Previously, update_user_data was called when deactivating
bots, but it was removed in 58b612a4f0.
Now, update_user_data is only called for 'type="realm", op="update"'
events, but these events are not sent when deactivating or
reactivating a user or bot, so this code is not used.
This commit changes the code to call update_view_on_deactivate function
from server_events_dispatch.js on receiving the user/bot remove event
instead of having it repeatedly in the success_continuation method
of click handlers.
We also add check to make sure we return early if the relevant settings
page is not opened yet.
This commit adds option to deactivate user to "Manage user" modal.
A modal is opened on clicking the option to confirm the deactivation
and the "Manage user" modal is closed.
The error from the server, if any, is shown in the modal itself
and in case deactivation is done successfully, the modal is closed.
Fixes#18944.
We pass handle_confirm function as an argument to confirm_deactivation
because we will use confirm_deactivation to deactivate the user from
user-info popover and the popover case will have a different handle_confirm
function (which is called after clicking "Confirm" button of the modal)
since error handling in that case will be different as there will be no
overlay in the background.
We show user name in heading of the deactivation confirmation
modal instead of email, since there can be a case when admin
does not have access to real email and we already show email,
if accessible, in the content of the modal.
This commit adds "Manage this user" option in the user-info popover
which simply opens the administrative user-info modal.
We show a spinner on submit button in this case as modal
is not closed immediately and thus we need some indicator
to show that the task is in progress. There is no spinner
on submit button in the modal opened from "Users" section
of organization settings.
Error handling for this case is different than when the
modal is opened from "Users" section of organization
settings because there is no overlay in the background
of modal in this case.
In this case, we show error inside the modal and do not
close it and in case the change is completed successfully
we just close the modal without showing any message.
Fixes part of #18944.
A user wouldn't differentiate between a "normal" modal and a "settings"
modal. If one shows up instantly, one would expect all the others to do
the same. The difference between Bootstrap fade and non-fade is pretty
noticeable (300 ms for fading).
This is a prep commit for the Micromodal migration which will have 120ms
as the animation time which wouldn't feel slow.
We attach the DOM for the modal to the body element
to avoid style interference from other elements and having to choose
a separate parent element for every single dialog_widget.
* Remove unnecessary json_validator for full_name parameter.
* Update frontend to pass the right parameter.
* Update documentation and note the change.
Fixes#18409.
This is a prep commit for adding the support of Multiselect
dropdown list widget by prototypal inheritance.
The following change actually revamps the dropdown list widget
into a constructor function, due to which the widget is now to
be initialized with the `new` keyword (which adds a property
to __proto__ object that links to the constructor function's
prototype object).
Example-
const foo = new DropdownListWidget({....});
Due to the above change, this commit also modifies the declaration
of dropdown_list_widget across all our instances.
This commit fixes the bug of showing custom email to admin in
the user-info form even when email_address_visibility is set
to admins only.
This commit fixes it to show the correct email according to
email_address_visibility values.
This commit changes the bot-edit modal to use dialog_widget instead of
edit_fields_modal.
This commit also removes edit_fields_modal module as it is no longer used.
This commit changes the edit-user-info modal to use
dialog_widget instead of edit_fields_modal.
The edit_fields_modal module will be removed in
further commits to avoid code duplication.
We used html_submit_button to pass text to be present in the modal
submit button. There are only two possible options as of now -
"Confirm" and "Save changes" and the correct one can be determined
using is_confirm_modal parameter. So, we remove this paramter for
now and we can add it later if we have more type of modals using
this widget.
This commit renames the html_yes_button parameter of confirm
dialog widget to html_submit_button and also all the related
variables in confirm_dialog.js.
This will help in keeping a general name when deduplicating
the code for confirm_dialog and edit_fields_modal.
This commit renames modal_body_html and modal_label to
html_body and html_heading respectively. This change
will help us easily deduplicating the confirm_dialog
and edit_fields_modal code.
This commit modifies the modal for editing bot information to
use edit_fields_modal framework.
We also change the id of form element of this modal such that
it makes sense with the actual use of modal and there is no
problem with this change as styling of this modal is not
affected.
Moved `deactivation_user` modal to the `confirm_dialog`
folder within `/static/templates` and renamed the modal to
to `confirm_deactivate_user.hbs` to follow the
common naming convention.
The user deactivate button is also present in the "Deactivated users"
tab, a sibling element of the current modal_parent, #admin-user-list.
Adding the confirm_dialog modal to #admin-user-list won't have any
effect in the "Deactivated users" tab.
Move it one level up, i.e. to the parent element of #admin-user-list
and #admin-deactivated-users-list.
Fixes#18928.
We were not considering the owner role in `sort_role` function
which was leading to improper sorting when sorting the users
list according to role. This commit fixes this bug by considering
role in `sort_role` function.
This commit modifies the code to show "Moderator" correctly for
realm moderators.
As, we show role using settings_config.user_role_values object and
the same is used for showing options in changing role dropdown, this
commit also adds the moderator option in that dropdown and thus allows
the user to change role to moderator and from moderator to any other
role from frontend.
But the code for live updating page_params.is_moderator and
person.is_moderator will be in further commit.
Since, we now have role value in the person objects sent from server
we can directly use that to set the value of dropdown used for
changing user role, instead of using multiple if-else conditions
for checking is_admin, is_owner, etc.
Since, we now get role value in person objects sent from server, we
can simply user user_role_map to display role in different places
instead of having multiple if-else conditions to check flags like
is_admin, is_guest, etc.
Moved `admin_user_list` template to `/templates/settings/` folder as
earlier, it was inaccurately placed within the `/templates` folder
rather than the `/templates/settings` folder.
Fixes#18227
Moved `admin_human_form` template to `/templates/settings/` folder as
earlier, it was inaccurately placed within the `/templates` folder
and should have been within the `/templates/settings` folder.
Moved `admin_bot_form` template to `/templates/settings/` folder as
earlier, it was inaccurately placed within the `/templates` folder
and `settings` folder is specifically for storing administrative
UI templates.
Hiding and instantly showing a modal causes a race condition in
Bootstrap since `hide` and `show` calls are asynchronous.
See https://getbootstrap.com/docs/4.0/components/modal/#methods
Instead, use `overlays.open_modal` which prevents background
mouse events when a modal is present.
This prevents a user from maybe accidentally clicking on another deactivate
button while a modal is present. This also prevents a black screen
caused due to this race condition.
And since a user can't click on the button while the modal is present,
it doesn't make sense to hide it before showing it.
So, remove the `hide` call.
Fixes#17297