This commit makes sure system bots avatar files are hashed when served
as static files. This way, requests for these avatar files will be
served with long-lived caching headers by our nginx (see #22275).
We don't need to worry about stale caches for these files because they
will only be used by system bots.
Fixes#31458.
Django’s default FileSystemFinder disallows STATICFILES_DIRS from
containing STATIC_ROOT (by raising an ImproperlyConfigured exception),
because STATIC_ROOT is supposed to be the result of collecting all the
static files in the project, not one of the potentially many sources
of static files.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
There’s no reason to monkey-patch something that we were already
subclassing.
Removing the PRODUCTION conditional causes us to generate
staticfiles.json in the right place to begin with so we don’t need to
move it later. It also allows Django to find staticfiles.json if
running the dev server with PIPELINE_ENABLED.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This library was absolutely essential as part of our Python 2->3
migration process, but all of its calls should be either no-ops or
encode/decode operations.
Note also that the library has been wrong since the incorrect
refactoring in 1f9244e060.
Fixes#10807.
None of the file types here are actually processed by our static asset
pipeline in a way that would result in the hash-named versions of the
files (stored in staticfiles.json) being accessed. (If they were,
we'd be using something like `render_bundle` to access their paths).
So, we should not be generating/shipping these hash-named versions of
image, audio, and locale files.
This change decreases the size of a Zulip release tarball from 153MB
to 93MB, by removing all of the duplicated copies of various asset
files.
This may also help with #10038, but I'm not marking it as completing
that issue yet, because part of #10038 is that the non-hash-named
image files in prod-static/generated/emoji do not seem to have been
properly overwritten on upgrade, and it's unclear why.
Fixes#5971.
What was happening before is that we built the webpack bundles in
tools/minify-js with nicely hashed filenames, and then `manage.py
collectstatic` was extending these filenames with a second hash
through the use of storage.
Removing the first one didn't seem ideal, but would probably have
worked, but seems confusing for people only familiar with webpack
(ideally, we want the Django toolchain piece to be increasingly
invisible as we replace it).
And we can't exclude the webpack bundles from being processed by
storage, since we need these bundles to be included in the manifest.
So, instead, we set the hash function to be a no-op for the bundle
files.
Fixes significant portions #5971.
More work is required to deal with versioning for some of the
image/font assets.