This will be helpful in the upcoming changes which will make use
of this extracted function to re-create zulip_test_template after
migrating zulip_test db so that we have latest schema in tests.
This is required because the --settings=zproject.test_settings param
doesn't work with migrate or the dumpdata management commands. Thus
untill now if one ran just this tool ended up with test database not
properly setup. We never noticed this because test-backend ran this
tool again (after exporting DJANGO_SETTINGS_MODULE) thus making the
tool work this time.
This commit switches our emoji infrastructure to use 256 color indexed
64px spritesheets. Earlier we were using non-indexed 32px spritesheets
which were blurry on high dpi displays. These indexed spritesheets not
only provide a crispier display but are also smaller in size.
This commit also removes the `emoji-datasource` package as a dependency
as all the data is now sourced from individual datasource packages.
Fixes: #7862.
For now, this does nothing in a production environment, but it should
simplify the process of doing testing on the Thumbor implementation,
by integrating a lot of dependency management logic.
At this point if we were accidentally using `/srv/zulip-venv` for
anything, we'd have run into it by now. So just drop the bit of
historical logic that we had to ensure that.
tools/setup/generate_zulip_bots_static_files now starts off by
deleting static/generated/bots/ (if it hasn't been removed already)
so that outdated static files from older versions of the zulip_bots
package don't supress errors in the main repo that would otherwise
break.
For more info, see #7542Fixes: #7542.
This commit renames various source requirements files like `dev.txt`,
`mypy.txt` etc to `dev.in`, `mypy.in` etc and various locked requirements
files like `dev_lock.txt`, `mypy_lock.txt` etc to `dev.txt`, `mypy.txt`
etc. This will help in emphasizing to the user that *.in are actually
input to `update-locked-requirements` tool which should be run after
updating any of these.
This commit helps reduce clutter on the navigation sidebar.
Creates new directories and moves relevant files into them.
Modifies index.rst, symlinks, and image paths accordingly.
This commit also enables expandable/collapsible navigation items,
renames files in docs/development and docs/production,
modifies /tools/test-documentation so that it overrides a theme setting,
Also updates links to other docs, file paths in the codebase that point
to developer documents, and files that should be excluded from lint tests.
Note that this commit does not update direct links to
zulip.readthedocs.io in the codebase; those will be resolved in an
upcoming follow-up commit (it'll be easier to verify all the links
once this is merged and ReadTheDocs is updated).
Fixes#5265.
This should mean that maintaining two Zulip development environments
using the same Git checkout no longer has caching problems keeping
track of the migration status.
Emojis which are represented by a sequence of codepoints or emojis
with ZWJ are not included until we implement a mechanism for dealing
with their unicode versions.
Fixes: #6279.
Tweaked by tabbott to not remove it from lister.py, linter_lib, and
friends, since those are intended to support both Python 2 and 3
(we're planning to extract them from the repository).
This hack was used to fix the broken number emojis in the emoji picker.
It was broken because of the partial migration to the iamcal dataset.
See issue #4775 for more details.
This hack was used to fix the broken flag emojis in emoji-picker.
It was broken due to the incomplete migration to iamcal dataset.
See issue #4775 for more details.
This commit switches to use sprite sheets for rendering emojis
in all the remaining places, i.e., message bodies and composebox
typeahead. This commit also includes some changes to notifications.py
file so that the spans used for rendering emojis can be converted
to corresponding image tags so that we don't break the emoji rendering
in missed message emails since we can't use sprite sheets there.
As part of switching the bugdown system to use sprite sheets, we need
to switch the name_to_codepoint mappings to match the new sprite
sheets. This has the side effect of fixing a bunch of emoji like
numbers and flag emoji in the emoji pickers.
Fixes: #3895.
Fixes: #3972.
This function was used get a black and white glyph for an emoji if there
was no corresponding image file present in the `NotoColorEmoji.ttf` but
due to the new emoji farm setup code, we no longer need this.
This function was used to color transparent number emojis. We no
longer need to do this since now we have remapped number emojis
to the corresponding colored emojis in the new emoji farm.
We have symlinked the old emoji farm to the old emoji farm and hence
we don't use the images from the `NotoColorEmoji.ttf` file. This
function was used to generate a map from codepoint to filename by
parsing the ttx file passed to it. We no longer need this map.
This commit extracts out the `generate_map_files()` function from
the `dump_emojis()` function. This function generates various data
files like `emoji_codes.js`, `name_to_codepoint.json` etc which are
used by webapp, bugdown etc.
This commit removes the old emoji farm generation code in favor of
`setup_old_emoji_farm()`. Instead of having individual images in old
emoji farm we now symlink them to the images in the new emoji farm.
This commit adds `setup_old_emoji_farm()` function to the build_emoji
script. This will change the way of setting up the old emoji farm.
Earlier we used to extract the glyphs corresponding to each emoji from
the `NotoColorEmoji.ttf` file. But since now we already have individual
images in the new emoji farm(from iamcal's 'emoji-datasource-google' npm
package) we can just symlink old emoji files to the new image files. This
apart from helping us in cleaning up the `build_emoji` script will also
help in reducing the increased size of the release tarball due to the
addition of new emoji farm.