Wait until the server acks a message before we enable
the message popover menu. This prevents a whole class
of bugs related to re-drawing the message and changing
the message id, and it also makes room for a little
spinner in the future.
Users with decent internet connections will generally
get server responses before they can click on the
chevron or hit esc/i, anyway.
We correct a bug on Firefox where using the ESC key to close an edit
box that was opened by the left arrow key caused the message feed to
lose focus, making it difficult to navigate the message feed by
keyboard afterwards.
We fix this bug by changing the function that handles the ESC key
during an edit to pass the correct object to the message_edit.end
function.
Fixes#7072.
On a standard keyboard, 'q' is to the left of 'w', so it makes sense
for the hotkeys for the left and right sidebars to be `q` and `w`,
respectively, not the other way around.
Change the reaction popover to be based off the container elements
for the various message control icons. This will enable us to easily
control the visibility of the base element when the popover is opened
or closed. Also removes redundant `reactions_hover` class.
We now use similar code for A/D hotkeys as we do for the "n"
key.
The old code was using jQuery operations that got tripped up
by our splitters between active and inactive streams.
Fixes#4569
Previously, this hotkey was not correctly using the use_first_unread
option, and thus would take you to the close to your pointer, not your
first unread private message.
Fixes#5238.
This moves all the code dealing with emoji_picker
navigation and click/enter events to emoji_picker.js.
Some of the code still delegates back to reactions.js
in some way.
The navigate() code really does nothing reaction-specific,
nor does filter_emojis(), nor do some of their helpers.
This was mostly moving code, but I also did some
s/reaction// or s/reaction/emoji/ in names.
We now call the function toggle_selected_emoji(), and it
is simpler in these ways:
* We get the selected emoji more directly.
* We reuse code in toggle_emoji_reaction().
This is a follow-up to merging the compose and reactions emoji
pickers. The logic for what happens when the user picks an emoji via
the hotkeys (i.e. hits `enter`) was still attempting to add a reaction
to the currently selected message unconditionally.
This commit adds a check in the two `enter` key code paths, and does
the correct thing in each case.
Fixes#4736.