We now use "map" to have our inner generator of topics be
mapped to objects with both the stream and topic. Thanks to
Mahim Goyal for helping with this design.
This fixes a regression in 3041480600
that would cause anything rendered on the backend differently than on
the frontend to experience this animation.
We actually only want to do the animation when the message content was
changed in a way that generates an edit history event, i.e. a
user-facing edit, not in cases where we're either transparently
swapping in post-backend-rendering content (e.g. with link previews)
or cases where there's a discrepancy between the exact HTML from the
frontend and backend markdown processes (e.g. mentions).
The comments that were added in the code for this commit explain
the cases here, but essentially for topics, we need to decide
among a few possible behaviors with regard to composing:
- Leave it closed.
- Cancel the compose.
- Leave the compose box as it was before.
- Fill in the new topic.
Before this commit, we were cancelling compose in all cases (or
leaving it closed).
Now we leave it alone in some cases where there is already content.
And we fill in the topic when the stream was correct and the topic
was empty.
Fixes#3300
This fixes the /me elements to be display inline-block and inline
rather than display block with top and left properties.
This also fixes an unrelated issue with emoji reactions not being
able to be clicked on with /me messages.
Fixes: #4218.
When a message update comes back from the server and replaces an
old message, it should fade in. There are two components to the fade:
1. The message fades in from opacity: 0 => 1.
2. The "edited" text will transform from X: -10 => X: 0.
This commit extracts the method compose_actions.on_narrow()
to handle changing the compose box (as appropriate) after
any narrowing action.
This change should be mostly non-user-facing, but it's not
exactly a trivial extraction.
For the case where the user already had content in their
compose box, we continue to leave the compose box alone,
but we now update compose fading 150+ lines later in
narrow.activate().
Likewise, for cases where we cancel composing, this will
also happen later in the function.
Finally, for PM narrows, where we auto-open the compose box, we
no longer call compose.cancel() before calling compose.start(),
because either a) the compose box would have not been open
in the first place or b) the start() function can handle
clearing the old fields.
Before this change, we would move "dormant" streams to the bottom
of your stream sidebar, but only if you had 40+ streams.
Now we do this in all cases to be more consistent.
This commit also changes the redraw strategy when we remove rows.
Before this change, we were doing incremental updates, but now we
call build_stream_list to do a complete rebuild. This was partly
motivated by adding the new divider, which would have complicated
the incrememental approach when you removed the last remaining
dormant stream.
This creates get_emoji_at_index() and
find_index_for_emoji() functions, which search for
emojis and indices in reactions_show_list. Update
maybe_select_emoji with newly created functions.
This fixed the fact that the scrollbar for this popover was super ugly
on Linux, while also ensuring that we have a consistent 6 emoji per
row in the popover (an important detail for the arrow hotkeys).
This is mostly just moving methods out of compose.js.
The variable `is_composing_message`, which isn't a boolean, has
been renamed to `message_type`, and there are new functions
set_message_type() and get_message_type() that wrap it.
This commit removes some shims related to the global variable
`compose_state`; now, `compose_state` is a typical global
variable with a 1:1 relationship with the module by the same
name.
The new module has 100% line coverage, most of it coming
via the tests on compose_actions.js. (The methods here are
super simple, so it's a good thing that the tests are somewhat
integrated with a higher layer.)
* reset the emoji popover in case of an event
regarding update of realm_emoji.
* test-node-with-js: Add dependency - popovers module;
In dispath.js to support popovers object.
* Whenever the emoji picker is opened a call is made to render
the emoji's. This rendering happend everytime the emoji picker
was opened. Thus, resulting in duplicates of emoji's getting
appended in the emoji picker over multiple open and close.
* This commit, is a fix to render the emoji's only once when the
emoji picker is opened for the first time. Further calls just
toggles the emoji picker showing the already rendered emoji's.
This enhances the performance of Emoji picker considerably
because there is no overhead of making a request to get the emoji's
from the server, each time the emoji picker is opened.
* Other changes -- on closing the emoji picker, the compose box
remains in focus.
Fixes: #4300.
See Also: #3952.
We now auto-open the compose box whenever somebody narrows to
a "pure" PM narrow. We already did this for buddy list clicks,
so this make it work the same for other ways of narrowing to
PM conversation. Here, we optimize for composing, vs. reading,
since PM conversations tend to have lots of back and forth.
(Contrast this to stream conversations, where there's a higher
likelihood of lurking or doing a quick narrow to re-read some
message from the stream.)
We don't want to auto-open the compose box for topic
sidebar clicks, because we want to convenience folks
reading messages, not writing messages, since on
stream narrows, people tend to do much more reading
than writing. (Also, opening the compose box explicitly
is super easy.)
The part of this change that affects behavior is that
we remove the call to compose_actions.start('stream').
Then the simplification is that we replace the checks
to narrowed_by_reply() and !narrowed_to_topic() with
a single call to narrowed_by_pm_reply().
Fixes#3886.
We now wait to load Organization sections until you
click on the section (or virtually click by using arrow
keys).
Some of the sections are coupled in terms of their setup,
so some sections will already be loaded if you had clicked
on a related section.
After Iago changed his email, you would see strings like
"You and Iago, Cordelia," which was a consequence of looking up
Iago's full name using his old email. Now we use user ids
internally for the lookup.
We now call people.pm_reply_user_string to populate
message.to_user_ids. The old way of computing this used emails
instead of user ids, so if an email wasn't known, you'd get a
warning.
This changes the layout of "organization settings" for
non-administrators such that they can view "Filter settings".
("Actions" column and form to add a new filter are not available).
Fixes: #3636
This changes the layout of "organization settings" for
non-administrators such that they can view "Default streams" ("Actions"
and the form to add new default stream is not visible).
Some Handlebars strings contained whitespaces characters at their ends.
With this, such characters are removed, as well as multiple spaces
(like the ones produced by code indentation).
This also includes a couple of fixes that removes spaces that were
intentionally placed before/after the string to translate.
This implements a list_render closure class that allows for
progressive, responsive rendering of long, scrollable lists, with
filtering support.
It isn't used, at present.
This shows a preview of a node given a reference to it like:
<tag id=“id” class=“className”></tag>.
It's intended to be used for reporting errors that are introduced by
developers in features such as the upcoming progressive list rendering.
The "Copy" button will only be shown for "View Source"
or "Topic editing only". Also replaced "Copy to clipboard"
with "Copy and close" to make autoclose less surprising.
Fixes#4238.
This moves respond_to_mention() and reply_with_mention() to
compose_actions.js. These methods are basically thin layers
on top of compose_actions.start().
This module extracts these two functions that get called by
several other modules:
start()
cancel()
It is a little bit arbitrary which functions got pulled over
with them, but it's generally functions that would have only
been called via start/cancel.
There are two goals for splitting out this code. The first
goal is simply to make `compose.js` have fewer responsibilities.
The second goal is to help break up circular dependencies.
The extraction of this module does more to clarify
dependencies than actually break them. The methods start()
and cancel() had actually been shimmed in an earlier commit,
and now they no longer have a shim.
Besides start/cancel, most of the functions here are only
exported to facilitate test stubbing. An exception is
decorate_stream_bar(), which is currently called from
ui_init.js. We probably should move the "blur" handler out
of there, but cleaning up ui_init.js is a project for another
day.
It may seem slightly odd that this commit doesn't pull over
finish() into this module, but finish() would bring in the
whole send-message codepath. You can think of it like this:
* compose_actions basically just populates the compose box
* compose.finish() makes the compose box do its real job,
which is to send a message
The comment explains this change is fairly good detail. This change
is designed to fix complaints that sometimes clicking on a message to
reply doesn't work, which we can reproduce as being caused by clicks
that happen simultaneous with a few pixels of mouse motion at the same
time as the click.
Comment and commit message rewritten by tabbott for clarity.
The extraction here is straightforward, but where we put the
caller is a slightly subtle change. Instead of continuing to
invoke this code at the end of show_box(), we instead call it
at the beginning of complete_starting_tasks(). This change is
valid, because show_box() and complete_starting_tasks() are only
ever called from compose.start().
Before this fix, if you scrolled back in your PM history for a
person that you've had recent conversations with, then we would
backdate the record of their most recent conversation, and this
would make the sort ordering under the "Private messages"
section incorrect.
This commit fixes this error by re-writing the function
message_store.insert_recent_private_message() to check any
prior timestamps for that user. It also optimizes the function
a bit to short-circuit in O(1) time for cases where a recipient
already has a more recent timestamp, by having a Dict keyed
on user_ids_string.
This function is slightly easier to unit test, and it isolates us
from changing message formats. This removes some extraneous
code that would ensure that message timestamps were >= 0 that
probaby dates back to some really old migrations.
This is mostly moving code, but we do add short-circuit logic
for some live-updating methods here.
Note that this affects two different sections of the admin app:
* Organization settings
* Authentication methods
We really want to move to one module per section, but there is some
legacy coupling that makes this difficult for now.
We had a bug for a while where if somebody subscribed you to a
stream, and you were narrowed to another stream, we'd show
a button in the "trailing bookend" to "Unsubscribe" from the
current stream. I'm not sure how long we had that bug, but it
was at least a couple months old, and I couldn't track down an
issue for it.
Now we make sure that the stream event for the subscription is
related to the current narrow.
Users should still see messages when they subscribe/unsubscribe
themselves or when another user re-subscribes them to the stream
that they are narrowed to.
This preserves the scrolltop state of the user when they enter into
an integration's specifics, so when they exit out it scrolls them
back down the page.
Fixes: #4424.
This moves the logic to embed the translated string “(no topic)” to
only render in the handlebars template rather than saving in
localStorage and therefore being added to the message topic and
eventually put in the database if not changed.
Fixes: #4378.
This ensures that we don't fill up local storage with cached
translations data when using a server that restarts often (e.g. a
development environment).
Fixes: #4443.
The <hr> is supposed to separate the pinned streams from the unpinned
streams, so if the <hr> is the first element (checked by doing
$hr.prev().length === 0), then it means there are no longer any pinned
streams and therefore it isn’t necessary to have a divider.
Fixes: #4395.
This better sets expectatations for the fact that in Zulip, the
Organization settings UI is available read-only to non-administrator
users.
Tweaked by tabbott to update some additional references.
For the settings UI, we now wait until a user goes to a particular
settings section before calling the appropriate function to set
up the section (which usually involves setting up click handlers
and populating initial data).
We had never-enabled code to allow users to set default
streams for their bots (for event registration, default sending, etc.).
This commit removes the code.
In this commit we fix the issue of scrollbar occasionally scrolling
down too far when we click more topics option. Upon scrolling to top
the scroll gets reset everything returns to normal. This sometimes
leads to big blank space upon clicking more topics. This has been
fixed by reseting the scroll upon narrowing.
Fixes: #4440.
In this we fix the positioning of the loading spinner on the home page
when its loaded for the first time. First time here does not mean first
time use but means first time of a new session.
Prevent switching of stream rows on pressing arrow key when focussed
on the 'Create stream' section (this would cancel the curren stream
creation flow).
We've had this kind of hacky setting called message_view_only for
a long time in the hotkeys code, and it originally helped optimize
the code a bit. It wasn't well maintained, and people started
adding non-message-view behavior to the arrow keys without flipping
that flag to false. This change finally flips the flag to false,
which simplifies some of our logic.
We now explicitly return true from process_hotkey() when we
handle up/down/backspace for the drafts modal. Also, we no longer
call preventDefault() from drafts.draft_handle_events(), since the
caller does that, and we no longer return `true`, since we were
never inspecting the return value anyway.
The up/down arrows now navigate the left pane of the settings menu.
The code here was originally implemented as part of our settings
redesign, but the code was added in a place that became unreachable
after we fixed a bug with home_tab_obscured(). This commit
resurrects the code and places the guts of it in settings.js. It
is possible that we want to clean this code up eventually to deal
better with hidden blocks.
The code here used to live in hotkey.js. Its complicated calling
protocol made it difficult to unit test. We are also trying to
slim down hotkey.js.
Our arrow navigation for things like `#stream_filters` has always
been kind of awkward, since it's difficult to get the focus to
their list items. This commit does nothing to fix that yet.
The subscriber data is currently pulled from the web needlessly
when it exists in memory. This processes data returned from
the `stream_data.get_sub_by_id(n).subscribers` and the
`people.get_person_from_user_id(n).email` methods to build the
same list of subscribers that is sent from the server.
Fixes: #4314.
On filling out the name and description for new stream,
and changing the tab (e.g. by clicking on a stream on the left),
then come back to 'Create streams', it should restore stream name
similar to the stream description.
Fix#4311.
The web app doesn't need any presence data for its first ping to
the server, because it already has up-to-date presence info in
page_params. So now we can tell the server not to send us a big
payload that we were already ignoring.
For small-ish realms (<= 250 users), we ensure that the presence
info includes all realm users the front end knows about, even in
cases where the server sends down a slimmed version of presence
data. We make the users "offline" by default, of course.
This commit sets us up to optimize larger realms without concerns
of breaking small realms. Small realms may want to continue to
show all users, even users who may have been offline several weeks,
since it doesn't clutter their API as much as it would for big
realms.
Most of this code was simply moved from activity.js with some
minor renaming of functions like set_presence_info -> set_info.
Some functions were slightly nontrivial extractions:
is_not_offline:
came from activity.huddle_fraction_present
get_status/get_mobile:
simple getters
set_user_status:
partial extraction from activity.set_user_status
last_active_date:
pulled out of admin.js code
We also fixed activity.filter_and_sort to take user_ids.
* Change the classes and ids of different widgets and modals
and make suitable changes in `admin.js`.
* Remove any other occurrences of `alias` or `realm_alias`
from admin.js.
This fixes an issue with the menu going below the bottom of screen
with non-tiny windows, and it was rare that anyone benefitted from the
extra suggestions.
Fixes: #4133.
This moves the implementations of error/report/message from
ui.js to ui_report.js. They had been shimmed before, so calling
modules still use the same names to call the functions, but we
no longer need the shims.
Previously drafts called compose.snapshot_message which would then
get the message object from compose.create_message_object. This method often
checked for the validity of stream/user recipients which would often cause tracebacks.
The new method in drafts.snapshot message just gets the data from the fields and
stores them in the draft model without any additional checking.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
* 'd' in message view opens drafts.
This also adds hotkeys within the drafts UI:
* Up/down arrow keys navigate the drafts.
* Pressing enter edits the selected draft.
* Pressing backspace deletes the selected draft.
Some variable names tweaked by tabbott.
Zulip's logic for garbage-collecting data structures before reloading
was a fix for a Chrome memory leak that lasted across reloads a few
years ago. That memory leak is probably now fixed, and thus logic is
causing lots of JavaScript tracebacks that are probably not useful.
So, let's try removing this cleanup logic (everything but the
still-useful deletion of the event queue).
We no longer let the left arrow put you into the message edit
UI for a message where you can only edit topics, since that is
just confusing to most users.
This change also improves error handling a bit, and it removes
an unnecessary call to rows.id().
Finally, it moves some logic out of message_list.js, so that we
don't have a circular dependency for this codepath.
Fixes#4259
If we get reactions for deactivated users, or otherwise missing
users, we only issue a blueslip warning now. The function
get_message_reactions() was indirectly causing blueslip errors
before this fix, but we can downgrade to warnings now that this
function has better unit tests around it.
We eventually want to track deactivated users on the client.
Fixes#4289
- Add message retention period field to organization settings form.
- Add css for retention period field.
- Add convertor to not negative int or to None.
- Add retention period setting processing to back-end.
- Fix tests.
Modified by tabbott to hide the setting, since it doesn't work yet.
The goal of merging this setting code now is to avoid unnecessary
merge conflicts in the future.
Part of #106.
This modifies the lightbox to only display images inside the
".message_inline_image" class, rather than all images inside the
message body, which currently includes things like the bot icon.
When we get a server error for adding/removing a reaction, we
no longer make a blueslip error, since it is somewhat common for
users to retry actions before the server sends an event. The
code comment that is part of this commit explains this further.
Fixes#4290.
Apparently, Django's CSRF protection mechanism changed at some point,
and now we get a different CSRF token every time the webapp is loaded.
This, in turn, caused our reload logic to avoid losing state to be
completely ineffective, since the CSRF check in reload.initialize
always failed.
We fix this in a secure fashion by passing the reload instructions
from the browser to its reloaded self via localstorage, keyed by a
randomly generated token. The token randomization is primarily
relevant for handling several Zulip tabs in the same browser, but also
servers to make it very difficult for an attacker to ever trigger this
code path by redirecting a browser to `/#reload` URLs.
Fixes#3411.
Fixes#3687.