Removed "type"/"Type" from schema and type names used
for group settings because we want to use "type"/"Type"
only for "type of a type" cases.
So, this commit renames-
- anonymous_group_type => anonymous_group_schema
- group_setting_type_schema => group_setting_value_schema
- GroupSettingType => GroupSettingValue
We also had duplicate definitions for GroupSettingType, in
state_data.ts and in settings_components.ts. So, removed it
from settings_components.ts.
This commit updates live-update of group settings like we do for
stream and realm settings.
Current behavior is -
- If the save discard buttons are visible, meaning that the current
user was in the middle of changing a setting, then all the settings
elements are synced to the original value irrespective of whether
that setting was actual updated, including the setting which the
current user was changing.
- If the save discard buttons are not visible, then only the
element of updated setting is synced as it is not needed to
reset the UI for other settings.
We make the change similar to what we did for realm and stream
settings in 5da1e57fc2. 5da1e57fc2 did not had the changes
for group settings since we had only one group setting then
but now we have multiple settings.
Since group setting value can be an object containing
direct_members and direct_subgroups fields, this code
updates check_group_property_changed function to use
isEqual to compare the setting values instead of using
"===".
This makes sure that save-discard widget is shown and
hidden as expected.
The user groups, fetched to send events when deactivating or
reactivating a user, are ordered by ID so that we can avoid
flaky behavior in tests when verifying event details in
test_do_deactivate_user and test_do_reactivate_user tests in
test_events.py.
This function only uses `e` for its `target`, so it could instead be
passed the `HTMLInputElement` instead of the `JQuery.ChangeEvent`. The
caller is an event handler for the selector `"input, select"` and
`<input>` has no children, so there’s no difference here between
`.target` and `.currentTarget`.
This will be helpful for typescript, because `currentTarget` has
clearer typing.
Document setting the keys that will send a message or create a new
line when composting a message via the compose box and via the
personal settings overlay.
Updates links and redirect from former help center article about
this feature.
Fixes#31620.
The "members" field for user groups sent by servers only include
active users, so there is no need for is_person_active check to
filter out the deactivated users.
This commit updates backend code to not allow adding deactivated
users to groups including when creating groups and also to not
allow removing deactivated users from groups.
There is no behavioral changes to deactivated users as we do
not create UserMessage rows or call the notification code path
for deactivated users in a user group mention. But it is better
to not include the deactivated users in fields like
"mention_user_ids", so this commit updates the code to not
include deactivated users in the computed mention data.
This commit updates code to not include deactivated users in the
anonymous group settings data sent to clients, where the setting
value is sent as a dict containing members and subgroups of the
anonymous group.
This commit updates code to not include deactivated users in
members list in the user groups object sent in "/register"
and "GET /user_groups" response and also in the response
returned by endpoint like "GET /user_groups/{group_id}/members".
The events code is also update to handle this -
- We expect clients to update the members list on receiving
"realm_user/update" event on deactivation. But for guests
who cannot access the user, "user_group/remove_members"
event is sent to update the group members list on deactivation.
- "user_group/add_members" event is sent to all the users on
reactivating the user.
We previously did not update the subscribers list for unsubscribed
and never subscribed streams when a user is deactivated or a
guest user loses access to some user.
For the six realm settings mentioned in the main description of
the /api/update-message endpoint, link back to that page in the
/api/register-queue and /api/get-events endpoints. This way we
can maintain a centralized point of documentation for how these
settings work for message content edits and moving messages.
The descriptions in the events and register pages focuses on the
specifics for each realm setting, e.g., when a value is added or
changed for a particular realm setting.
We show a confirmation dialog explaining the "resolve topics"
feature when the user marks a topic resolved for the first time.
If the user confirms the action, we mark the
topic resolved, else we don't.
We don't show anything the first time a topic is marked
unresolved.
Fixes#31242
This commit improves the copy codeblock button and playground button
in the codeblocks to improve their visibility, particularly when on
top of some code.
Previously, the text under these buttons was difficult to select, as the
buttons would block the selection. This commit now hides these buttons
when a user clicks on any part of the codeblock, allowing to view the
code without any distractions, as well as, allowing the user to select
any part of the code.
We previously auto-mocked this out of expediency, but that made it
impossible to test anything that uses the Zod schemata in the same
module.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Document the keyboard shortcut for sending a message and
inserting a line that can be used at all times, and then
describe the keyboard shortcuts for those actions that
are based on the user's "Enter to send" configuration.
This commit is a follow-up of 43eebbf9c6,
and it sets `data-simplebar-tab-index="-1"` on the remaining popovers.
This prevents the simplebar container from taking focus while trying to
navigate the popovers via the keyboard, thus fixing the bug where the
user had to click the down key twice before reaching the first
focus-able popover menu option.
Limiting lookups by delivery_email to users with "everyone" email
visibility is overly simplistic. We can successfully do these lookups
whenever the requester has the permission to view the real email address
of the user they're looking up.
This is helpful for taking an "acting user" and getting the list of
email_address_visibility values such that the UserProfiles with those
values of the setting permit the acting user to view their
deliver_email.
This can be used for a query "all users whose delivery_email is viewable
by <requester>" in an upcoming commit.
The added code is ugly, but at least it lets us simplify some similarly
ugly logic in can_access_delivery_email.