Prior to commit eb4a2b9d4e the center
area of the navbar was based on a structure that appended crumbs or
"tabs" as <li>s, forming a tab_bar and a tab_list.
However, in eb4a2b9d4e we apply a new
style and structure to the navbar which lets go of the convention of
tabs. Hence, we'd like to purge the tab_bar and tab_list labels from
our code base.
We purged tab_list in 1267caf5009118875f47fdafe312880af08024e1.
This commit purges tab_bar, it includes:
- A blanket search and replace of tab_bar with message_view_header.
- Splitting a single line comment in
tab_bar.js / message_view_header.js.
- The renaming of tab_bar.js to message_view_header.js.
- The renaming of tab_bar.hbs to message_view_header.hbs.
- A blanket search and replace of tab_data with
message_view_header_data.
- Replacing the single occurrence of tabbar with message_view_header
(it was within a comment.)
There were a lots of flakes in CI recently because typeahead didn't
appear when Enter was pressed and real emails are not accepted as
valid inputs. To fix this we wait for typeahead to appear and then
click that instead of Enter. We also use delay option to type the
email (100ms delay between keypresses) since without we'd also get
flakes.
Re-enable puppeteer test in CI after this fix too.
Improved markup of help-text.
Showing Email as plain-text instead of disabled input.
Changed page heading to 'Create your organization' in realm creation form
and 'Create your account' in normal signup form.
Grouped org settings and user settings with fieldsets.
Reduced space between Password field and Password strength bar.
Also, updated the corresponding test cases.
Partially Fixes: #15750.
We will store list of stream ids to sort streams instead of names.
We have added a compare_function for sorting the list of stream_ids
by comparing stream names.
This change helps us to remove a couple of get_sub calls and using
stream ids instead of name also helps in avoiding bugs caused due
to live update on renaming of stream.
We add a function subscribed_stream_ids which returns an array
of stream ids of all subscribed streams.
This is a prep commit for changing the logic for sorting streams
to store stream ids instead of names.
We should not allow every function who wants to narrow to All
messages to come up with their own method to do so. This
commit makes existing such functions use hashchange library to
do so.
Remove click event on All message button, it already contains
an <a> tag which navigates correctly.
We always use hashchange.go_to_location method now to open the
info_overlay, this makes sure that the url hash are reliable and
hotkeys don't get confused if an overlay is open or not.
We don't want to change hash to "" (this also doesn't navigates
us to 'All messages' view, hence the bug was not noticed.) on
exit of info_overlay.
Note that require("moment") and require("moment-timezone") resolve to
the same thing, but the latter adds timezone support as a side effect.
So I went with the latter in every file where .tz is used.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
This is done to decouple our message view related update events
from MessageListData as there are plans to create multiple
MessageListData objects. Instead we update the `stored_messages`
which tracks the complete data for all messages.
This just lets us temporarily assign a value
to a field.
Differences with the "override" scheme:
* override only works on globals
* override (when passed in via run_test) will
just automatically clean up at the end of
the function
This is a pretty straightforward conversion.
The bulk of the diff is just changing emoji.js
to ES6 syntax.
There is one little todo that can be deferred
to the next commit--we are now set up to have
markdown.js require emoji.js directly, since
it is no longer on `window`.
We now show before/after, and we don't complicate
our other test that runs in a big loop.
And we take advantage of function injection to
not have to hack into the "real" emoji_codes
structure.
Note that we're simulating the missing emojis
at a slightly higher level, but we already had test
coverage that emoji.get_emoji_name returns
undefined for unknown codepoints.
The main thing here is that we check that the
actual data got put into our data structures.
(In general we want to move away from stubbing
data modules; any place where we stub data modules
is a relic of earlier days, where we were just
trying to set the bar for 100% line coverage,
even though some of the original coverage was
quite shallow.)
I also use real stubs instead of noops for
the calls out to UI-oriented modules.
In passing I tweak some comments in the actual
dispatch code.
With update_emojis, it is pretty easy
to set up the tests with reasonable
data without reaching into internal
data structures.
Also, we can begin the process of
sharing the same data with our
dispatch tests (upcoming).