "the user was last online on their desktop 15
minutes ago, but was online with their phone 3 minutes ago"). If we
consider that information important for the occasional investigation
query, we have can construct that answer data via UserActivity
already. It's not worth making Presence much more expensive/complex
to support it.
For slim_presence clients, this sends the same data format we sent
before, albeit with less complexity involved in constructing it. Note
that we at present will always send both last_active_time and
last_connected_time; we may revisit that in the future.
This commit doesn't include the finalizing migration, which drops the
UserPresenceOld table.
The way to deploy is to start the backfill migration with the server
down and then start the server *without* the user_presence queue worker,
to let the migration finish without having new data interfering with it.
Once the migration is done, the queue worker can be started, leading to
the presence data catching up to the current state as the queue worker
goes over the queued up events and updating the UserPresence table.
Co-authored-by: Mateusz Mandera <mateusz.mandera@zulip.com>
This swaps out url_format_string from all of our APIs and replaces it
with url_template. Note that the documentation changes in the following
commits will be squashed with this commit.
We change the "url_format" key to "url_template" for the
realm_linkifiers events in event_schema, along with updating
LinkifierDict. "url_template" is the name chosen to normalize
mixed usages of "url_format_string" and "url_format" throughout
the backend.
The markdown processor is updated to stop handling the format string
interpolation and delegate the task template expansion to the uri_template
library instead.
This change affects many test cases. We mostly just replace "%(name)s"
with "{name}", "url_format_string" with "url_template" to make sure that
they still pass. There are some test cases dedicated for testing "%"
escaping, which aren't relevant anymore and are subject to removal.
But for now we keep most of them as-is, and make sure that "%" is always
escaped since we do not use it for variable substitution any more.
Since url_format_string is not populated anymore, a migration is created
to remove this field entirely, and make url_template non-nullable since
we will always populate it. Note that it is possible to have
url_template being null after migration 0422 and before 0424, but
in practice, url_template will not be None after backfilling and the
backend now is always setting url_template.
With the removal of url_format_string, RealmFilter model will now be cleaned
with URL template checks, and the old checks for escapes are removed.
We also modified RealmFilter.clean to skip the validation when the
url_template is invalid. This avoids raising mulitple ValidationError's
when calling full_clean on a linkifier. But we might eventually want to
have a more centric approach to data validation instead of having
the same validation in both the clean method and the validator.
Fixes#23124.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>
Refactors instances of `message_type_name` and `message_type`
that are referring to API message type value ("stream" or
"private") to use `recipient_type_name` instead.
Prep commit for adding "direct" as a value for endpoints with a
`type` parameter to indicate whether the message is a stream or
direct message.
So far, we've used the BitField .authentication_methods on Realm
for tracking which backends are enabled for an organization. This
however made it a pain to add new backends (requiring altering the
column and a migration - particularly troublesome if someone wanted to
create their own custom auth backend for their server).
Instead this will be tracked through the existence of the appropriate
rows in the RealmAuthenticationMethods table.
This commit renames the 'tornado_redirected_to_list' context
manager to 'capture_send_event_calls' to improve readability.
It also refactors the function to yield a list of events
instead of passing in a list data structure as a parameter
and appending events to it.
This commit renames reset_emails_in_zulip_realm function to
reset_email_visibility_to_everyone_in_zulip_realm which makes
it more clear to understand what the function actually does.
This commit also adds a comment explaining what this function
does.
This reverts commit 851d68e0fc.
That commit widened how long the transaction is open, which made it
much more likely that after the user was created in the transaction,
and the memcached caches were flushed, some other request will fill
the `get_realm_user_dicts` cache with data which did not include the
new user (because it had not been committed yet).
If a user creation request lost this race, the user would, upon first
request to `/`, get a blank page and a Javascript error:
Unknown user_id in get_by_user_id: 12345
...where 12345 was their own user-id. This error would persist until
the cache expired (in 7 days) or something else expunged it.
Reverting this does not prevent the race, as the post_save hook's call
to flush_user_profile is still in a transaction (and has been since
168f241ff0), and thus leaves the potential race window open.
However, it much shortens the potential window of opportunity, and is
a reasonable short-term stopgap.
This commits update the code to use user-level email_address_visibility
setting instead of realm-level to set or update the value of UserProfile.email
field and to send the emails to clients.
Major changes are -
- UserProfile.email field is set while creating the user according to
RealmUserDefault.email_address_visbility.
- UserProfile.email field is updated according to change in the setting.
- 'email_address_visibility' is added to person objects in user add event
and in avatar change event.
- client_gravatar can be different for different users when computing
avatar_url for messages and user objects since email available to clients
is dependent on user-level setting.
- For bots, email_address_visibility is set to EVERYONE while creating
them irrespective of realm-default value.
- Test changes are basically setting user-level setting instead of realm
setting and modifying the checks accordingly.