This commit also removes the conditional for when a build status
does not have a corresponding emoji. In such a case, it is better
to have no emoji than displaying some boilerplate text about no
appropriate emoji being available.
comment_created payloads may not contain the required issue data
to format a useful notification, therefore, it is better to handle
issue comments through issue_updated events (which we already do).
Fixes: #11995.
The github-services model for how GitHub would send requests to this
legacy integration is no longer available since earlier in 2019.
Removing this integration also allows us to finally remove
authenticated_api_view, the legacy authentication model from 2013 that
had been used for this integration (and other features long since
upgraded).
A few functions that were used by the Beanstalk webhook are moved into
that webhook's implementation directly.
The initial goal was to improve message formatting and punctuation
but after a closer look, I realized that a larger refactor was
worth it for clarity and redability.
Certain payloads for account updates do not include the
previous_attributes that allow us to figure out what was actually
updated. So, we just ignore just payloads.
According to GitHub's webhook docs, the scope of a membership
event can only be limited to 'teams', which holds true when a
new member is added to a team. However, we just found a payload
in our logs that indicates that when a user is removed from a
team, the scope of the membership is erroneously set to
'organization', not 'team'. This is most likely a bug on
GitHub's end because such behaviour is a direct violation of
their webhook API event specifications. We account for this
by restricting membership events to teams explicitly, at least
till GitHub's docs suggest otherwise.
This change was prompted by a possible bug on Clubhouse's end. In
general, if a branch is added, it also prompts a workflow state
transition in its primary story.
However, our webhook error logs show an erroneous payload where
the same branch is added to another story, but there is no
workflow state transition. Also, both the stories are grouped in
the same payload, which confused/broke our code. Ideally, this
shouldn't happen and is most likely a bug on Clubhouse's end.
In most cases, changes included in Clubhouse payloads never
pertain to more than one parent entity (stories) simultaneously,
and we usually operate under the assumption that the changes
included therein are related to each other in terms of their
parent object (story or epic) and not a child object (the GitHub
branch).