Also, if the width of the texbox increased too much, the avatar icon
would move below. Fixed by setting max-width that matches the width of
the other textboxes.
Fixes: #14826
We remove the import-tools code that was plunked
right into the middle of our command line
arguments.
Then we add a local var called `DESCRIPTION` to
fix some ugly code formatting, and we stop with the
unnecessary `r` prefix to the multi-line string.
Previously, hanging_lists preprocessor didn't consider anything
indented at 4 or above spaces to be a list. This meant that when
we had a list like:
1. 1
2. 2
3. 3
2. 2a
1. 1a
We would insert a newline between 3. 3 and 2. 2a. This resulted
in the block processor breaeking down 1 list into 2 blocks, which
messed up the nesting and indentation for the second block.
This does not rely on the desktop app being able to register for the
zulip:// scheme (which is problematic with, for example, the AppImage
format).
It also is a better interface for managing changes to the system,
since the implementation exists almost entirely in the server/webapp
project.
This provides a smoother user experience, where the user doesn't need
to do the paste step, when combined with
https://github.com/zulip/zulip-desktop/pull/943.
Fixes#13613.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
The alert-error class styling was not being applied to alert-notifications
because of incorrect styling. The alert-notifications and the
alert-error classes were applied to the same element, whereas the CSS
expected the alert-error class to be applied to children of the class
with alert-notifications. Fixed this by using the parent-selector
reference '&' to correctly select the styling.
Previously, a spinner was created and this spinner element passed to
do_settings_change function, which also created a spinner, making the
first spinner creation useless. This commit removes the spinner creation
logic and just passes the element where the spinner is to be rendered.
This fixes missing translation tags in our missed-message emails,
which is surely the most user-facing part of the production that
wasn't internationalized.
Fixes: #14398
We've had bugs in the past where users with a name in the format
"Alice|999" would confuse our markdown rendering or typeahead. While
that's a fully solvable problem, there's no real use case for that, so
it's probably simpler to just prevent users from setting their name
that way.
Fixes#13923.
Prior to this change, there were reports of 500s in
production due to `export.extra_data` being a
Nonetype. This was reproducible using the s3
backend in development when a row was created in
the `RealmAuditLog` table, but the export failed in
the `DeferredWorker`. This left an entry lying
about that was never updated with an `extra_data`
field.
To fix this, we catch any exceptions in the
`DeferredWorker`, and then update `extra_data` to
encode the failure. We also fix the fact that we
never updated the export UI table with pending exports.
These changes also negated the use for the somewhat
hacky `clear_success_banner` logic.
The trailing slash has no good reason to be there and is also
inconsistent with how we instruct to set up Audience Restriction in the
Okta SAML setup docs for the dev environment.
The emoji cache files are not available on production jobs. Also,
copying the files, creating and restoring caches doesn't add
much optimization over just rebuilding the caches here.
This will give help up write new digest only if the db rebuild
succeeds. We were relying on the caller to
be successful in building db, this was hacky and unreliable.
We write new db digest once the caller succeeds, this ensures
that we write new digest after every successful attempt.
This fixes the anomality we were facing that Databases were rebuild
on the 2nd provision attempt with no changes to files or migrations.
This was happening because we didn't write a new digest for db
after the first provision (The case of DB didn't exist).
During the 1st provision, we check the template_status() of
Database both Dev and Test, but database_exists() of Databases
obviously returned false, and we rebuild the database,
but forgot to write_new_digest and hence the anomaly in the
second provision explained above.
Yes, it's slightly janky to create an
argparse.Namespace object like this, but it
saves us from shelling out to a script whose
only real value-add is parsing a single
`threshold_days` argument.
This saves about 130ms for a no-op provision.
We try to avoid importing Django settings unless
we really need them, since we want this program
to run very quickly during `provision` (when
secrets have already been generated earlier).
Our previous set of indexes for the Message table did not contain
anything to optimize queries for all the messages in a topic in an
organization where the same topic name might appear in 10,000s of
messages in many streams.
We add two indexes here to support common queries
* A `(recipient_id, upper(subject), id)` index to support
"Fetch all messages from a topic" queries.
* A `(recipient_id, subject, id)` index to support
"Fetch all messages by topic"
We use the `DESC NULLS last` on both indexes because we almost always
want to query from the "Latest N messages" on a topic, not the
"Earliest N messages".
These indexes dramatically improve the performance of fetching topic
history (which remains not good enough in my opinion; we'll likely
need caching to make it nice), and more importantly make it possible
to check quickly which users have sent messages to a topic for the
"Topics I follow" feature.
Fixes part of #13726.
This ensures that if one deletes `zproject/dev-secrets.conf`, we end
up rebuilding the databases from scratch (which, critically, will
ensure the password that gets setup matches what's in the current
version of the configuration file).
This should address a category of issue we've had where deleting
`zproject/dev-secrets.conf` would result in provision failing.
The logic in do_set_realm_property would previously "change" the email
addrssees of every user in the realm, even if they hadn't actually
changed.
We fix this by skipping the logic when it's unnecessary.
bulk_update is used to update the email of user_profile objects in
database when email_address_visibility is changed.
This helps resolve the problem of timeout errors in realms with large
number of users due to large number of database queries run in a
loop.
Since bulk_update doesn't flush caches, we need our own bit of code to
do that.
Fixes a part of #14600.