Our unread.js code basically silently treats empty recipient
strings or unknown streams as having zero unread messages,
which is probably the correct behavior. We now have tests
that cover this. This commit also gets us to 100% line
coverage on the module (but not yet 100% branch coverage).
This moves the implementations of error/report/message from
ui.js to ui_report.js. They had been shimmed before, so calling
modules still use the same names to call the functions, but we
no longer need the shims.
This removes the 200px width limitation that was part of a previous
style guide for the settings/administration pages. It force-wraps
lines that shouldn't be wrapped and no longer serves its original
purpose.
Fixes: #4312.
Previously drafts called compose.snapshot_message which would then
get the message object from compose.create_message_object. This method often
checked for the validity of stream/user recipients which would often cause tracebacks.
The new method in drafts.snapshot message just gets the data from the fields and
stores them in the draft model without any additional checking.
The addDraft and editDraft tests were copying objects by reference
which meant the methods weren't tested properly. Due to this, a bug with
stubTimestamp was also discovered where the method wasn't getting stubbed
Due to Pgroonga regression, there is a difference in search
result between Travis and development env due to which one of
our tests fails. This commit makes sure that the test passes
for both strings till the Pgroonga bug is resolved.
This commit adds the backend support for a new style of tutorial which
allows for highlighting of multiple areas of the page with hotspots that
disappear when clicked by the user.
There appears to be an issue in which on production the
./landing-page/assets folder is excluded from the build process,
so move it to the parent folder to fix the assets to appear in
production.
* 'd' in message view opens drafts.
This also adds hotkeys within the drafts UI:
* Up/down arrow keys navigate the drafts.
* Pressing enter edits the selected draft.
* Pressing backspace deletes the selected draft.
Some variable names tweaked by tabbott.
Zulip's logic for garbage-collecting data structures before reloading
was a fix for a Chrome memory leak that lasted across reloads a few
years ago. That memory leak is probably now fixed, and thus logic is
causing lots of JavaScript tracebacks that are probably not useful.
So, let's try removing this cleanup logic (everything but the
still-useful deletion of the event queue).
We no longer let the left arrow put you into the message edit
UI for a message where you can only edit topics, since that is
just confusing to most users.
This change also improves error handling a bit, and it removes
an unnecessary call to rows.id().
Finally, it moves some logic out of message_list.js, so that we
don't have a circular dependency for this codepath.
Fixes#4259
While it's sometimes nice to put a few selectors on the same line,
it is generally better to have a consistent way of formatting our
selectors, and most of our code up until now lists them vertically.
This change fixes the linter to enforce one selector per line, and
it cleans up the places in the CSS where we had multiple selectors
on the same line.
The advantages of one-per-line are as followers:
* cleaner diffs
* easier to see when multiple areas of the app may have the
same format
* less likely to go over 80 cols
* makes it more clear where we have deep nesting in the
individual selectors
* makes it easier for our linting tools to enforce
whitespace violations
This also fixed an old bug where we had ".landing_page h2, h4", which
sets "h4" styles outside of the landing page.