It used to be the case that you would get new messages for a
huddle, but the huddle wouldn't show up on your buddy list until
the every-50-seconds mass update of the buddy list.
Now we make sure to work with non-stale jQuery objects, and,
more importantly, we resize ourselves if we add new huddles.
(The resize issue arises due to some complicated heuristics
where we don't want group PMs to take up too much of the buddy
list for users who don't have many in their history.)
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.
Previously, the user list would remain filtered after a user hit enter
to start composing a message to a user, leaving them in a state with a
partial user list.
Fixes#360.
The original logic for incremental presence list updating from
668d0d9dfa incorrectly attempted to
insert the user 1 spot later than its proper index in the listing.
Now that we're doing presence updates in a performant fashion, we
don't need to throttle processing these events, and in fact the
throttling of these events created a correctness problem, since we're
now doing incremental updates rather than just rerendering everything
after each event.
The code in 668d0d9dfa for removing an
existing user from the user list to update the status didn't correctly
quote the email address of the user in its jquery selector.
Whenever a user became active, this triggers an immediate presence
update event (to show that user as active). The implementation for
that event (running on the browsers of all other users in the realm)
would fully rerender the presence list, which can be an expensive
operation in a large realm, just to update the status for that one
user. This fixes that case to just remove the user from the list and
then re-insert it at the appropriate index.
[Commit message expanded with more details by Tim Abbott]
Previously, you'd have to be offline to recieve missedmessage
notifications, or maybe idle for an hour. However, I'm pretty sure the
latter code didn't actually work, so we scrap that and just nofity you
via email or push as soon as you're idle.
Closes trac #2350
(imported from commit 899966e0514db575b9640a96865639201824b579)
We show a user as "on mobile" if:
* They are only active on mobile
* They are inactive on all devices and can receive push notifications
(imported from commit 0510b9371727cd19c72f6990df7112921c36ad48)
This is important for hotkey users to be able to use other hotkeys.
Since ESC clears a search, we need ENTER to merely blur the search;
otherwise, hotkey users will need to mouse away from the search box
if they want to keep the search sticky.
(imported from commit 204704435c7821c1ad3b7b750ffe3545adaff9aa)
Whatever text is entered into the search box under users is used
to filter users by their full names. You can use commas to search
for multiple users. Search terms must be at the start of names, so
"st,fr" would match "Steve Howell" and "Leo Franchi" but not
"jesstess." Names are case insensitive.
(imported from commit 822b72883928d3c941d38e9798774d71b0689f30)
When we rebuild the user list from scratch, set the unread
counts in the templates to avoid multiple DOM updates.
(imported from commit 2d0c9b0fb99b382332e464ba7c3caad95e05363e)
Every time we re-render the huddles section, we need to
update the unread count. We do this is in very similar
fashion to how we update individual users.
(imported from commit 2419365bc602ddaebc609090e119c0dcfad35bb7)
Show up to 10 of your recent group PM conversations in the right
sidebar. Clicking on the links narrows to the huddle and opens the
compose box for the huddle. The green circles have opacity
proportional to the number of users present in the huddle.
This is feature flagged to staging only.
Some of this code was written by Allen before commits were squashed.
Known issue: unread counts disappear on certain refresh events.
(imported from commit 3b44665150ba20594d8b0295cb30df03601c1d52)
Add a method that lets us know what percentage of a huddle is
present. (We can use this later to set the opacity of huddles
in the UI.)
(imported from commit 8a2383951807d7bfbf9d730a8980d977cf23b379)
Activity.js now has the capability to track huddles that
come through in loaded messages and return them in reverse
chronological order by their most recent message. Right
now this only connected to a unit test, not any production
code.
(imported from commit 59957086fa2e454e5711472df091f178217aed2b)
This can be squashed with the prior commit, which inlined this
MIT check into update_users() while trying to avoid other
complications. After inlining the code, it's clear that we
don't need to call the sort_users() line of code for MIT users,
so I moved the MIT guard condition up.
(imported from commit fa5b52e14964ad595b34d40ce6c8450ea93726c5)
Since ui.set_presence_list is only called from activity.js, I am
inlining the code into activity.update_users(). This also allows
us to move ui.presence_descriptions into activity.js, which
is the right home for presence-related things.
(imported from commit 0ff239275c544a86c14d517bc386d06726b81cd9)
The user_info var was mapping users to presence information, and
presence_info is a better name for it. This change is partly tactical,
as it sets us up to inline ui.set_presence_list, which receives
user_list as presence_list and then has a completely different
variable called user_info.
By doing this pre-factoring, the next commit becomes just a pure
code move without more moving parts of renaming variables.
(imported from commit 4b015d19886b43d24905124eb37cd9dd317aa87b)
These engagement data will be useful both for making pretty graphs of
how addicted our users are as well as for allowing us to check whether
a new deployment is actually using the product or not.
This measures "number of minutes during which each user had checked
the app within the previous 15 minutes". It should correctly not
count server-initiated reloads.
It's possible that we should use something less aggressive than
mousemove; I'm a little torn on that because you really can check the
app for new messages without doing anything active.
This is somewhat tested but there are a few outstanding issues:
* Mobile apps don't report these data. It should be as easy as having
them send in update_active_status queries with new_user_input=true.
* The semantics of this should be better documented (e.g. the
management script should print out the spec above)x.
(imported from commit ec8b2dc96b180e1951df00490707ae916887178e)