This is important for showing popovers/menus with a light background
in Zulip's light theme.
We extend light-theme to show dark colours in night theme.
Rapidly clicking a button that shows a modal cause a race condition
in Bootstrap. Specifically, Bootstrap adds an "in" class to a modal
on the "shown" event and removes it on the "hide" event. Frequent clicks
cause the "hide" event to trigger before the "shown" event. Therefore, the
"in" class isn't removed. We use the "in" class to check if a modal is
active in overlays.js
For now, we manually remove it once the modal is hidden.
Newer versions of Bootstrap probably handle this better internally.
Look into removing this once it's upgraded.
Fixes#15463
In commit 9ce9c2f9db, we added `maybe_show_keyboard_shortcuts`
function which triggered through hotkeys.js when a user
presses the keyboard shortcut hotkey.
However, within commit 8b29c38e62, we migrated to use
hashchange.go_to_location method in order to open info_overlay, leaving the
`maybe_show_keyboard_shortcuts` function orphaned/dead.
This commit essentially removes the dead
`maybe_show_keyboard_shortcuts` code.
This is a prep change for importing (and using) `dataclasses.field`
elsewhere in the same file, because pyflakes would throw "Import
module shodowed" errors otherwise.
Rename poll_timeout to event_queue_longpoll_timeout_seconds
and change its value from 90000 ms to 90 sec. Expose its
value in register api response when realm data is fetched.
Bump API_FEATURE_LEVEL to 74.
Expose the boolean value server_needs_upgrade in the
responses for register api so that it can be used
by mobile and terminal clients as well.
Highlighted in api changelog as part of
feature level 74 in commit fb93c96
(next commit).
Shift functions used for compatibility from
zerver.lib.home (is_outdated_server) and
zerver.view.compatibility (pop_numerals,
version_lt, find_mobile_os,
is_outdated_desktop_app, is_unsupported_browser)
to zerver.lib.compatibility module.
We use css() pretty rarely in our codebase, and
it can sometimes be used mistakenly, when a better
alternative is to toggle a class for external css.
It's hard to support the full API in zjquery, so
we just punt and tell folks to create their own
stubs.
Most of the existing tests that were "fixed" here
weren't actually verifying the behavior of the css()
calls, and for those I just create no-op stubs.
In a few places I verify that css() was called as
expected.
This commit renames `delete_draft_after_send` to
`delete_active_draft` for two main reasons:
1) This function does the job of deleting the draft that we
are currently using in compose box and it is independent
of the message sending functionality.
2) This is prep refactoring for new drafts behavior where
we delete the draft if the compose box is cleared and
closed.
This commit adds support for testing of
those endpoints whose .md files would
be deleted in favour of their pages
to be generated automatically by the template.
curl examples for such endpoints must exist
in accordance to the pattern of template, which
can be used to run the tests for them.
The list curl_commands_to_test gets filled
already and so, the code to test each command
in the list can be moved out of the block that
opens the file. The only change in this commit
is reducing an indentation for the entire block.
This has been done to reuse the whole block
in case the file does not exist.
This commit refactors the code to find the
lines to be first, and then test all the
lines that contained commands.
This was done to avoid duplication of
the code for the other case, where the
.md file won't exist, as those are soon
to be deleted in favour of a common template.
Soon, the .md files of each endpoint would
be removed and be auto-generated from OpenAPI
data.
So, instead of using the files directly,
we should check from the list of endpoints and
open the files from there.
A follow-up to change logic when the .md files
get deleted should be done.
This changes the button text from "Reply" to "Reply to selected
message". Here's the thinking:
* The title "Reply" was a little confusing/inconsistent with the
button's label.
* If you're hovering over the button, it's because you want more
information about what it does -- not just a repeat of the button's
label.
* The "Message foo > bar" content of the button already cleanly
expresses what the button will do if you click it right now.
* The hover text "Reply to selected message (r)" explains to you what
that button's role is in all situation, not just with the current
selection, and thus documents the concept. And it also gives you
clarify if you're thinking "but how do I reply to something in
Zulip?" and try hovering over the buttons at the bottom to find out.
This locks the message row while a reaction is being added/removed,
which will handle race conditions caused by deleting the message
at the same time.
We make sure that events work happens outside the transaction,
so that in case there's some problem with the queue processor, the
locks aren't held for too long.
As a nice side-effect, we also handle race conditions from double
adding reactions, because once the message is locked, a duplicate
request will wait till the earlier transaction commits, and hence
will not throw `IntegrityErrors`s (rather, will be handled in our
safety check in the /views code itself), which earlier had to be
handled explicitly.
This locks the message while creating a submessage, which
will handle race conditions caused by deleting the message
simultaneously.
We make sure that events work happens outside the transaction,
so that in case there's a problem with the queue processor,
the locks aren't held for too long.
Further commits will start locking the message rows while
adding related fields like reactions or submessages,
to handle races caused by deleting the message itself at the
same time.
The message locking implemented then will create a possibility
of deadlocks, where the related field transaction holds a lock
on the message row, and the message-delete transaction holds a
lock on the database row of the related field (which will also
need to be deleted when the message is deleted), and both
transactions wait for each other.
To prevent such a deadlock, we lock the message itself while
it is being deleted, so that the message-delete transaction
will have to wait till the other transaction (which is about
to delete the related field, and also holds a lock on the
message row) commits.
https://chat.zulip.org/#narrow/near/1185943 has more details.
Further commits will hook some `send_event` calls to `on_commit`.
With those changes, these will never be executed in tests, because
transactions never get commited with `TestCase`, which the
`ZulipTestCase` is a subclass of.
We want to make sure that these events are actually sent for testing
purposes, hence this change.
There's no need to actually capture the callbacks, because the
events are already thoroughly tested.
Further commits will hook `send_event` calls to `on_commit`
in some cases. This change will make it easier to test such
situations.
We don't need to actually capture the callbacks, because the
events sent are already tested via the list in which they are
captured by `tornado_redirected_to_list`.
This commit updates the docs as the setting for invites
is separated into two UI elements - a checkbox for
'are invites required to join organization' and a
dropdown for setting 'who can invite new users'.
This commit divides the user_invite_restriction setting dropdown to
a checkbox and a dropdown.
The checkbox is used for 'realm_invite_required' setting and dropdown
for 'realm_invite_to_realm_policy'.
This separation of UI elements is fine as these two settings are
separate in database also and also helps in removing excess if-else
conditions and switch cases.
There was a lot of duplicate code in test_sync_realm_settings where
each value in common_policy_values was being tested for different
policies (create_stream_policy and invite_to_stream_policy).
This commit deduplicates is by using a for-loop for testing all
common_policy values and extracting the code as a function to test
different policies.
We do not require values of realm_create_stream_policy,
realm_invite_to_stream_policy, realm_private_message_policy
and realm_wildcard_mention_policy in the organization settings
templates, as we handle the dropdown values of these settings
in javascript code (settings_org.js) only and these values
are not used anywhere in templates.
Previously the logic to show save button considered only topic
and content edit. This commit fixes it to show the save button
when only stream edit is possible and content and topic edits
are not.
This commit only introduces a simple fix, in long-term we would
want to change the logic of get_editability to include stream
edits as well but it would also require discussion on when to
show the edit icons at different places, so it is better to do
it in a separate commit later.
This commit fixes a bug where moving messages between streams was
not allowed for non-admins when allow_community_topic_editing was
set to false and move_messages_between_streams_policy was set to
Realm.POLICY_MEMBERS_ONLY.
The bug is fixed by calling can_edit_content_or_topic only when
topic or content edit is there and not in the case where only
message is moved from one stream to another.
This commit extracts the logic of checking the message edit permissions,
like whether the sender is same as user, whether it is a (no topic)
message or whether community topic editing is allowed, into a separate
function.
This is a prep commit for fixing a bug where permission to move messages
between streams is affected by permission of editing topics.
Previously when enforcing the check to do not allow editing topics
after a certain time, we were checking whether 'content is None' and
considering it as that if content is None then there must be topic
edit.
But after adding support for moving messages between streams it can be
the case that we are neither changing topic nor content and just moving
streams, and the original code raises error if this is done after the
time limit of editing topics, which is wrong.
This commit fixes this by actually checking 'topic_name is not None'.
The message-editing section of settings is moved from "Organization
Settings" to "Organization Permissions", which feels like a more
natural place for these settings.