Once we have max_items results, stop trying
to get more items.
This should really help large realms when
you do a search on streams that turns up
more than N streams (where N is about 12).
We won't even bother to find people.
This isn't a huge speedup, but it's an easy
code change.
We remove the two-liner highlight_with_escaping,
which was only called in one place, and when
we inline it into the caller, we can pull the
first line, which builds the regex, out of the
loop.
The streams:all adveritsement notice in search should only appear
after we've already received the response from the server, to avoid a
mix of problems ranging from misplaced loading indicator to scrolling
issues to the notice just being distracting while you're waiting for
the server to return results.
We need to add a pre_scroll_cont parameter to the message_fetch API,
since adding this notice would otherwise potentially throw off the
scroll positioning logic for which message to select.
Fixes#13441.
In 452e226ea2 and
648a60baf6, we changed how `search:`
narrows work to:
(1) Never mark messages as read inside searches (search:)
(2) Take you to the bottom, not the first unread, if a `near:` or
similar wasn't specified.
This is far better behavior for these use cases, because in these
narrows, you can't actually see all the context around the target
messages, so marking them as read is counterproductive. This is
especially important in `has:mention` where you goal is likely
specifically to keep track of which threads mentioning you haven't
been read. But in many other narrows, the current behavior is
effectively (1) setting the read bit on random messages and (2) if the
search term matches many messages in a muted stream with 1000s of
unreads, making it hard or impossible to find recent search matches.
The new behavior is that any narrow that is structurally a search of
history (including everything that that isn't a stream, topic,
pm-with, "all messages" or "private messages") gets that new behavior
of being unable to mark messages as read and narrows taking you to the
latest matching messages.
A few corner cases of interest:
* `is:private` is keeping the old behavior, because users on
chat.zulip.org found it confusing for `is:private` to not mark
messages as read when one could see them all. Possibly a more
complex answer is required here.
* `near:` narrows are getting the new behavior, even if it's a stream:
+ topic: narrow. This is debatable, but is probably better than
what was happening before.
Modified significantly by tabbott for cleanliness of implementation,
this commit message, and unit tests.
Fixes#9893. Follow-up to #12556.
In 1fe4f795af, we added the
wildcard_mentions_notify setting, which controls whether wildcard
mentions should be treated as mentions for the purposes of
notifications. The original implementation focused on the more
important area of email/push notifications, and neglected to address
desktop notifications for wildcard mentions.
This change makes the wildcard_mentions_notify flag behave correctly
for desktop/sound notifications, including unit tests.
Fixes#13073.
Adds required API and front-end changes to modify and read the
wildcard_mentions_notify field in the Subscription model.
It includes front-end code to add the setting to the user's "manage
streams" page. This setting will be greyed out when a stream is muted.
The PR also includes back-end code to add the setting the initial state of
a subscription.
New automated tests were added for the API, events system and front-end.
In manual testing, we checked that modifying the setting in the front end
persisted the change in the Subscription model. We noticed the notifications
were not behaving exactly as expected in manual testing; see
https://github.com/zulip/zulip/issues/13073#issuecomment-560263081 .
Tweaked by tabbott to fix real-time synchronization issues.
Fixes: #13429.
If a message begins with /me, we do not have any cases where the
rendered content would not begin with `<p>/me`. Thus, we can safely
remove the redundant checks both on the backend and frontend.
In e42c3f7418, we made the assumption
that compose_pm_pill.get_recipient() would return no users for stream
messages. It turns out, due to the confusing name of
compose_state.recipient (which we just renamed to
compose_state.private_message_recipient), this assumption was wrong.
As a result, when composing a stream message using the reply hotkeys,
we'd end up sending typing notiifcations to the person who sent the
message we're replying to as though a PM was being composed.
We fix this by avoiding passing an (expected to be unused) value for
private_message_recipient to compose_state.start.
The compose_state.recipient field was only actually the recipient for
the message if it was a private_message_recipient (in the sense of
other code); we store the stream in compose_state.stream instead.
As a result, the name was quite confusing, resulting in the
possibility of problematic correctness bugs where code assumes this
field has a valid value for stream messages. Fix this by changing it
to compose_state.private_message_recipient for clarity.
Fixes commit id 648a60baf6. When
allow_use_first_unread_when_narrowing() is false last message of
narrow is shown in view.
Comments rewritten by tabbott to explain in detail what's happening.
This simple change switches us to take advantage of the
server-maintained data for the pm_conversations system we implemented
originally for mobile use.
This should make it a lot more convenient to find historical private
message conversations, since one can effectively scroll infinitely
into the history.
We'll need to do some profiling of the backend after this is deployed
in production; it's possible we'll need to add some database indexes,
denormalization, or other optimizations to avoid making loading the
Zulip app significantly slower.
Fixes#12502.
message_id, rather than timestamps, is our standard way to sort by
time. And this refactor is important because we're about to start
using data from the server to populate this data structure.
Updates the message editing process to do a local 'echo'.
On slow connections, now there is visual confirmation of the edit,
similar to when sending messages. The contains_backend_only_syntax
logic and check are the same as there.
We showing "(SAVING)" until the edit is completed, and on successful
edit, the word "(EDITED)" appears. There's likely useful future work
to do on making the animation experience nicer.
Substantially rewritten by tabbott to better handle corner cases and
communicate more clearly about what's happening.
Fixes: #3530.
This change makes it possible for users to control the notification
settings for wildcard mentions as a separate control from PMs and
direct @-mentions.
This commit was automatically generated by `tools/lint --only=eslint
--fix`, after an `.eslintrc.json` change.
A half dozen files were removed from the changes by tabbott pending
further work to ensure we avoid breaking valuable PRs with merge
conflicts.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Hovering over user names (and user circles for PM List) now displays
Name, Status Message and Last online time in a js tooltip.
Hovering over group names displays the names of all group members.
Unavailable users are shown as "Last active: Today".
Hovering on a user circle in the Buddy List results in a js tooltip
with Active/Idle/Offline/Unavailable for
green/orange/white/white-with-line.
Resolves#11607.
When strings are tagged for translation using `tr this`, the strings
were passed into the frontend i18n as-is (including new line and tab
characters that are not functional in the text, existing just to
format the HTML files reasonably).
This did not match the algorithm used in `manage.py makemessages` for
extracting strings for translation, which (correctly) removed that
whitespace to provide a good experience for translators. The fix is
for the `tr this` implementation to use that same whitespace-stripping
algorithm.
Tested manually by checking if those strings that were not translated
earlier were translated, and also fixed an automated test that had the
wrong result, which should help prevent regressions.
Fixes#13389.
ES6 and TS modules don’t insert themselves into `window`, so our tests
shouldn’t insert them either. Since the test `window` behaves like
`global` now, we can rely on legacy modules that do insert themselves
to do it themselves.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
These should work consistently with how the individual user setting
works; see the last commit.
With changes from tabbott to fix real-time sync.
Fixes#12553.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
ESLint won’t convert these automatically because it can’t rule out a
behavior difference arising from an access to a self-referential var
before it’s initialized:
> var x = (f => f())(() => x);
undefined
> let y = (f => f())(() => y);
Thrown:
ReferenceError: Cannot access 'y' before initialization
at repl:1:26
at repl:1:15
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Because of the separate declarations, ESLint would convert them to
`let` and then trigger the `prefer-const` error.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
Even though this variable was only assigned once, it was accessed
before its initialization, so it couldn’t be converted directly to
`let` or `const`. Use `let` with an explicit `null` to make it
clearer what’s going on and satisfy ESLint. (Why not `undefined`?
There’s an ESLint rule against that too.)
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This feels a bit more semantically appropriate: it more clearly says
"here's some information: there is no (relevant) recipient", rather
than "no information available". (Both `null` and `undefined` in JS
can have either meaning, but `undefined` especially commonly means
the latter.)
Concretely, it ensures a bit more explicitness where the value
originates: a bare `return;` becomes `return null;`, reflecting the
fact that it is returning a quite informative value.
Also make the implementation more explicit about what's expected here,
replacing truthiness tests with `!== null`. (A bit more idiomatic
would be `!= null`, which is equivalent when the value is well-typed
and a bit more robust to ill-typing bugs. But lint complains about
that version.)
It'd already been the case for some while that calling `stop` had the
same effect as calling `update` (previously `handle_text_input`) with
a falsy recipient. With the API changes in the previous few commits,
this becomes quite natural to make explicit in the API.
This was named after when it gets called from the UI, rather than
after what it can be expected to do.
Naming it after what it's meant to do -- and giving a summary line to
expand on that -- provides a more helpful semantic idea for reasoning
about the function. Doubly so for using the function in a different
client with its own UI, like the mobile app.
The main motivation for this change is to simplify this interface
and make it easier to reason about.
The case where it affects the behavior is when
is_valid_conversation() returns false, while current_recipient
and get_recipient() agree on some truthy value.
This means the message-content textarea is empty -- in fact the
user just cleared it, because we got here from an input event on
it -- but the compose box is still open to some PM thread that we
have a typing notification still outstanding for.
The old behavior is that in this situation we would ignore the
fact that the content was empty, and go ahead and prolong the
typing notification, by updating our timer and possibly sending a
"still typing" notice.
This contrasts with the behavior (both old and new) in the case
where the content is empty and we *don't* already have an
outstanding typing notification, or we have one to some other
thread. In that case, we cancel any existing notification and
don't start a new one, exactly as if `stop` were called
(e.g. because the user closed the compose box.)
The new behavior is that we always treat clearing the input as
"stopped typing": not only in those cases where we already did,
but also in the case where we still have the same recipients.
(Which seems like probably the common case.)
That seems like the preferable behavior; indeed it's hard to see
the point of the "compose_empty" logic if restricted to the other
cases. It also makes the interface simpler.
Those two properties don't seem like a coincidence, either: the
complicated interface made it difficult to unpack exactly what
logic we actually had, which made it easy for surprising wrinkles
to hang out indefinitely.
All these cases are meant to simulate having a user actually typing a
message to some actual recipients, so the `conversation_is_valid`
parameter would be true.
We make this change so that in an upcoming change that eliminates this
parameter, the adjustments to the test cases can be highly regular and
we don't have to introduce a new wrinkle to correspond to these values
being false.
The real purpose these two callbacks serve is exactly what an ordinary
parameter is perfect for:
* Each has just one call site, at the top of the function.
* They're not done for side effects; the point is what they return.
* The function doesn't pass them any arguments of its own, or
otherwise express any internal knowledge that doesn't just as
properly belong to its caller.
So, push the calls to these callbacks up into the function's caller,
and pass in the data they return instead.
This greatly simplifies the interface of `handle_text_input` and of
`typing_status` in general.
Users generally don't expect wildcard mentions in muted streams and
topics to be treated as a mention, either for the purposes of desktop
notifications or the unread mention counts.
This fixes the unread mention counts part of the issue.
Fixes part of #13073.
This adds the general machinery required, and sets it up for the file
`typing_status.js` as a first use case.
Co-authored-by: Anders Kaseorg <anders@zulipchat.com>