The sidebar height was set to shorter than what the sidebar actually
was and so it would overflow the parent. By resetting it, it now
will not overflow.
Fixes: #6315.
This cleans up the styling of the page by adding the white box
around the text content, and by making the header the same
`.get-started` class as other headers in the portico-signup group.
This removes some of the min-height constraint on .flex that would
push the footer down futher than it should have been and would
introduce scrolling to the page.
This removes the old flex model for the footer to stay at the bottom
of short pages and instead always just positions the footer below
the portico content and makes the content generally tall enough that
issues don't occur.
This replaces the old footer that has one section with a small list of
items. This expands the footer to have multiple sections.
Actual content tweaked and tagged for i18n by tabbott.
This fixes the padding above the –– OR –– line on the register form.
This also fixes the left-alignment of the form starting at 795px
wide.
Fixes: #6265.
This adds perfectScrollbar to the `.subscriber_list_container` to
allow for the table to scroll naturally again. This was broken
because when perfectScrollbar is put on the parent element, any
naturally scrolling element within it will not scroll naturally
anymore.
Tweaked by tabbott to update the scrollbar on rerender.
Fixes: #6215.
The hack used to make the placeholders in the ::after element
work correctly is no longer needed, so we can revert the width
of 200% back to 100%.
The hack is no longer required because Vaida split these into
two tables, of which in the second table there are no columns,
which means that 100% represents the table width rather than
the width of the first column.
Fixes: #6271.
This is hacky, but I can't figure out another way to do it that
doesn't cause other problems.
Ideally, we'd add some sort of exclude rule to our HTML template
linter so we can check the rest of the file.
This refactor will facilitate making it possible to set CSS properties
on this controls span; in particular, we're hoping to disable user
selection of the whitespace in this region.
The main side effect of this refactor is that we need to add JS code
to also hide the icon-vector-pencil element, since it's now in a new
span.
When we were deleting a stream from the sidebar using the
stream/delete event, we were getting tracebacks due to this sequence
of operations:
* remove id from stream_list.stream_sidebar
* rebuild stream list
* remove sub from stream_data
This fixes the bug by calling stream_data.delete_sub() first.
Deletions are tricky if you do things out of order. We can probably
prevent tracebacks by having a deleted flag, but that can just cause
different problems.
Last commit tweaked by tabbott to fix a small bug in handling the case
where the user was not subscribed to the delete stream.
We continue to have page_params.realm_default_streams, but
now we do lookups on whether a stream is a default stream
by using a Dict indexed by stream_id.
We are also careful to update that during live updates.
This fixes a flaw that we weren't updating the list of realms
correctly for events that remove a default stream.
This is an attempt to more easily debug a traceback we've seen a few
times. The issue likely has to do with local echo, which would be
confirmed if this reports a local-echo-style message ID.
This commit extends the `compute_placement()` function in
`popovers.js` to take into account height/width of popover as well as
positioning preference. If vertical positioning is desired and the
popover fits in either 'top/bottom' positions then we don't check for
`left/right' positions. Earlier the behavior was to prefer
'left/right'positions over 'top/bottom' positions, which resulted in
the emoji picker popping incorrectly to the left.
This further improves the emoji picker by introducing two new behaviors:
1: If the cursor is at the end of the input box then pressing `right_arrow`
moves the focus down into `emoji_catalog.
2: If the currently focused emoji is the first emoji in the `emoji_catalog`
then pressing `left_arrow` moves focus back to search filter.
This never made sense to be a flag on the UserMessage table, since
it's not per-user state. And in fact it doesn't need to be in a
database at all, since it's easily computed from content anyway.
Fixes#1099.
Apparently, local rendering of previews had broken sometime in the
last few months in a refactoring that resulted in us passing a string,
rather than an object, into markdown.js.
Using weird characters when filtering options items in these various
settings pages would throw exceptions whenever they didn't form a
valid regular expression.
Previously on mobile, clicking on a message would make the compose
box open, but this is a relatively finnicky event whenever scrolling
so we realistically want to open the compose box on long-tap (with
a 750ms delay) to prevent false clicks and provide a closer-to-native
experience.
This makes the /help/ sidebar more discoverable at windows less
than 1000px in width because it makes it stick out a bit when it
is closed with the hamburger menu at the top.
Fixes: #6038.
The bot API key when selected in the "Your bots" panel would have
some whitespace due to the fact that the HTML markup would make
some space between the span and button.
Fixes: #6189.
For whatever reason, the clipboard doesn’t want to work if you use a
jQuery click trigger. Perhaps because the jQuery event trigger doesn’t
create a native event at all. By doing this however, it doesn’t appear
to affect any other code but does allow for the clipboard to work again.
Fixes: #6002.
Previously, we didn't check the organization-level settings when
rendering a message list; instead, we only checked it when putting
messages into the message_store. That resulted in the state being
stale in the event that the setting controlling whether one can edit
messages was changed.
We remove some node tests, because revidving the node test for their
new home in message_list_view would be more work than we probably want
to do with an upcoming release. We basically need to be better about
exporting functions like populate_group_from_message_container and
set_topic_edit_properties, so we can do fine grained testing.
When we get around to the node tests, rather than exporting these
functions, it might make sense to create a new module with a name
like message_container.js, which would have all of these
last-second type of data manipulations on message objects. This
would be nice to split out of message_list_view.js. MLV is our
biggest module, and it's mostly cohesive, but it's real job
should be about assembling messages into a DOM list, which is
probably 80% of the code now. The 20% that I'd want to consider
splitting out is actually closer in spirit to message_store.js.
Thanks to Steve Howell for helping with the node tests.
Variable `show_topic` was assigned in both branches of the
conditional, but the assignment in the "then" branch was useless,
since the variable wasn't subsequently read. Hence the assignment can
be dropped, leaving the "then" branch empty. The "if" statement can
then be simplified by removing the "then" branch entirely and flipping
the condition. Since `show_topic` is now only used inside the "if", it
is slightly tidier (though semantically equivalent) to move its
declaration inside.
Variable `stream` is a local variable (declared on [line
51](85c3f59292/static/js/tab_bar.js (L51))). It
is not read after this assignment, which hence becomes useless.
This fixes a confusing bug where administrators would be offered the
convenient topic-edit pencil even if message editing was actually
disabled.
This doesn't yet fix the real-time sync issues of changing the setting
without reloading.
Fixes#5946.
This refactors and fixes unicode issues where entities don't display
properly due to being a special character that seems to be rendered
incorrectly in a non-deterministic way every time.
This fixes 2 bugs:
* If you perform a search and search results are empty then if you try
to navigate using arrow keys, page-down/page-up etc. it will give a
traceback.
* Search for example 'a' and then navigate to the last of the search
results using arrow keys. Now press 'tab' to go back the search box
and restrict the search to for e.g. 'ab' and now try to navigate
using arrow keys, page-up/page-down etc you will get a traceback.
In this commit we basically do these things:
* Clear up section_head_offsets before pushing stuff in it so that
its size doesn't keep on growing indefinitely with time and users
opening emoji picker.
* Make use of popover element to find the correct element in DOM
to scan for section elements. This prevents us from filling stuff
twice into section_head_offsets because of presence of two
elements for '.emoji-popover-subheading' in DOM since popover
destroy is an async call.
* Using this popover element also helps in avoiding manuplation
of the DOM elements of the popover that was destroyed (Because
popover destroy is async it still maybe around). One instance of
this is associating scroll event with the right instance of
'.emoji-popover-emoji-map'.
Normally the "n" key skips over muted streams, but if we
are currently narrowed inside a muted stream, it will now
go to the next topics within that stream.
For me the use case was that I have a stream I check up on
about once a day, and "n" would be super useful for me to
clear out unread counts while still skimming some content,
and without having to temporarily unmute the stream.
This causes `upgrade-zulip-from-git`, as well as a no-option run of
`tools/build-release-tarball`, to produce a Zulip install running
Python 3, rather than Python 2. In particular this means that the
virtualenv we create, in which all application code runs, is Python 3.
One shebang line, on `zulip-ec2-configure-interfaces`, explicitly
keeps Python 2, and at least one external ops script, `wal-e`, also
still runs on Python 2. See discussion on the respective previous
commits that made those explicit. There may also be some other
third-party scripts we use, outside of this source tree and running
outside our virtualenv, that still run on Python 2.
In this commit we are moving the .emoji-popover-emoji.reaction
click handler to register_click_handlers() so as to have parity
with rest of the code design.
We now use similar code for A/D hotkeys as we do for the "n"
key.
The old code was using jQuery operations that got tripped up
by our splitters between active and inactive streams.
Fixes#4569
This allows us to traverse a list backwards, cycling to the
bottom as needed.
This code is going to be used for the "A" key that cycles
upward in the stream sidebar. It's probably overkill for
that use case, but it does give us O(1) behavior and avoids
the pitfall of accidentally mutating a list when reversing it.
Previously, the Zulip webapp would throw an exception if you used a
character like "+" in your search query, since we were using regular
expressions, when really we should have been just searching for
characters.
Use perfectScrollbar on settings sidebar, since the default scrollbar
makes settings menu break when not enough vertical space available.
Add perfectScrollbar to main settings section, and reset the scrollbar
position when switching between tabs.
Also delete the z-index on `.settings-list` since it makes the
perfectScrollbar covered.
Fixes#5216.
This adds the authors to the Zulip repository on GitHub from
/authors/ along with re-styling the page to fit the same
aesthetic as /for/open-source/ and other product-pages.
In the case of no subdomains, the input is too large because the JS
calculated size does not account for padding. The correct solution is
to do this in JS.
The new endpoints are:
/json/mark_stream_as_read: takes stream name
/json/mark_topic_as_read: takes stream name, topic name
The /json/flags endpoint no longer allows streams or topics
to be passed in as parameters.
This is the first part of a larger migration to convert Zulip's
reactions storage to something based on the codepoint, not the emoji
name that the user typed in, so that we don't need to worry about
changes in the names we're using breaking the emoji storage.
Here are the functions in top_left_corner:
get_global_filter_li: pure code move
update_count_in_dom: simplifed copy of similar function in stream_list.js
update_dom_with_unread_counts: pure code move, split out from function
of same name in stream_list.js
delselect_top_left_corner_items: pure code move
handle_narrow_activated: pure code move + rename
handle_narrow_deactivated: pure code move, split out from from function
of smae name in stream_list.js
This function was actually de-selecting stream sidebar items
before. Now we just explicitly de-select top-left items in it,
and we do stream-sidebar stuff in update_stream_sidebar_for_narrow().
Previously, when you switched to a stream narrow with the central
message outside the range of messages cached in the browser, we would
reset the UI for loading more messages, but not actually reset the
state for whether it should be possible.
This seems to have been an oversight in refactoring back in 2014.
Fixes#6109.
With this flag turned on, all streams will have a "more topics"
link, and clicking that link will always fetch topics from the
server to show a complete list of topics that you have had messages
for on that stream.
Note that if you only recently joined a public stream, your list
of topics won't go back to before you joined the stream, even though
that content is searchable. We may change that in the future, but
we will need to be careful about spamming folks who frequently
unsubscribe from streams.
Until we have an easy way to consistently determine whether a
stream has more topics than have been loaded already, we err
on the side of showing a "more topics" link. This in some ways
leads to a more consistent experience where you can zoom in on
any stream, even one that's really new.
This fix simplifies how we re-render topic lists when we
re-narrow or zoom out from a topic list.
* The topic_list.zoom_out() no longer gets called as
part of re-narrowing, and we eliminate the clear_topics
option.
* For all situations where we narrow to a filter that does
not have a topic, we simply call the new function
clear_topics().
* The stream_list code no longer calls remove_expanded_topics()
in cases where the new narrow has a topic. This allows us
to optimize away scroll/flicker churn a little more easily.
As part of this, we rename maybe_activate_stream_item() to
update_stream_sidebar_for_narrow(), since the function clears
stuff as well as turning stuff on.
This is mostly a pure code extraction. It makes the call
to reset_to_unnarrowed() happen later in sequence.
The order of operations here is mostly unimportant, but
there may actually be some tiny user-facing benefit
in terms of having the logic happen more sequentially.
BEFORE:
reset streams
fix top left
redraw streams
AFTER:
fix top left
reset streams
redraw streams
If you go into "more topics" for a stream with many topics,
and then scroll down, and then zoom out again with "All
streams", we make sure the active stream is still in view.
We have code that can automatically scroll an element into "view"
in its container. We use this for stream sidebar rows inside the
stream list.
Generally the stream sidebar rows are small enough to fit into
the container, and the prior algorithm worked correctly for that
scenario.
If you have lots of topics, however, and a short screen, the
algorithm was being too aggressive. For example, if the top
wasn't showing, it would scroll the top into view, but at the
cost of scrolling the bottom out of view.
This fix makes the general scrolling algorithm more tame.
Part of the user-facing problem is that the element we pass
into the scrolling code for the stream sidebar rows is bigger
than the part of the row that actually should be shown on
screen. Nevertheless, it makes sense here to make the general
algorithm more robust.
If you read a message, then got a topic edit for it, we were
adding the message to our data structure of unread stream/topic
messages.
Now we guard against this in unread.update_unread_topics. I
no longer expose an update() method in unread_topic_counter,
since we really want to do the unread check at a higher level
to keep other data structures consistent.
Category 'All' -> text 'Filter by category'; icon chevron right when
the dropdown is closed, icon chevron down when the dropdown is open
All other categories -> text CATEGORIES[state.category]; icon chevron down
A large portion of the diff for landing-page.js is due to refactoring the
contents of integrations_search into top level UI update functions.
State flows as follows: dispatch(action) -> render(state) -> update UI
Routes now use pushState instead of hashes.
On transition between categories scrolling position is fixed,
and on transition between catalog and integration sub-pages the page
scrolls to the top.
The lightbox "v" shortcut should not show a user's avatar,
so this limits the scope of images it can choose to ones inside
of the `.message_content` div.
On some monitors it appears as though there's a slight gap between
the bottom of the wave and the top of the section below. This moves
the wave down a pixel to ensure the gap disappears.
Fixes: #6064.
This fixes the registration padding to not be really large. It was an
issue of margin + padding instead of using margin for both where the
result would be max(margin1, margin2).
This replaces the `startsWith` string prototype method with `indexOf`
because no versions of Internet Explorer support this feature, and
it really is not difficult to just use `indexOf` instead and check
whether the starting index of the full string is 0.
This keeps hotspot icons positioned at the front of the message
viewport but behind sidebars (i.e. the left sidebar has a z-index
of 103). Hotspots associated with elements outside of the message
viewport should be individually adjusted at the bottom of hotspots.css.
compute_placement utilizes the dimensions of the viewport, viewport location of
an element, and dimensions of an element to determine if a popover will fit
horizontally and/or veritically given its orientation. The default placement
is now viewport_center, which displays the popover, without an arrow, in the
fixed center of the viewport.
This should be particularly useful for hotspots on mobile or large popovers
that contain a lot of content. The property hotspot.location.popover can be
optionally set to fix the orientation of a popover (most likely to
VIEWPORT_CENTER).