These names were picked when I still thought these endpoints would serve
both the RemoteRealm and RemoteZulipServer based flows. Now that it's
known these are RemoteRealm-only endpoints, the _server in the names no
longer makes sense.
Analogical to the more complex mechanism implemented for the RemoteRealm
flow in a previous commit in
authenticated_remote_realm_management_endpoint.
As explained in the code comment, this is much easier because:
In this flow, we can only redirect to our local "legacy server flow
login" page. That means that we can do it universally whether the user
has an expired
identity_dict, or just lacks any form of authentication info at all -
there are no security concerns since this is just a local redirect.
Analogical to 1df8e00d7c which implemented
this for the RemoteRealm auth flow.
Except here we don't need to add next_page to the IdentityDict
(LegacyServerIdentityDict in this flow), because the redirect happens
immediately at remote_billing_legacy_server_login upon login - so no
need to have a structure to carry the info through intermediate steps.
Implements a nice redirect flow to give a good UX for users attempting
to access a remote billing page with an expired RemoteRealm session e.g.
/realm/some-uuid/sponsorship - perhaps through their browser
history or just their session expired while they were doing things in
this billing system.
The logic has a few pieces:
1. get_remote_realm_from_session, if the user doesn't have a
identity_dict will raise RemoteBillingAuthenticationError.
2. If the user has an identity_dict, but it's expired, then
get_identity_dict_from_session inside of get_remote_realm_from_session
will raise RemoteBillingIdentityExpiredError.
3. The decorator authenticated_remote_realm_management_endpoint
catches that exception and uses some general logic, described in more
detail in the comments in the code, to figure out the right URL to
redirect them to. Something like:
https://theirserver.example.com/self-hosted-billing/?next_page=...
where the next_page param is determined based on parsing request.path
to see what kind of endpoint they're trying to access.
4. The remote_server_billing_entry endpoint is tweaked to also send
its uri scheme to the bouncer, so that the bouncer can know whether
to do the redirect on http or https.
This does two important things:
1. Fix return type of get_identity_dict_from_session to correctly be
Optional[Union[RemoteBillingIdentityDict, LegacyServerIdentityDict]].
RemoteBillingIdentityDict is the type in the 8.0+ auth flow,
LegacyServerIdentityDict is the type in old servers flow, where only
the server uuid info is available.
2. The uuid key used in request.session["remote_billing_identities"]
should be explicitly namespaced depending on which flow and type
we're
dealing with - to avoid confusion in case of collisions between a
realm and server that have the same UUID. Such a situation should not
occur naturally and I haven't come up with any actual exploitation
ideas that could utilize this by manipulating your server/realm
uuids, but it's much easier to just not think about such collision
security implications by making them impossible.
Since endpoints using the
`authenticated_remote_realm_management_endpoint` decorator
want to initialize a billing session and if need be remote_realm
is accessible to via the session variable.
We pass `next` parameter with /self-hosted-billing to redirect
users to the intended page after login.
Fixed realm_uuid incorrectly required in remote_realm_upgrade_page.
This commit performs a minor update in 'from_name' text for
'support' and 'sponsorship' emails.
Removes capitalization and adds a comment specifying that the
emails are not user-facing.
This commit refactors 'sponsorship_request' view and adds
'BillingSession.get_sponsorship_request' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_Server customers.
This commit refactors 'event_status' view and adds
'BillingSession.get_event_status' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Since Customer already stores the realm it is linked to and
customer is always created to store sponsorship request, we directly
use customer to link to the sponsorship data for the realm.
This commit moves a major portion of the 'update_plan`
view to a new shared 'BillingSession.do_update_plan' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
This makes it possible for a self-hosted realm administrator to
directly access a logged-page on the push notifications bouncer
service, enabling billing, support contacts, and other administrator
for enterprise customers to be managed without manual setup.
This commit updates the 'get_initial_upgrade_context' method
to use 'get_price_per_license' for determining 'annual_price'
and 'monthly_price' based on tier and discount instead of hardcoding.
Also, removed the 'percent_off' page_params as
'get_price_per_license' already performs the price calculation
taking discount into consideration.
If the update / add card session is successful, return user to
manual license management page if user was on it before clicking
the add / update card button.
This commit moves a major portion of the 'initial_upgrade`
view to a new shared 'BillingSession.do_initial_upgrade' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
This commit moves the main context creation part of the
'billing_home` view to a new shared
'BillingSession.get_billing_page_context' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Moves the 'make_end_of_cycle_updates_if_needed' function to
the 'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Since the function is called from our main daily billing cron job
as well, we have changed 'RealmBillingSession' to accept 'user=None'
(our convention for automated system jobs).
There is a discrepancy between price per license shown on billing
and upgrade page for annual billing frequency due to difference
in methods used to calculate the amount.
To fix it, we use the same method on both the pages.
I didn't use the helpers.format_money directly here since that would
create a visual delay in showing the price per license which will
not be nice considering that will be the only thing on this page
being updated that way.
The stripe fixture used is same as
free_trial_upgrade_by_card--Customer.retrieve.3.json
This commit moves a major portion of the 'upgrade`
view to a new shared 'BillingSession.do_upgrade' method.
This refactoring will help in minimizing duplicate code
while supporting both realm and remote_server customers.
Moves the 'process_initial_upgrade' function to the
'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Updates `process_initial_upgrade` to take a plan_tier parameter,
so that information can be specific to the type of BillingSession.
Note that ideally the plan tier would be passed as metadata to the
stripe.checkout.Session, but in order to do so, we need to be able
to update the generated stripe fixtures for tests. So for now, we
set the plan tier directly in the stripe event handler code.
Moves the 'setup_upgrade_checkout_session_and_payment_intent'
function to the 'BillingSession' abstract class.
This refactoring will help in minimizing duplicate code while
supporting both realm and remote_server customers.
Adds `create_stripe_payment_intent` to the BillingSession abstract
class for the initial upgrade process, which is used only in
`setup_upgrade_checkout_session_and_payment_intent`.
Adds a helper dataclass for the data used to create the stripe
payment intent, StripePaymentIntentData, for the implementation of
more than one child class of BillingSession.
Also adds two abstract helper functions for getting the above stripe
payment intent data as well as updating that data for a stripe
checkout session that is associated with a payment intent:
update_data_for_checkout_session_and_payment_intent,
get_data_for_stripe_payment_intent.
Adds `create_stripe_checkout_session` to BillingSession abstract
class, which is then used in all places where a stripe.checkout.Session
and Session were created: start_retry_payment_intent_session,
start_card_update_stripe_session, and
setup_upgrade_checkout_session_and_payment_intent.
Adds a `billing_session_url` abstract property to the BillingSession
abstract class and for the RealmBillingSession child class sets that
value to `self.realm.uri`.
setup_upgrade_checkout_session_and_payment_intent was not using the
datetime values that were being returned by compute_plan_parameters,
so just get the price per license directly.
Moves `update_sponsorship_status` to BillingSession abstract class
as `update_customer_sponsorship_status`.
Updates the support views to have a helper for updating this on a
realm: `update_realm_sponsorship_status`.
So that `update_or_create_stripe_customer` can work for Customer
objects with either a realm or remote_server, we create an abstract
base class, BillingSession, and implement a child class for the
current implementation of Customer objects with a realm.
Refactoring `update_or_create_stripe_customer` also moves
`create_stripe_customer` and `replace_payment_method` to the
BillingSession class.
In ensure_customer_does_not_have_active_plan, we were already going
through the Customer table to get/check for an active CustomerPlan.
Now we directly get/check for an active CustomerPlan with via the
Customer, which allows for reusing this function for Customer
objects without a Realm set.
exempt_from_license_number_check was initially added allowing
organizations with it enabled to invite new users above their number of
licenses.
However, an organization with this permission enabled,
cannot upgrade if they weren't on a plan already - because when choosing
Manual license management, you cannot enter a number of licenses lower
than the current seat count. However, an organization like that probably
already has some users that they get free of charge - and thus they need
to be able to enter a lower number of licenses in order to upgrade.