We do not anticipate our UI for showing stream descriptions looking
reasonable for multi-line descriptions, so we should just ban creating
them.
Given the frontend changes, multi-line descriptions are only likely to
show up from importing content from other tools, in which case
replacing newlines with spaces is cleaner than the alternative.
This change should help people discover to distinguish
silent mentions in text as a part of Zulip syntax while
differentiating them from regular mentions.
ACCOUNT_ACTIVATION_DAYS doesn't seems to be used anywhere.
INVITATION_LINK_VALIDITY_DAYS seems to do it's job currently.
(It was only ever used in very early Zulip commits).
Since da8f4bc0e back in August, this control flow has caused
`flags.active_mobile_push_notification` to be cleared if we don't send
these `remove` messages at all, and if we send them directly to GCM...
but not if we send them via the Zulip notification bouncer.
As a result, on a server configured to send `remove` notification-messages
via the bouncer, we accumulate "active" messages and never clear them.
If the user then does `mark_all_as_read`, we end up sending a `remove`
for each of those messages again, and all in one giant burst. We've
seen puzzling bursts of hundreds of removals pass through the bouncer
since turning on removals on chat.zulip.org; it's likely many of them
are caused by this bug.
This issue was made more acute with f4478aad5, which unconditionally
enabled removals.
Test added by tabbott.
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
For Google auth, the multiuse invite key should be stored in the
csrf_state sent to google along with other values like is_signup,
mobile_flow_otp.
For social auth, the multiuse invite key should be passed as params to
the social-auth backend. The passing of the key is handled by
social_auth pipeline and made available to us when the auth is
completed.
For internal stream messages, most of the time, we have access to
a Stream object. For the few corner cases where we don't, it is a
much cleaner approach to have a separate function that accepts a
stream name than having one multi-option helper that accepts both
names and objects.
Our html collects extra spaces in a couple of places. The most prominent is
paragraphs that look like the following in the .md file:
* some text
continued
The html will have two spaces before "continued".
This changes the border-radius to 6px for the tabbed display, which is not
in line with the current Zulip style for border-radius (4px). However 6px
really looks a lot better for this (possibly because it's a bigger box than
most of our other boxes?)
I was hoping this would make things faster... it does, but sadly only
by about 70ms, 5% of this file's test runtime.
It sure does make this file rather less action-at-a-distance, though,
as well as fixing some duplication.
If we make a practice on the Zulip server of always explicitly setting
the desired priority, then when an old server doesn't set the priority
we can reasonably have the bouncer make a guess.
That is, this allows a Zulip server to now set the `priority`; but if
it doesn't, we use upstream's default value, which has the same effect
as we've always previously had by not setting it at all.
But when this is deployed to the push notifications bouncer server, it
does allow another server to set priority when pushing notifications
through the bouncer.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with re-fetching the Stream object by name.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with getting a Stream object back.
The name for_stream_name is more appropriate here. The name
for_stream is more suitable for a function that takes in a Stream
object, which we're about to add.
Extracts out common tests so that future social-auth backends can
be tested without duplicating tests. I have been careful to not
change any testing logic.
Add all the stop words to page_params, reading from the
`zulip_english.stop` database, with caching to avoid loading the file
on every page load.
Part of #10592.
This causes changing the email_address_visibility field to actually
modify what user_profile.email values are generated for users, both on
user creation and afterwards as email addresses are edited.
The overall feature isn't yet complete, but this brings us pretty close.
We had disabled reference style links in bugdown, however,
we hadn't disabled them in marked. This commit rectifies
that and adds test cases for the same.
Fixes#11350.