Also enable warn_unused_ignores. I think the fact that there are so
few of these is good evidence that it’s not a significant burden for
people fixing type errors.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We only use this in a few places, but they're really important places
for understanding the types in the codebase, and so it's worth having
a bit of expository documentation explaining how we use it.
(And I expect we'll add more with time).
With this implementation of the feature of the automatic theme
detection, we make the following changes in the backend, frontend and
documentation.
This replaces the previous night_mode boolean with an enum, with the
default value being to use the prefers-color-scheme feature of the
operating system to determine which theme to use.
Fixes: #14451.
Co-authored-by: @kPerikou <44238834+kPerikou@users.noreply.github.com>
We can now invite new users as realm owners. We restrict only
owners to invite new users as owners both for single invite
and multiuse invite link. Also, only owners can revoke or resend
owner invitations.
Old: a validator returns None on success and returns an error string
on error.
New: a validator returns the validated value on success and raises
ValidationError on error.
This allows mypy to catch mismatches between the annotated type of a
REQ parameter and the type that the validator actually validates.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
Rename the validator to check_union, to conform
more to Python typing nomenclature.
And we rename one of the test helpers to the
simpler `check_types`. (The test helper
was using "variable" in the "var" sense.)
We assert that the post was successful, to give
more immediate feedback for tests that don't
bother to check the return value and may be
implicitly assuming this method just works in
all cases.
And we also make it more convenient for tests
that are happy-path tests--they don't have to
do the assertion themselves. (And they're still
free to do deeper checks on the json.)
We opt out with allow_fail=True. We probably want
a more direct API eventually for tests that are
clearly trying to test the failure path for
subscribing to streams.
It's possible that a couple tests here that I added
allow_fail=True to just have flawed data setup--
I don't have time to investigate all cases, but
hopefully they will at least stand out more.
Two things were broken here:
* we were using name(s) instead of id(s)
* we were always sending lists that only
had one element
Now we just send "stream_id" instead of "subscriptions".
If anything, we should start sending a list of users
instead of a list of streams. For example, see
the code below:
if peer_user_ids:
for new_user_id in new_user_ids:
event = dict(type="subscription", op="peer_add",
stream_id=stream.id,
user_id=new_user_id)
send_event(realm, event, peer_user_ids)
Note that this only affects the webapp, as mobile/ZT
don't use this.
Currently the API docs do not specify whether a given API parameter
is to be specified in `query` or in `path`. Edit the docs so as
to show the type of argument right beside argument name.
The loop I added here in 5b49839b08 was
ill-conceived. The critical issue was that despite its name,
do_clear_mobile_push_notifications_for_ids does not immediately clear
push notifications (Except in our test suite, where `send_event`
immediately calls into the queue worker code!).
Instead, it queues work to clear those push notifications. Which
means that the first user to declare bankruptcy with a large number of
unreads will fill the queue, and then this will just be an infinite
loop adding more work to the queue.
This adds a new client_capability that clients such as the mobile apps
can use to avoid unreasonable network bandwidth consumed sending
avatar URLs in organizations with 10,000s of users.
Clients don't strictly need this data, as they can always use the
/avatar/{user_id} endpoint to fetch the avatar if desired.
This will be more efficient especially for realms with
10,000+ users because the avatar URLs would increase the
payload size significantly and cost us more bandwidth.
Fixes#15287.
We need this field to avoid O(N) database operations
while fetching realm user data for clients with
`user_avatar_url_field_optional` flag enabled.
Part of #15287.
With #14378, we regressed back to the state of that
prior to 7e0ea61b00.
We fix this by getting our avatar bucket on
object initialization, and use the appropriate means
of gathering the network location for the urls.
Fixes#14484.
This commit adds backend support for setting message_retention_days
while creating streams and updating it for an existing stream. We only
allow organization owners to set/update it for a stream.
'message_retention_days' field for a stream existed previously also, but
there was no way to set it while creating streams or update it for an
exisiting streams using any endpoint.
Previously, we had implemented:
<span class="timestamp" data-timestamp="unix time">Original text</span>
The new syntax is:
<time timestamp="ISO 8601 string">Original text</time>
<span class="timestamp-error">Invalid time format: Original text</span>
Since python and JS interpretations of the ISO format are very
slightly different, we force both of them to drop milliseconds
and use 'Z' instead of '+00:00' to represent that the string is
in UTC. The resultant strings look like: 2011-04-11T10:20:30Z.
Fixes#15431.
Fixes#14498.
When a topic is moved to a different stream, the message may no
longer be reachable to guest user, if the user is not subscribed
to the new stream.
We used to send message update event to the client in these cases,
which seems to be confusing both to the client updating the message
and the server sending push_notifications for it.
Now, we delete the UserMessage entry for these messages for the
user and send a delete message event to the client; which makes
both push_notification and the event handling client think that
the message was deleted and hence no confusion in the code is
raised.
This makes the system store and track PushDeviceToken objects on
the local Zulip server when using the push notifications bouncer
and includes tests for this.
This is something we need to implement end-to-end encryption for
push notifications. We'll add the encryption key as an additional
property on the local PushDeviceToken object.
It also likely adds some value in the case that a server were to
switch between using the bouncer service and sending notifications
directly, though in practice that's unlikely to happen.
The most import change here is the one in maybe_send_to_registration
codepath, as the insufficient validation there could lead to fetching
an expired PreregistrationUser that was invited as an administrator
admin even years ago, leading to this registration ending up in the
new user being a realm administrator.
Combined with the buggy migration in
0198_preregistrationuser_invited_as.py, this led to users incorrectly
joining as organizations administrators by accident. But even without
that bug, this issue could have allowed a user who was invited as an
administrator but then had that invitation expire and then joined via
social authentication incorrectly join as an organization administrator.
The second change is in ConfirmationEmailWorker, where this wasn't a
security problem, but if the server was stopped for long enough, with
some invites to send out email for in the queue, then after starting it
up again, the queue worker would send out emails for invites that
had already expired.
Google has removed the Google Hangouts brand, thus we are removing
them as video chat provider option.
This commit removes Google Hangouts integration and make a migration
that sets all realms that are using Hangouts as their video chat
provider to the default, jitsi.
With changes by tabbott to improve the overall video call documentation.
Fixes: #15298.
This adds support for a "spoiler" syntax in Zulip's markdown, which
can be used to hide content that one doesn't want to be immediately
visible without a click.
We use our own spoiler block syntax inspired by Zulip's existing quote
and math block markdown extensions, rather than requiring a token on
every line, as is present in some other markdown spoiler
implementations.
Fixes#5802.
Co-authored-by: Dylan Nugent <dylnuge@gmail.com>
This adds a new function `get_apns_badge_count()` to
fetch count value for a user push notification and
then sends that value with the APNs payload.
Once a message is read from the web app, the count is
decremented accordingly and a push notification with
`event: remove` is sent to the iOS clients.
Fixes#10271.
This line was effectively hardcoding a specific stream_post_policy,
overriding the value already present in the event, to no purpose.
(I believe it got here via cargo-culting induced by #13787.)
This commit removes is_old_stream property from the stream objects
returned by the API. This property was unnecessary and is essentially
equivalent to 'stream_weekly_traffic != null'.
We compute sub.is_old_stream in stream_data.update_calculated_fields
in frontend code and it is used to check whether we have a non-null
stream_weekly_traffic or not.
Fixes#15181.
This likely fix a bug that can leak thousands of messages into the
invalid state where:
* user_message.flags.active_mobile_push_notification is True
* user_message.flags.read is True
which is intended to be impossible except during the transient process
between marking messages as read sending the "remove push
notifications" event.
The bug is that if a user who is declaring bankruptcy with 10,000s of
unreads ends up having the database query to mark all of those as read
take 60s, the Django/uwsgi request will time out and kill the process.
If the postgres transaction still completes, we'll end up with the
second half of this function never being run.
A safer ordering is to do the smaller queries first.
We do this in a loop for correctness in the unlikely event there are
more than 10,000 of these.