This reverts commit f81cc16a0f (#17999).
The {{#tr}} helper now includes the functionality that we wanted from
this.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We don’t extract either of these strings correctly at present, but I’m
about to replace the entire frontend extraction system.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Previously, when viewing the source of a locally-echoed (pending)
message, if one tried to copy-paste using the copy button, the
"Copied!" status was displayed but the message was not copied.
This was because as we use message ids with a . in then for locally
echoed messages, which ClipboardJS considered an error (invalid
selector).
To solve this
* Remove the data-clipboard-target attribute of copy button.
* Dynamically set target in ClipboardJS config
the based on message id using querySelector
with the message id written with CSS.escape.
Fixes#18053.
* This introduces a new event type `realm_linkifiers` and
a new key for the initial data fetch of the same name.
Newer clients will be expected to use these.
* Backwards compatibility is ensured by changing neither
the current event nor the /register key. The data which
these hold is the same as before, but internally, it is
generated by processing the `realm_linkifiers` data.
We send both the old and the new event types to clients
whenever the linkifiers are changed.
Older clients will simply ignore the new event type, and
vice versa.
* The `realm/filters:GET` endpoint (which returns tuples)
is currently used by none of the official Zulip clients.
This commit replaces it with `realm/linkifiers:GET` which
returns data in the new dictionary format.
TODO: Update the `get_realm_filters` method in the API
bindings, to hit this new URL instead of the old one.
* This also updates the webapp frontend to use the newer
events and keys.
This commit fixes the issue of error message not getting
displayed when the `Full name` field, in bots settings, is given
a duplicate name of an already created bot with the same name.
We were closing the modal each time whether the request is
successful or not. Hence, we now close the modal only
when the request is successful and error is displayed on
the modal otherwise.
Fixes#18091.
Previously, you had to request the `stream` event type in order to get
the stream-level parameters; this was a bad design in part because the
`subscription` event type has similar data and is preferred by most
clients.
So we move these to the `realm` object. We also add the maximum topic
length, as an adjacent parameter.
While changing this, we also fix these to better match the names of
similar API parameters.
Previously, clicking the codeblock copy button also
triggered the compose box to open.
This is because of the fact that ClipBoard.js lacks the
ability to stopPropogate the event when clicked.
Rectified by explicitly defining the copy click event
within `is_clickable_message_element`, which disallows
the triggering of reply box.
Effectively a workaround for
https://github.com/zenorocha/clipboard.js/pull/475.
Fixes#17861.
We'll get the same result by letting jQuery stringify these; so
explicit JSON encoding here is likely to just encourage contributors
to cargo-cult JSON-encode strings in the future.
* Don't require strings to be unnecessarily JSON-encoded.
* Use check_capped_string rather than custom code for length checks.
* Update frontend to pass the right parameters.
With a much simplified populate_data_for_request design suggested by
Anders; we only support a handful of data types, all of which are
correctly encoded automatically by jQuery.
Fixes part of #18035.
As zulip is tranfering its tooltip to tippy the
tooltips for subs sort options are tranfered to
use tippy instead of title. Placement is bottom.
Refer https://github.com/zulip/zulip/pull/17434.
If we are changing_hash, it means `window.location.hash` is the
new_hash, so we don't want to change hash further now.
This used to create a loop of changing hashes as we used to close
and open overlays if `hash_before_overlay` was an overlay.
Fixes#18011
This gives us information that browser hash has already changed
and now we are just showing the correct overlay. This can help us
make informative decision that if we want to change the hash back
to the last hash after closing the overlay or not.
Since we need to use number values for these breakpoints directly
in some places, having `px` values exported for them is not
great as we have to write weird looking code to convert it into
number.
Long labels like "Unstar messages" can be confusing for
translators and it can also create bad strings that can
end with like 4 long words in German. It is better to
have the simple options like "Confirm" and "Cancel".
This commit fixes this issue by changing such text
to "Confirm" as default in confirm_dialog_modal.
Part of #17926.
Tippyjs automatically places it to bottom.
NOTE: placement of tooltip is changed from 'bottom' to `auto`.
Custom css was set here to avoid tooltip being partially hidden
on small screens. This change automatically takes care of it
by showing the tooltip on right side of message_reaction on
small screens if it is partially hidden from the left or
vice versa.
We no longer need to add_tooltip_to_left_panel_row since
tippyjs.delegate will automatically do that for us.
Tippyjs automatically places it to left on small widths and bottom
for large widhts.
We don't want to import tippyjs module here
along with its dependencies, so we just copied
over tippyjs defaults here. They should be
work fine for /stats page even if we decide to change
defaults for the app in tippyjs and forget to do
it here.
Hiding and instantly showing a modal causes a race condition in
Bootstrap since `hide` and `show` calls are asynchronous.
See https://getbootstrap.com/docs/4.0/components/modal/#methods
Instead, use `overlays.open_modal` which prevents background
mouse events when a modal is present.
This prevents a user from maybe accidentally clicking on another deactivate
button while a modal is present. This also prevents a black screen
caused due to this race condition.
And since a user can't click on the button while the modal is present,
it doesn't make sense to hide it before showing it.
So, remove the `hide` call.
Fixes#17297
This color picker did not hide even after exiting stream settings.
Fix by adding logic to auto-close any open color pickers when closing
stream settings.
Tweaked by tabbott to use the existing on-close handler, which is
important if one clicks outside the modal or otherwise navigates
another way.
Fixes#17334.
When the user's full name is long, the full name + `(you)`
in the buddy list starts to truncate, but when hover, the
tooltip displays the full name but not `(you)`.
This commit fixes this by adding `(you)` in the tooltip.
"Narrow to topic" option do exactly the same thing as
clicking the topic name does. So therefore decided to
remove that option from the popover. This commit removes
all the code related to .narrow_to_topic including it's
template code, on click event and a function used for it.
Fixes#18027.
We should disable the stream message retention dropdown for owners
of realm with limited plans. The behavior is correct in other
places, will also just explain the behavior in other places -
For limited plans-
1. Owners can see the dropdown in stream creation form but others
cannot, and in stream privacy modal, the modal is visible to all.
But the modal is disabled in all cases since the realm is on
limited plan.
For standard plans -
1. Owners can see and edit the dropdown in both stream creation
form and stream privacy modal. Non-owners cannot see the modal
in stream creation form but they can see the dropdown in stream
privacy modal and it will be disabled.
Thus, the only change in this commit is to disable the dropdown
in the stream creation form for owners and in limited plan realms.
The other behavior mentioned above was already there.
There is a bug where invite button is not enabled again after sending
invite is failed, but it is enabled on successful completion of invite.
I am not able to figure out why it is behaving differently in success and
error cases, even when the code to enable button is in complete() function
and it is called in both the cases.
But, I can confirm that adding .button('reset') fixes this bug as button
is disabled using the .button('loading') call and this is according to the
bootstrap docs only. But the bootstrap docs mention that the .button(string)
method has been removed in v4.0 as mentioned here
https://getbootstrap.com/docs/3.4/javascript/.
So, as we would want to avoid using depereceated or removed methods, this
commit simply changes the code to disable the button and set the loading
text using simple jquery and this also solves the above mentioned bug.
There was a bug where invite users link is shown in the Invitations
section of settings overlay, irrespective if the user is allowed to
invite or not based on the realm settings. So here we just use the
'can_invite_others_to_realm' field of page_params, that was added in
previous commit itself to hide the link accordingly.
Also added the code in server_events_dispatch.js for this field.
Though it doesn't do live update when the overlay is opened similar
to other policies like create_stream_policy, but it ensures that the
visibility of link is correct if the overlay is opened after the
settings has changed.
We should probably do the complete live update in future of the
elements related to such realm settings.
This commit replaces invite_by_admins_policy, which was a bool field,
with a new enum field invite_by_realm_policy.
Though the final goal is to add moderators and full members option
using COMMON_POLICY_TYPES, but this will be done in a separate
commit to make this easy for review.
Our aim is to use this library to remove use of bootstrap-tooltip
for showing popovers and tooltips. This will remove our
dependency on bootstrap for showing tooltips. Thus, bootstrap
can be upgrade more independently.
Since the base hash for org settings and user settings are
different (organization and settings), the hashchange module
gets confused that we are going from one overlay to other.
A reproducer for this flow is to visit the organization "Bots" page,
click on your own profile as the owner of a bot, and then click "Edit
profile" from there.
So, we fix this by making an exception for this particular case
in the module.
Fixes part of #18011.