We'd rather this work be just executed immediately, rather than
queued, since queued events can confuse the queue workers if the
database is dropped and recreated repeatedly.
The 'simple' realm was super broken and confusing for new users. We
should replace this with having an easy way to make a new realm in
development, done properly.
Fixes#6116.
While it might be useful to have created welcome-bot earlier in a
certain sense, it's definitely not a good idea in this populate_db
implementation, because doing so threw off the random initial
assignment of users to streams and thus broke the casper tests.
This makes the standard checkboxes 7% darker and makes the disabled
ones about 12% darker + 7% darker than they were before, to
increase visibility.
Fixes: #6331.
Create a generator script to pull lines from a play, enhancing
random lines with emoji, Markdown and other flair.
With numerous contributions from Rein Zustand and Tim Abbott to finish
the project.
Fixes: #1666.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.
Change `from django.utils.timezone import now` to
`from django.utils import timezone`.
This is both because now() is ambiguous (could be datetime.datetime.now),
and more importantly to make it easier to write a lint rule against
datetime.datetime.now().
This fixes an issue where one would get errors of the form:
`ValueError: unsupported pickle protocol: 3`
in a `run-dev.py` server run against Python 2 if you ran `provision`.
Provision currently runs `populate_db` with Python 3, storing Python 3
based data in memcached, which then can't be read by Python 2.
The realm with string_id of "simple" just has three users
named alice, bob, and cindy for now. It is useful for testing
scenarios where realms don't have special zulip.com exception
handling.
This old helper has for years been used only by populate_db, and got
buggy (as of a recent refactoring). So we just call do_send_messages
directly instead.
Fixes the provisioning error we currently get in Travis CI.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.
First step in cleaning up populate_db.create_streams and
bulk_create.bulk_create_streams. Part of a series of commits to remove
Realm.domain from populate_db.
We are prone to case-sensitivity bugs, so I added AARON and ZOE.
Also, for good measure, I insert them in non-alphabetical order
to try to drive out bugs from non-consistent sorting of user ids.
This adds a couple new tools that can be used to determine whether a
particular change in Zulip's backend markdown processor would impact
the rendering of historical messages, without a human actually looking
at the message content. This is a useful way to verify whether a
change to our markdown syntax is likely to create problems.
[commit message and code tweaked by tabbott]
Previously, we set restrict_to_domain and invite_required differently
depending on whether we were setting up a community or a corporate
realm. Setting restrict_to_domain requires validation on the domain of the
user's email, which is messy in the web realm creation flow, since we
validate the user's email before knowing whether the user intends to set up
a corporate or community realm. The simplest solution is to have the realm
creation flow impose as few restrictions as possible (community defaults),
and then worry about restrict_to_domain etc. after the user is already in.
We set the test suite to explictly use the old defaults, since several of
the tests depend on the old defaults.
This commit adds a database migration.
Does a database migration to rename Realm.subdomain to
Realm.string_id, and makes Realm.subdomain a property. Eventually,
Realm.string_id will replace Realm.domain as the handle by which we
retrieve Realm objects.
This is a preliminary step towards eliminating the realm.domain field
in favor of realm.subdomain. Includes a database migration to create
these for existing realms.
The command to render old messages now looks for all messages
not matching the bugdown version, and it no longer directly calls
into model code. We should still be extremely cautious about
using this code.
This adds support for running a Zulip production server with each
realm on its own unique subdomain, e.g. https://realm_name.example.com.
This patch includes a ton of important features:
* Configuring the Zulip sesion middleware to issue cookier correctly
for the subdomains case.
* Throwing an error if the user tries to visit an invalid subdomain.
* Runs a portion of the Casper tests with REALMS_HAVE_SUBDOMAINS
enabled to test the subdomain signup process.
* Updating our integrations documentation to refer to the current subdomain.
* Enforces that users can only login to the subdomain of their realm
(but does not restrict the API; that will be tightened in a future commit).
Note that toggling settings.REALMS_HAVE_SUBDOMAINS on a live server is
not supported without manual intervention (the main problem will be
adding "subdomain" values for all the existing realms).
[substantially modified by tabbott as part of merging]
[Substantially revised by tabbott]
This probably still has some bugs in it, but having mostly complete
annotations for models.py will help a lot for the annotations folks
are adding to other files.
As documented in https://github.com/zulip/zulip/issues/441, Guardian
has quite poor performance, and in fact almost 50% of the time spent
running the Zulip backend test suite on my laptop was inside Guardian.
As part of this migration, we also clean up the old API_SUPER_USERS
variable used to mark EMAIL_GATEWAY_BOT as an API super user; now that
permission is managed entirely via the database.
When rebasing past this commit, developers will need to do a
`manage.py migrate` in order to apply the migration changes before the
server will run again.
We can't yet remove Guardian from INSTALLED_APPS, requirements.txt,
etc. in this release, because otherwise the reverse migration won't
work.
Fixes#441.
Previously, the UserProfile objects were created in the order
generated by a Set, which meant tests would randomly start failing if
the code that runs before this part of populate_db changed (and thus
caused the Set object used to pass users into bulk_create_users to
have a different order when enumerated).
This fixes the issue in two ways -- one by sorting the users inside
bulk_create_users, and second by attaching subscriptions to users
based on a deterministic ordering.
get_realm is better in two key ways:
* It uses memcached to fetch the data from the cache and thus is faster.
* It does a case-insensitive query and thus is more safe.
This commit loses some indexes, unique constraints etc. that were
manually added by the old migrations. I plan to add them to a new
migration in a subsequent commit.
(imported from commit 4bcbf06080a7ad94788ac368385eac34b54623ce)
Previously, streams used `notifications`. Now they have separate
`desktop_notifications` and `audible_notifications`.
On staging, this should be run after the schema migration has been
applied (and technically before the code that uses the new fields is
deployed, but for staging, processing our notification settings a few
minutes late won't hurt anyone).
On prod, the script should be re-run just before the code using the
new notification settings is deployed to process any customer
notification settings changed since the staging deploy.
(imported from commit d99d238cd1b317c5180d7f940d70a7e2f8f9c712)
Now that we support email aliases, we have to be careful when going from
an email address to a domain that we assume we can use to get a Realm
object for. When we care about the Realm's domain, we want to follow
any RealmAliases that exist for a certain domain.
When we just care about the original email address domain itself,
for comparison or other purposes, use split_email_from_domain
This removes the ambiguity of having to decide when to use
email_to_domain + RealmAlias or just email_to_domain
(imported from commit 0e199495502d946ce2e1aae56263e7e8665be4ed)
We don't really take good advantage of the parallelism anyway (though
it is very useful if you want to make 10000 messages, we don't do that
often). If we decide we need that functionality, we can figure out
what the right way is to do threads with this stuff.
(imported from commit 98aa4b54fab6fd437b7c7ac0c3c7e658d2f8cb33)
Move commands related to stats collection and reporting from
zilencer to analytics. To do this, we had to make "analytics"
officially an app.
(imported from commit 63ef6c68d1b1ebb5043ee4aca999aa209e7f494d)