Our current workflow for creating a new stream allows the user to
invite as many other users as they like but since there can be
mistakes in doing so, we now open a modal with a warning if the
number of invites are more than 100 just to confirm that user indeed
wanted to do this.
Fixes: #1663.
Added a dropdown in the organization settings page with a search-box and
required styles. Also added an element to disable it. Added a method to
populate the dropdown using list_rendering.js. Also altered response to
the event of deletion of the notifications stream on the frontend. On
selection of a new stream or on clicking 'Disable', a patch request is
made with stream-id to /json/realm.
Fixes: #3708.
Add `remove_alert_word()` function which uses the correct data flow
while removing an alert word.
`alert_words_ui.js` was structured differently from most of the other
settings. It was not using the triggers from the server for running
the success/failure handlers.
Rationale: For the more off-to-the-side edit history view, changes
are easier to digest by highlighting deleted content in red followed
immediately by added and changed content in green.
TODO: Toggle for showing the edited messages without highlighting;
deleted content would not be shown in this view.
The floating_recipient_bar is cloned from recipient_bar elements.
The cloning created elements in the DOM with duplicate id
attributes, specifically <span id="timerender{id}">, which
contains the date of the message stream. The timerender span
will now use class="timerender{id}" instead.
Fixes#4997.
Fixes#5128.
We now stub templates.render() to see what data gets passed in
to the template, rather than using jQuery to inspect the DOM that
gets created. This changes the nature of the test to be less about
integration with the templating layer and more about how we pass
data into the template.
To compensate, we add more assertions to the relevant test
in templates.js.
We used to render the subscriptions_settings template for every
stream when you loaded "Manage Streams," which can be very slow
for a big realm. Now we only render the right pane on demand.
This removes the old compose emoji picker in its entirety, changing
the few callbacks needed to launch the reactions-style emoji picker
instead and hook it up properly.
Callbacks for reactions and composing messages are distinguished by
selecting for, respectively, the .reaction and .composition classes.
Fixes#4122.
This changes the layout of "organization settings" for
non-administrators such that they can view "Filter settings".
("Actions" column and form to add a new filter are not available).
Fixes: #3636
This changes the layout of "organization settings" for
non-administrators such that they can view "Default streams" ("Actions"
and the form to add new default stream is not visible).
* Change the classes and ids of different widgets and modals
and make suitable changes in `admin.js`.
* Remove any other occurrences of `alias` or `realm_alias`
from admin.js.
Instead of passing in a hash to template whose keys are a
mixture of records and strings, we now pass in an
array of records. This also removes a spurious if condition
in the template that was a result of the janky data structure.
Send typing notification events when user types in the compose box.
Listen for these events and display a notification.
Sending notifications: Notifications are throttled, so that start
notifications are sent every 10 seconds of active typing, and stop
notifications are sent 5 seconds after active typing stops or when the
compose box is closed.
Displaying notifications:
When a typing notification is received, if the current narrow is private
messages or is: pm-with and the user is not the sender,
"Othello is typing..." is displayed underneath the last message. This notification is
removed after 15 seconds. If another notification is received during this period, the
expiration is extended. When a stop notification is received the notification is removed.
Internally, a list of users currently typing is maintained for each
conversation (in a dict). When an event is received the list (for the appropriate
conversation) is updated and the notifications template is re-rendered
based on the narrow information. This template is also re-rendered when
the narrow changes.
Significantly modified by tabbott for clarity.
Fixes#150.
This refactors the .message_controls to stop relying on absolute
positioning and strange CSS, and throws them inline.
This also restyles so they hang to the right of the time which is now
always present.
Fixes: #3761.
- Remove `handlebars.runtime.js` from static/third and fetch it from npm
- Upgrade `handlebars` to 3.0.3.
I change the test since there is a patch about line, written in
handlebars'
v2.0.0-beta.1 release note:
"Lines containing only block statements and whitespace are now removed."
Fixes part of #1709.
Add neccesary UI in #administration and #settings for
changing the bot owner. The bot owner select control
is rendered dynamically in order to avoid performance
issues in case of large number of users.
Fixes: #2719.
Change the remaining "Admin settings" with a button, namely
changing a stream's privacy, to instead be a "[Change]" link
opening a confirmation modal.
Fixes: #3493.
* Created a drafts modal to display/restore/delete drafts
* Created a Draft model to support storing draft data in localstorage
* Removed existing restore-draft functionality
* Added casper and node tests for drafts functionality
Fixes#1717.
Fixes#268.
Modified significantly by tabbott to:
* improve code cleanliness / repetition
* add missing translation tags
* move code into message_edit.js
* correspond with the new backend.
* not display the option for messages only topic-edited
Replaces the hardcoded list of emoji_names and unicode_emoji_names in
static/js/emoji.js with a list generated from emoji_map.json, both to get
the list out of version control and so we can start modifying it for our
autocomplete. This does not change the contents of emoji_names. It sorts and
removes duplicates from unicode_emoji_names (causes no change in behavior,
since unicode_emoji_names is only used as if it were a set).
This commit replaces the placeholder "clipboard" button with a reaction button.
This is done on any message that can't be edited. Also, on messages sent by
the user the actions popover (toggled by the down chevron icon) contains
an option to add a reaction.
When clicked, a popover with a search bar and a list of emojis is displayed.
If the right sidebar is collapsed (the viewport is small), the popover is placed
to the left of the button.
Focus is set to the search bar. Typing in the search bar filters emojis.
Emojis with which the user has reacted to this message are highlighted.
Clicking them sends an API request to remove that reaction.
Clicking on non-highlighted emojis sends an API request to add a reaction.
When the popover loses focus it is closed.
The frontend listens for reaction events. When an add-reaction event is
received, the emoji is displayed at the bottom of the message with a
count initialized to 1. If there was an existing reaction to the message with
the same emoji, the count is incremented.
Old messages fetched from the server contain reactions.
They are displayed (along with title and count) at the bottom
of each message.
When clicking the emoji reaction at the bottom of the message, if the
user has already reacted with that emoji to this message, the reaction
is removed and the count is decremented. Otherwise, a reaction is added
and the count is incremented.
Hovering over the emoji reaction at the bottom of the message displays
a list of users who have reacted with this emoji along with the
emoji name.
Hovering over the emoji reactions at the bottom of the message displays
a button to add a reaction.
Fixes#541.
* Doesn't pop up the warning until you actually try to send the message
* Eliminates the red warning.
* Changes confirm text to "Yes, send".
* Adds a stream size threshhold of 15 people; smaller streams don't
prompt about this.
Fixes#2257.
* In most cases, eslint --fix with the right comma-dangle settings was
able to update the code correctly.
* The exceptions were cases where the parser incorrectly treated the
arguments to functions like `assert_equal` as arguments; we fixed
these manually. Since this is test code, we can be reasonably
confident that just fixing the failures suffices to correct any bugs
introduced by making changes automatically.
Now we just have two methods of importance:
compile_template
render_template
The compile_template() function will automatically
(and recursively) compile any partials it depends
on and mark those as compiled.
When the render function is run now, it uses the partial_finder
function to search recursively through files for partials and add them
so that test writers don’t have to.
This means that we no longer have to do any manual work to maintain
the templates.js check that all handlebars templates are rendered by
the node tests.
- Expand a box full of emojis into the
compose window for users to graphically select emojis.
- Append an emoji to the end of the message when a user
clicks the emoji in the emoji box.
- Trap the escape key to always close the emoji box
before closing anything else if the box is open.
- Fixes: #147.
This separates the display settings module from the
settings_table.handlebars template.
Additionally, it fixes the node tests to search in the
static/templates/settings directory and initialize any templates in there
while running tests on the settings templates.
From the popups that appear when clicking the down-arrow in the left
column's streams, you can now unsubscribe from that particular
channel. This runs on the same function that unsubscribes you from
streams in the "Subscriptions" tab.
Fixes: #1554.
[tweaked by tabbott to fix some errors]
This makes sure we are explicit about partials in
individual test modules. Eventually, we should figure
out a way to make partials automatically compile as
part of the node tests.
In templates.js we want to enforce outputting just
one output file per template, and we also keep the source
alphabetical by template name. This isn't a permanent
decision, but it makes organizing the ouput a little
easier for now.
This reverts commit be93b6ea28.
Unfortunately, the newer jquery comes with a huge performance
regression affecting the hotkeys code, which has the effect of making
typing super slow.
Fixes: #1449.
* The warning contains a count of the number of people in the stream.
* An error appears if the warning is ignored and the user tries to
send the message anyway.
* The message cannot be sent until the warning is acknowledged or @all
/ @everyone is removed.
* This only applies to stream messages and not private messages.
Fixes#853.
Whenever a user became active, this triggers an immediate presence
update event (to show that user as active). The implementation for
that event (running on the browsers of all other users in the realm)
would fully rerender the presence list, which can be an expensive
operation in a large realm, just to update the status for that one
user. This fixes that case to just remove the user from the list and
then re-insert it at the appropriate index.
[Commit message expanded with more details by Tim Abbott]
The node packages 'jQuery' and 'jquery' are different--'jQuery' is the
legacy support package that is needed for Zulip so the require statements
in the tests were updated.
Travis uses node 4.0 by default and we are using 0.10, so the command to
install the correct version had to be added to the .travis.yml file.