It's easier to unit test logic inside of people.js than compose.js.
We allow users to compose emails to any of our cross-realm bots.
Someday we may tighten up which cross-realm bots are valid targets,
since it's not necessarily the case that those bots do anything
useful when you send them messages.
The function name `get_realm_human_user_ids` was a lie--it
includes active bots as well.
The only user of this function is `activity.js`, which wasn't
impacted by the misleading name, because we eventually filter
out bots in the `info_for` function.
It's possible that we actually want to include bots in the right
sidebar, since they can be difficult to discover in other parts
of the UI. Or, if we want to keep the right sidebar as all
human users, we may eventually want to make the logic to exclude
bots happen higher in the stack (but for real, this time).
Apparently this is a bug that slipped in when we started showing
normal users as deactivated in the user popovers: all bot users were
treated that way as well.
We'll want to do #7153 as a follow-up to get things fully working how
we want them.
This covers all blueslip errors and warnings
in people.js. These do not need to be tested
to rigorously and just need to be covered to
get people.js to 100% coverage.
We have added people.pm_with_url(message), which computes a
PM url from a private message using user ids rather than emails.
We call this in add_message_metadata(), since the slugs will
be valid even if emails change, so we don't need to compute
them on the fly during message rendering.
The function people.update_email() is not yet connected
to anything, but it sets the stage for upcoming changes.
When emails get updated, fundamentally we just update
the appropriate person object and add a new key to
people_dict. We sort of get a shim for free--old email
lookups will continue to work--but we add blueslip warnings
for stale lookups.
The function people.filter_by_search_terms() used
to return a JS object with emails as keys to represent
a set of users. Now we return a Zulip Dict() object
with user_ids as keys.
If we get a realm_user update for a user that is **not**
changing their full name, we no longer call
admin.update_user_full_name().
This was probably a fairly minor bug.
Earlier commits removed all uses of page_params.email outside
of people.js, and it turns out we have page_params.user_id, so
we don't even need page_params.email for seeding the data.
This commit doesn't change any behavior yet, but it starts us
down the road of deprecating page_params.email and allowing
people.js to control all access to the current user's email,
which will be important for email changes.
The slugs for PM-with narrows now have user ids in them, so they
are more resilient to email changes, and they have less escaping
characters and are generally prettier.
Examples:
narrow/pm-with/3-cordelia
narrow/pm-with/3,5-group
The part of the URL that is actionable is the comma-delimited
list of one or more userids.
When we decode the slugs, we only use the part before the dash; the
stuff after the dash is just for humans. If we don't see a number
before the dash, we fall back to the old decoding (which should only
matter during a transition period where folks may have old links).
For group PMS, we always say "group" after the dash. For single PMs,
we use the person's email userid, since it's usually fairly concise
and not noisy for a URL. We may tinker with this later.
Basically, the heart of this change is these two new methods:
people.emails_to_slug
people.slug_to_emails
And then we unify the encode codepath as follows:
narrow.pm_with_uri ->
hashchange.operators_to_hash ->
hashchange.encode_operand ->
people.emails_to_slug
The decode path didn't really require much modication in this commit,
other than to have hashchange.decode_operand call people.slug_to_emails
for the pm-with case.
When somebody changes their name, we will now update
the buddy list right away. The old code was trying
to do this through a code path that was designed for
true presence updates, but it was also passing in an
empty array, instead of undefined, which caused it to
fail to invoke the intended part of the codepath to
redraw the buddy list.
Now we just call the new activity.redraw() function,
which does the right thing for the buddy list.
The group PM list was live-updating before this change,
and it continues to live-update as part of the new
activity.redraw() function.
This commit changes people.remove() to be people.deactivate(),
and it fixes a bug where deactivating users was causing tracebacks
in the PM list if somebody had PM'ed the deactivated user
recently.
We need this for node tests, so that you don't have to explicitly
remove every user between tests. (Also, people.remove() is about
to have different semantics.)
* In most cases, eslint --fix with the right comma-dangle settings was
able to update the code correctly.
* The exceptions were cases where the parser incorrectly treated the
arguments to functions like `assert_equal` as arguments; we fixed
these manually. Since this is test code, we can be reasonably
confident that just fixing the failures suffices to correct any bugs
introduced by making changes automatically.
We now sort lists of users ids deterministically, and we also
sort list of emails deterministically and without regard to case.
This probably fixes the bug #2343, although I never got a great
repro on that.
If I try to send a message to an unknown user (which is possible
for some types of realms), then I simply ignore them during the
send codepath, so that I don't later need to patch up their attributes.
We no longer store pm_recipient_count on person objects, but we
instead use a Dict to store them. Then the new API is this:
people.get_recipient_count()
people.incr_recipient_count()
These tests would work as part of the whole suite, but
not standalone, because they were getting objects out
of node's require cache that a previous test had cleaned up.
Now they should work standalone as well, and the tests
are more explicit about their dependencies.
Previously, we were checking if a particular user was the current user
in dozens of places in the codebase, and correct case-insensitive
checks were not used consistently, leading to bugs like #502.