Before this change, we instantiated base_url into a superclass
of subclasses that returned base_url into a dictionary that
gets returned to our caller.
Now we just pull base_url out of service when we need to make
the REST call.
We move the JSON parsing step into the
higher level function: process_success_response().
In the unlikely event that we'll start integrating
with a solution that doesn't use JSON, we can deal
with that, and for now doing the parsing in one
place will help us make error reporting more
consistent.
In a subsequent commit we'll introduce better
error handling for malformed JSON.
The earlier code here, if it got a payload with
"response_string" as a key, would prefix the
corresponding value with "Success!". We just
want the bot to set its own content.
The code is reorganized here so that process_success()
always produces a value keyed by "content" from
incoming data, and then process_success_response()
doesn't do any fancy munging of the data.
Previously, Zulip did not correctly handle the case of a mobile device
being registered with a push device token being registered for
multiple accounts on the same server (which is a common case on
zulipchat.com). This was because our database `unique` and
`unique_together` indexes incorrectly enforced the token being unique
on a given server, rather than unique for a given user_id.
We fix this gap, and at the same time remove unnecessary (and
incorrectly racey) logic deleting and recreating the tokens in the
appropriate tables.
There's still an open mobile app bug causing repeated re-registrations
in a loop, but this should fix the fact that the relevant mobile bug
causes the server to 500.
Follow-up work that may be of value includes:
* Removing `ios_app_id`, which may not have much purpose.
* Renaming `last_updated` to `data_created`, since that's what it is now.
But none of those are critical to solving the actual bug here.
Fixes#8841.
We now allow outgoing webhooks to provide us a
"content" field, which is probably a more guessable
name than "response_string", particularly for folks
that use our other bot-related APIs. And we don't
modify content as we do response_string, i.e. no
"Success!" prefix.
If we're not too concerned about backward compatibility,
we can do a subsequent commit that makes "content"
and "response_string" true synonyms and get rid of
the "Success!" prefix, which was probably accidental
to begin with.
This commit starts by changing the third
argument of send_response_message to be a Dict
instead of a string, so that the data can be more
structured going forward.
That change makes the 2nd/3rd parameters both be
dicts, so to be defensive, I now have all the callers
pass in explicit keyword names. And then I rename
message to message_info, so that the callers have
more clear code.
And that changes the implementation inside of
send_response_message() a bit.
Sorry this commit is a bit coarse, but the intermediate
commits would have been kind of ugly, too.
At the end of the day, it's pretty simple:
bot_id: never changed
message_info: just renamed from message
response_data: is a Dict with the key of "content"
And the innards of send_response_message() are basically
simply dictionary lookups and function calls.
There's no reason to return a failure message in
process_success(), since it's implied to be part of
the success codepath. I didn't look at the full history
of how the strange API evolved, but the second element
of the tuple was clearly noise by the time I got here.
Neither of the subclasses ever set it, and none of the
consumers used it.
This two-line function wasn't really carrying its
weight, and it just made it harder to refactor the
overall codepath.
Eliminating the function forces us to mock at a slightly
deeper level, which is probably a good thing for what
the test intends to do. The deeper mock still verifies that
we're sending the message (good) without digging into
all the details of how we send it (good).
Note that we will still keep around the similarly named
`fail_with_message` helper, which is a lot more useful.
(The succeed/fail scenarios aren't really symmetric here.
For success, there are fewer codepaths that do more complex
things, whereas we have lots and lots of failure codepaths
that all do the same simple thing of replying with a canned
message.)
Before this change subclasses of OutgoingWebhookServiceInterface
would return a raw string as the first element of its return
tuple in process_success(). This is not a very flexible
design, as it prevents the bot from passing extra data like
`widget_content`.
It's also possible in the future that we'll want to let outgoing
bots reply directly to senders who mention them on streams, and
again the original design was overly constrained for that.
This commit does not actually change any functionality yet.
The code was needlessly querying the DB to get full
objects for entities where we only needed user_id,
realm_id, and stream_id.
With my test data of ~1000 records this sped up the
function from ~8s to ~0.5s. The speedup would probably
be even more for larger data sets.
Fixes the urgent part of #10397.
It was discovered that soft-deactivated users don't get mobile push
notifications for messages on private streams that they have configured
to send push notifications.
Reason: `handle_push_notification` calls `access_message`, and that
logic assumes that a user who is a recipient of a message has an
associated UserMessage row. Those UserMessage rows are created
lazily for soft-deactivated users, so they might not exist (yet)
until the user comes back.
Solution: Ensure that userMessage row is created for
stream_push_user_ids and stream_email_user_ids in create_user_messages.
At some point as part of the process of supporting renumbering data,
we changed the structure of our file uploads to expect `path` to match
`s3_path`, with both having the relative path within the overall
hierarchy (including the realm ID). This change updates the more
rarely-used S3 export code path to use that model, fixing a crash when
messages reference an Attachment object with a rewritten path_id.
If any user had sent the reply to the welcome bot recommended by our
tutorial, then the Zulip export/import process didn't work properly,
because we weren't including (and then remapping) the recipient ID for
sending PMs to the cross-realm bots. This commit fixes that gap, by
recording the necessary data on the export side, and doing the
appropriate remapping on the import side.
Previously, our realm import logic only did the special remapping
logic for the original notifications_stream_id; when we added the new
signup_notifications_stream_id field, we neglected to handle it in the
same way.
In the event that two processes are racing to be the
first to load data from zulip.yaml, we now make the
race scenario be duplicated effort instead of having
the second racer get an attribute error on `data`.
We do this by declaring victory only after setting
`data`. "Declaring victory" in this case is a matter
of setting `last_update`.
We are still possibly vulnerable to corrupted data
here, so we should investigate a mutex, or just
read the data on every call (but it's strangely
expensive, almost 3.5s on my instance), or converting
the YAML to code before launching the server.
We start by stripping the ids in front of the name before the database
lookup. This has the advantage of not mentioning anyone if an incorrect
user id and full name combination is specified, as well as not having
the query the database twice, once by fullname and next by id.
Previously, we were storing only the most recent person with the same
full name as others; this commit adds new keys to the dict such that
simply looking by name would get you the newest user with this name,
and the get_user_by_id function can index the remaining users.
We also remove some unreachable code. Calling
split() always returns at least one token, even
if it's just the empty string. This is tested
directly on this commit, plus messages with
empty content get rejected pretty early in
the execution path.
In user type custom field, field value is list of user ids. We weren't
converting list to json object in update event payload. This throws
error in frontend, cause we store stringify representation of custom
field value. Therefore, after update event is recieved field-value-
type gets updated to array from string which throws json parsing error.
Having HTML (or HTML-like) content in the examples was making parts of
the content invisible, since the browser identified them as HTML tags
rather than verbose text.
There are some endpoints that don't fall into the currently available
categories, so this new function will be used for calling the tests for
server and realm-related endpoints.
Using early-exit here allows us to more easily
comment why there are certain exemptions to
this logic.
We also only require callers to pass in realm,
not the whole user object.
Since this class was built, folks have always chosen
to subclass JsonableError for situations where
the default of ErrorCode.BAD_REQUEST is insufficient.
So now we simplify the use cases, which also gets
us 100% coverage on this core module.
This commit add FIELD_TYPE_CHOICES_DICT to page_params and replace
FIELD_TYPE_CHOICES.
FIELD_TYPE_CHOICES_DICT includes all field types with keyword, id
and display name. Using this field-type-dict, we can access field
type information by it's keyword, and remove all static use of
field-type'a name or id in frontend.
This commit also modifies functions in js where this page_params
field-types is used.
This commit modifies FIELD_TYPE_DATA dict in `CustomProfileField`
model to store keyword of field types. And create new dict
FIELD_TYPE_CHOICES_DICT to store all field type information
by field type keyword, i.e. id, name.
This is preparatory commit to remove all static use of field
types in frontend and access field type with keyword instead
of display name.
This prevents leaking some variables into an already
cluttered function.
We also add test coverage for what's now an
early-exit condition in the new function--we exempt
public MIT streams from these events.
This change was partially driven by a quirk in Python
where peephole optimizations make `continue` lines
appear not to be covered.
I also think it's generally a good idiom to extract
functions for loop bodies when they don't actually
accumulate values or maintain other state. With this
commit we now prevent potential bugs for vars like
`is_stream` leaking between loop iterations.
We simulate a race condition by mocking create_user
to actually create a user, but then raise an
IntegrityError (as if another process had actually
created the user, not our test).
I also changed the real code to use explicitly
named parameters.
I don't understand why this didn't cause test failures in CI; this
change was clearly required and test_change_realm_property was failing
consistently for me locally.
Our get_streams_traffic function used to query
all streams in the StreamCount table if you
passed in `None` for `streams`.
Now we require that you pass in a list of
stream_ids.
I don't know how much work this will save
the database, since probably the bulk of
the work is aggregating. If we need to fine
tune DB performance, we could possibly add
`realm` as an argument and add it to the filter.
What we'll immediately get, for large multi-realm
installations, is less data over the wire and
less work for the ORM.
The prior code uses an awkward idiom that
pre-dates the `exists()` function, and it
had an unreachable line of code.
The new version should be faster, since we
don't create a throwaway heavy Django object
or send needless data over the wire.
This functions appears to be redundant to
`access_stream_by_name`. The only
meaningful line of code in the function that we're
removing, the code that raises an error,
appears to be unreachable, despite reasonably
extensive tests.
The only thing the function was restricting
was that the case where the bot's owner was
unsubscribed to a private stream, which
is already locked down in
`access_stream_by_name` calls inside of
`patch_bot_backend`.
This commit increases test coverage
by removing unreachable code.
It's possible this function had
some theoretical value before we
introduced the `require_non_guest_human_user`
decorator to the `patch_bot_backend`
view, since in theory the bot itself
could have subscribed to a stream that
the owner didn't subscribe to. Even
then it's not clear that allowing the
bot to set that as a default stream
would have been harmful, since they
can already access it.
We want our methodology for extracting the last message
id to be consistent, particularly in terms of how we
handle edge cases. (I'll concede that the
`bulk_remove_subscriptions` codepath never hits that
corner case in practice, but it's harmless to handle
the theoretical case.)
It may also be nice to have this function show up
clearly in profiling.
This also adds some direct testing to the function.
It's not clear to me why we don't use `latest('id')`
in the implementation, but that's outside the scope
of this commit.
This de-clutters check_message a bit and also makes
it easy to audit our rules for who can write to a
stream.
Also, this works around a bug with Python where its
optimizations for the `pass` instruction make them
not appear to run and show up as uncovered in
coverage reports.
Fixes#10124.
Users in the waiting period category cannot subscribe other users to
a stream. When a user tries to mention another unsubscribed user, a
warning message appears with a subscribe button on it to subscribe
the other user.
This commit removes the subscribe button and changes the warning text
for users in the waiting period category.
Right now it only has one function, but the function
we removed never really belonged in actions.py, and
now we have better test coverage on actions.py, which
is an important module to get to 100%.
In this commit we fix a bug due to which url preview images for urls
to custom emojis, realm icons or user avatars appeared broken when
such urls would be part of a Zulip message.
This is a preparatory commit to fix a bug in which a user posts
a link of custom emoji, user avatar or realm icon in a Zulip
message.
In this commit we are just adjusting the url generation in the
backend to have the '/user_uploads/' in the encrypted url generated
which the user is supposed to be redirected to and therefore
essentially reaching thumbor with the encrypted url.
This is necessary because 'user_uploads' and 'user_avatars' (or any
other item under 'user_avatars' endpoint) have a different folder
location under the local file storage backend. 'user_uploads'
endpoint's stuff is stored in a 'files' directory whereas stuff
'user_avatars' endpoint's stuff is stored in a 'avatars' directory.
Thumbor needs to know from which directory a particular local file
needs to be retrieved and therefore the zthumbor/loaders.py adds
a prefix location for the directory.
Since in an upcoming commit we are going to add user_avatars
directory location 'avatars' folder as a prefix this preparatory
commit helps simply doing the changes.
The 'last_modified' value in emoji records is
needed for uploading the file to the S3 backend.
We set the same in the function 'import_uploads_s3'.
We also have to remove the keyword 'last_modified'
while building the RealmEmoji dict, as it is not
a field which exists in RealmEmoji objects.
This uses the recently introduced active_mobile_push_notification
flag; messages that have had a mobile push notification sent will have
a removal push notification sent as soon as they are marked as read.
Note that this feature is behind a setting,
SEND_REMOVE_PUSH_NOTIFICATIONS, since the notification format is not
supported by the mobile apps yet, and we want to give a grace period
before we start sending notifications that appear as (null) to
clients. But the tracking logic to maintain the set of message IDs
with an active push notification runs unconditionally.
This is designed with at-least-once semantics; so mobile clients need
to handle the possibility that they receive duplicat requests to
remove a push notification.
We reuse the existing missedmessage_mobile_notifications queue
processor for the work, to avoid materially impacting the latency of
marking messages as read.
Fixes#7459, though we'll need to open a follow-up issue for
using these data on iOS.
Fixes a regression introduced in 23246ff816.
However, we'll be shortly removing this feature, since it's legacy
support for an app that no longer is supported.
Following recent testing flakes that were traced down to this not
having been called causing `receiver_is_off_zulip` to depend on test
ordering, it makes sense to centralize this.
I think it should always have been in ZulipTestCase; it appears the
reason it wasn't from the beginning was that originally only
test_events.py interacted with it, and do_test there still needs to
call this directly (because it can be called multiple times within a
single test). And then we did the wrong thing as expanded use of
Tornado event_queue code in tests to more of the codebase.