The `AUTH_LDAP_ALWAYS_UPDATE_USER` is `True` by default, and this would sync the
attributes defined in the `AUTH_LDAP_USER_ATTR_MAP` to the user profile. But,
the default code in `django-auth-ldap` would work correctly only for `full_name`
field. This commit disables the setting by default, in favour of using the
`sync_ldap_user_data` script as a cron job.
Since positional arguments are interpreted differently by different
backends in Django's authentication backend system, it’s safer to
disallow them.
This had been the motivation for previously declaring the parameters
with default values when we were on Python 2, but that was not super
effective because Python has no rule against positional default
arguments and that convention for our authentication backends was
solely enforced by code review.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
This commit adds a new developer tool: The "integrations dev panel"
which will serve as a replacement for the send_webhook_fixture_message
management command as a way to test integrations with much greater ease.
Jitsi Meet is the correct name for the product we integrate with. There is
one other reference to Jitsi, but it's in the db and will require a
migration.
This makes the implementation of `get_realm` consistent with its
declared return type of `Realm` rather than `Optional[Realm]`.
Fixes#12263.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Fixes#12132.
Realm setting to disable avatar changes is already present.
The `AVATAR_CHANGES_DISABLED` setting now follows the same
2-setting model as `NAME_CHANGES_DISABLED`.
The github-services model for how GitHub would send requests to this
legacy integration is no longer available since earlier in 2019.
Removing this integration also allows us to finally remove
authenticated_api_view, the legacy authentication model from 2013 that
had been used for this integration (and other features long since
upgraded).
A few functions that were used by the Beanstalk webhook are moved into
that webhook's implementation directly.
An endpoint was created in zerver/views. Basic rate-limiting was
implemented using RealmAuditLog. The idea here is to simply log each
export event as a realm_exported event. The number of events
occurring in the time delta is checked to ensure that the weekly
limit is not exceeded.
The event is published to the 'deferred_work' queue processor to
prevent the export process from being killed after 60s.
Upon completion of the export the realm admin(s) are notified.
The main point here is that you should use a symlink rather than
changing it, since it's more maintenance work to update our nginx
configuration to use an alternative path than to just create a
symbolic link.
Fixes#12157.
Previously, we had some expensive-to-calculate keys in
zulip_default_context, especially around enabled authentication
backends, which in total were a significant contributor to the
performance of various logged-out pages. Now, these keys are only
computed for the login/registration pages where they are needed.
This is a moderate performance optimization for the loading time of
many logged-out pages.
Closes#11929.
These previously lived in Optional settings, which generally caused
users to not read it.
(Also do a bit of reorganization of the "optional settings" area).
Closes#2420
We add rate limiting (max X emails withing Y seconds per realm) to the
email mirror. By creating RateLimitedRealmMirror class, inheriting from
RateLimitedObject, and rate_limit_mirror_by_realm function, following a
mechanism used by rate_limit_user, we're able to have this
implementation mostly rely on the already existing, and proven over
time, rate_limiter.py code. The rules are configurable in settings.py in
RATE_LIMITING_MIRROR_REALM_RULES, analogically to RATE_LIMITING_RULES.
Rate limit verification happens in the MirrorWorker in
queue_processors.py. We don't rate limit missed message emails, as due
to using one time addresses, they're not a spam threat.
test_mirror_worker is adapted to the altered MirrorWorker code and a new
test - test_mirror_worker_rate_limiting is added in test_queue_worker.py
to provide coverage for these changes.
This avoids repeatedly calling a Django auth function that takes a few
hundred microseconds to run in auth_enabled_helper, which itself is
currently called 14 times in every request to pages using
common_context.
This renames references to user avatars, bot avatars, or organization
icons to profile pictures. The string in the UI are updated,
in addition to the help files, comments, and documentation. Actual
variable/function names, changelog entries, routes, and s3 buckets are
left as-is in order to avoid introducing bugs.
Fixes#11824.
When soft deactivation is run for in "auto" mode (no emails are
specified and all users inactive for specified number of days are
deactivated), catch-up is also run in the "auto" mode if
AUTO_CATCH_UP_SOFT_DEACTIVATED_USERS is True.
Automatically catching up soft-deactivated users periodically would
ensure a good user experience for returning users, but on some servers
we may want to turn off this option to save on some disk space.
Fixes#8858, at least for the default configuration, by eliminating
the situation where there are a very large number of messages to recover.
Previously, the LDAP authentication model ignored the realm-level
settings for who can join a realm. This was sort of reasonable at the
time, because the original LDAP auth was an SSO solution that didn't
allow multiple realms, and so one could fully configure authentication
settings on the LDAP side. But now that we allow multiple realms with
the LDAP backend, one could easily imagine wanting different
restrictions on them, and so it makes sense to add this enforcement.
Now that we've more or less stabilized our authentication/registration
subsystem how we want it, it seems worth adding proper documentation
for this.
Fixes#7619.
Earlier the behavior was to raise an exception thereby stopping the
whole sync. Now we log an error message and skip the field. Also
fixes the `query_ldap` command to report missing fields without
error.
Fixes: #11780.
When a bunch of messages with active notifications are all read at
once -- e.g. by the user choosing to mark all messages, or all in a
stream, as read, or just scrolling quickly through a PM conversation
-- there can be a large batch of this information to convey. Doing it
in a single GCM/FCM message is better for server congestion, and for
the device's battery.
The corresponding client-side logic is in zulip/zulip-mobile#3343 .
Existing clients today only understand one message ID at a time; so
accommodate them by sending individual GCM/FCM messages up to an
arbitrary threshold, with the rest only as a batch.
Also add an explicit test for this logic. The existing tests
that happen to cause this function to run don't exercise the
last condition, so without a new test `--coverage` complains.
ACCOUNT_ACTIVATION_DAYS doesn't seems to be used anywhere.
INVITATION_LINK_VALIDITY_DAYS seems to do it's job currently.
(It was only ever used in very early Zulip commits).
We were using a hardcoded relative path, which doesn't work if you're
not running this from the root of the Zulip checkout.
As part of fixing this, we need to make `LOCAL_UPLOADS_DIR` an
absolute path.
Fixes#11581.
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
For Google auth, the multiuse invite key should be stored in the
csrf_state sent to google along with other values like is_signup,
mobile_flow_otp.
For social auth, the multiuse invite key should be passed as params to
the social-auth backend. The passing of the key is handled by
social_auth pipeline and made available to us when the auth is
completed.