I pushed a bunch of commits that attempted to introduce
the concept of `client_message_id` into our server, as
part of cleaning up our codepaths related to messages you
sent (both for the locally echoed case and for the host
case).
When we deployed this, we had some strange failures involving
double-echoed messages and issues advancing the pointer that appeared
related to #5779. We didn't get to the bottom of exactly why the PR
caused havoc, but I decided there was a cleaner approach, anyway.
Add a line of text stating that there are no active or inactive bots.
This is for better understanding of the user, as blank screen that
used to appear in case of no bots being present might seem broken
to some.
Tweaked by tabbott to improve the English.
The old translation copies in localStorage were not being removed
when they were no longer needed, so we can free up the storage
by deleting them.
This was accidentally not merged months ago when originally
implemented, but it was written to fix#4443 and in fact does so.
This change has us tracking messages as soon as we start
sending the message to the server. The next step is to
reconfigure the timeouts a bit to deal with the server not
responding.
We now use a client-side message id to track the state of our
sent messages. This sets up future commits to start tracking
state earlier in the message's life cycle.
It also avoids ugly reify logic where we capture an event to
update our data structure to key on the server's message id
instead of the local id. That eliminates the node test as well.
Another node test gets deleted here, just because it's not
worth the trouble with upcoming refactorings.
This mostly sets the stage for a subsequent commit to start
using client_message_id as the key into sent_messages.
It has the nice side effect of making it more explicit that
certain things should always happen when transmit_message()
succeeds.
This commit does regress our node test coverage a bit.
This commit starts to decouple client_message_id from local_id.
We don't really take advantage of the decoupling in this
commit--in fact, it's a bit of a pain at first. But this should
be a fully working checkpoint commit.
This is mostly straightforward moving of code out of compose.js.
The code that was moved currently supports sending time
reports for sent messages, but we intend to grow out the new
module to track more state about sent messages.
The following function names in this commit are new, but their
code was basically pulled over verbatim:
process_success (was process_send_time)
set_timer_for_restarting_event_loop
clear
initialize
All the code in the new module is covered by previous tests that
had been written for compose.js. This commit only modifies
a few things to keep those tests.
The new module has 100% node coverage, so we updated `enforce_fully_covered`.
We are deprecating local_id/local_message_id on the Python server.
Instead of the server knowing about the client's implementation of
local id, with the message id = 9999.01 scheme, we just send the
server an opaque id to send back to us.
This commit changes the name from local_id -> client_message_id,
but it doesn't change the actual values passed yet.
The goal for client_key in future commits will be to:
* Have it for all messages, not just locally rendered messages
* Not have it overlap with server-side message ids.
The history behind local_id having numbers like 9999.01 is that
they are actually interim message ids and the numerical value is
used for rendering the message list when we do client-side rendering.
Prior to this commit, 7 megabytes of images (through 253 individual requests)
were heavily slowing down the initial load. With this commit, we load only the
logos (60 or so images).
Documentation and images for the individual integration sub-pages is requested
separately using the /integrations/doc/ endpoint, which returns HTML.
This redesigns the /help/ page sets to be a single page app that uses
history.pushState to work the same as the old app.
The big new feature is that now we have the index in a nicely designed
left sidebar.
`add_emoji_by_admins_only` backend setting is represented by page_param's
`realm_add_emoji_by_admins_only` attribute. When this setting was changed
we were wrongly updating the `add_emoji_by_admins_only` attribute which
doesn't exist.
Prior to this, when the setting for controlling whether can admins only
upload an emoji was set to true, we were not displaying upload emoji form
even for admins and as a result they were locked out.
The piece of code is dead since there can be no instance where
email === ''. This is ensured by util.extract_pm_recipients
by filtering for empty strings in the pm_recipients list.
This piece was dead because exports.send_times_data[message_id]
cannot be undefined since the only place this function is called
from is exports.report_as_received() and that function has a call
to mark_end_to_end_receive_time() before a call is made to the
function in question for dead code. The function call to
mark_end_to_end_receive_time results in
exports.send_times_data[message_id] = {} if this was not defined
already. So there can be no instance where we end up the code
being removed.
In typeahead_helper.js, added a compare function to first sort by
subscription, then by pm partners and lastly based on recency in the
current topic. Altered function sort_for_at_mention to take topic data
and sort using the above function. Also altered node tests for
typeahead_helper.js to test for the above added functionality.
Fixes: #4249
There is no reason to render the template for compose mention
warnings if the user is already in the widget.
This commit also restructures the unit test significantly to more
carefully exercise each case, particularly in regard to when
templates get rendered.
Creating a new bot (by filling out the bots related fields and clicking
"Create bot" button) changes tab from "Add a new bot" to "Active bots".
This is done to make users know/confirm that the bot has been created and
the user can view it in this tab.
Fixes: #5731
This is to make viewing bots easy from user's perspective. As the
most used tab in "Active bots", "Inactive bots" and "Add a new bot"
would be the first one.
Our current workflow for creating a new stream allows the user to
invite as many other users as they like but since there can be
mistakes in doing so, we now open a modal with a warning if the
number of invites are more than 100 just to confirm that user indeed
wanted to do this.
Fixes: #1663.
These are some strings I spotted in English when playing around a bit
with the UI set to German, where our translations are near complete.
It'd be great to have a more systematic way of spotting this kind of
omission. Probably a fairly simple linter could catch a lot of cases.
Without this, the "Since you were last here" text got rendered in
English for me every time when I tested in German, both in dev
and on chat.zulip.org.
This brings us to 9 places we invoke `ensure_i18n`. That seems
like a sign that there may well be more places we're still
missing, and that we should probably find a more systematic way
to make sure all our frontend UI rendering waits for translation
to be ready. Anyway, for now, fix this one.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
Fixes#5612. What this specifically does is that if you are
typing a group PM, this logic iterates through the possible
search suggestions for the next autocomplete. If that suggestion
contains a group PM that already exists, then prioritize it with
the most recent one on top.
On /integrations.
For scalability and people who type fast, update_integrations is
debounced; the function will postpone its execution until after
50 milliseconds after it was last invoked.
"Add a new bot" UI used to be common in "Active bots" and
"Inactive bots". "Add a new bot" UI was below the list of all
active/inactive bots.
If there were more than a few bots was more than four, then the user
had to scroll down the entire list of bots to "Add a new bot", which
was annoying. This new model makes the UI look cleaner as well.
Eventually, we'll want to support unreacting to deactivated realm
emoji, but for now the issues around name conflicts mean we can't
really support that.
Deactivated emojis should not appear at any of the following places for
use:
1: Emoji pickers.
2: Composebox autocomplete.
3: Custom emoji settings page.
This function was removed in favor of loading everything in
ui_init.js. The asynchronous nature of jQuery 3 document-ready
events may cause an undesirable order in which these are executed.
The product page JS detects the page to run small bundle functions
but does not work correctly with language prefixes in the pathname,
such as /es/apps, so this properly detects that.
Fixes#5635.
This old third party library added support
for a "mousewheel" event to detect scrolling.
However, it is not compatible with jQuery 3
and is obsolete now that there is a standard
"wheel" event that accomplishes the same thing.
Unicode emojis when rendered should display canonical short name.
Similarly, the alt text should be of the format `:<short_name>:`.
For both of these we currently display the actual unicode symbol.
As some systems don't have the fonts necessary for displaying them
properly, they are rendered as empty square blocks. This commit also
ensures that the markup generated for emoji generated by canonical
name and by an unicode emoji is same.
Fixes: #5555.
In this commit we remove a small piece of dead code from
check_stream_for_send() function and also rename it to
check_unsubscribed_stream_for_send() which makes more sense.
- Move the chevron and the message count a bit towards
left.
- Make changes in the position of message count in
global_filters to align it with of message count in
stream_filters.
This fixes the overlapping of stream popover with the
scrollbar in the stream list.
Fixes: #5552.
On receiving a `peer_add`/`peer_remove` event we were performing a
subscribers list re-rendering even when the stream settings form was
not open which was causing a traceback. This commit fixes this behavior
by first checking if the corresponding stream settings form is open and
performs a re-rendering only when it is open.
The Swagger specification indicates that all operationId values should be
unique. However, SwaggerParser doesn't complain during validation if that
doesn't happen, so this commit adds our own method to identify these
cases.
Also, the violations of this rule have been fixed.
The validations that autocomplete_checks did were already managed by
tokenize_compose_str and the main "if" statements in
compose_content_begins_typeahead.
Since util.extract_pm_recipients() won't return a recipient if it's only
composed by whitespaces, considering such recipient in the matcher is
unnecessary.