This pulls message-related code from models.py into a new
module called message.py, and it starts to break some bugdown
dependencies. All the methods here are basically related to
serializing Message objects as dictionaries for caches and
events.
extract_message_dict
stringify_message_dict
message_to_dict
message_to_dict_json
MessageDict.to_dict_uncached
MessageDict.to_dict_uncached_helper
MessageDict.build_dict_from_raw_db_row
MessageDict.build_message_dict
This fix also removes a circular dependency related
to get_avatar_url.
Also, there was kind of a latent bug in Message.need_to_render_content
where it was depending on other calls to Message to import bugdown
and set it globally in the namespace. We really need to just
eliminate the function, since it's so small and used by code that
may be doing very sketchy things, but for now I just fix it. (The
bug would possibly be exposed by moving build_message_dict out to the
library.)
I move these three functions to lib/cache.py:
to_dict_cache_key_id
to_dict_cache_key
flush_message
This will prepare us for a more significant refactoring that
eventually breaks down some circular dependencies with
Message and bugdown.
This adds support for running a Zulip production server with each
realm on its own unique subdomain, e.g. https://realm_name.example.com.
This patch includes a ton of important features:
* Configuring the Zulip sesion middleware to issue cookier correctly
for the subdomains case.
* Throwing an error if the user tries to visit an invalid subdomain.
* Runs a portion of the Casper tests with REALMS_HAVE_SUBDOMAINS
enabled to test the subdomain signup process.
* Updating our integrations documentation to refer to the current subdomain.
* Enforces that users can only login to the subdomain of their realm
(but does not restrict the API; that will be tightened in a future commit).
Note that toggling settings.REALMS_HAVE_SUBDOMAINS on a live server is
not supported without manual intervention (the main problem will be
adding "subdomain" values for all the existing realms).
[substantially modified by tabbott as part of merging]
We can now rely on UserProfile.last_reminder being time zone
aware, or even if it isn't, it's a self-correcting problem the
first time a reminder is sent. (It's a non-problem to be off
by a few timezones if somebody still has an old value there, because
they will still be outside the 1-minute nag window even with the
timezone disparity.)
We no longer use all the alert words for all the users in the
entire realm when we look for alert words in a newly sent/edited
message. Now we limit the search to only all the alert words
for all the users who will get UserMessage records. This will
hopefully make a big difference for big realms where most messages
are only sent to a small subset of users.
The bugdown parser no longer has a concept of which users need which
alert words, since it can't really do anything actionable with that info
from a rendering standpoint.
Instead, our calling code passes in a set of search words to the parser.
The parser returns the list of words it finds in the message.
Then the model method builds up the list of user ids that should be
flagged as having alert words in the message.
This refactoring is a little more involved than I'd like, but there are
still some circular dependency issues with rendering code, so I need to
pass in the rather complicated realm_alert_words data structure all the way
from the action through the model to the renderer.
This change shouldn't change the overall behavior of the system, except
that it does remove some duplicate regex checks that were occurring when
multiple users may have had the same alert word.
We now use render_incoming_message() to render all incoming
new messages (sends/edits), so that they will get the same treatment.
This change also establishes do_send_messages() as the code
path to get new messages rendered. It removes some
logic from check_message() that only happened on certain code paths
for sending messages, and which would only detect failures by
expensively rendering messages, so it wasn't much of a guard.
This change also helps to phase out maybe_render_content(), which
deepens the call stack without providing much clarity to the reader,
since it's behavior is so variable.
Finally, this sets up to fix a flaw in the way we compute which
users have alert words in their messages (in a subsequent commit).
We now raise an exception in bugdown.do_convert() if rendering
fails, to avoid silent failures, and then calling code can convert
the exception to a JsonableError.
This sends an event when a new avatar is uploaded that refreshes the
avatar for all browser clients without the need to reload the browser.
Fixes: #1359.
Most directly useful for the migration to zulipchat.com.
Creates a new field in UserProfile to store the tos_version, as well as two
new settings TOS_VERSION and FIRST_TIME_TOS_TEMPLATE. We check for a version
mismatch between what the user has signed and the current
settings.TOS_VERSION whenever the user hits the home page, and redirect them
if needed.
Note that accounts_accept_terms.html and
zerver.views.accounts_accept_terms were unused before this commit
(they date from c327446537)
Adds a new field default language in the zerver_realm model.
This realm level default language will be used as default language
for newly created users. Realm level default language can be
changed from the administration page.
Fixes#1372.
This function is only called in cases where user_profile isn't None,
and the code reads better if we just check that first rather than
checking it on every line that accesses user_profile.
This allows the frontend to fetch data on the subscribers list (etc.)
for streams where the user has never been subscribed, making it
possible to implement UI showing details like subscribe counts on the
subscriptions page.
This is likely a performance regression for very large teams with
large numbers of streams; we'll want to do some testing to determine
the impact (and thus whether we should make this feature only fully
enabled for larger realms).
There were a bunch of authorization and well-formedness checks in
zerver.lib.actions.do_update_message that I moved to
zerver.views.messages.update_message_backend.
Reason: by convention, functions in actions.py complete their actions;
error checking should be done outside the file when possible.
Fixes: #1150.
This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
Originally this cache was used to transmit data from Django to Tornado
(and also for general message caching purposes), but now nothing
actually reads from this cache, so we can eliminate it.
The functions truncate_content, truncate_body and truncate_topic
are only meant to be used on text strings. So change its
parameter types from AnyStr to text_type.