When new PMs came in, we would do a little
animation to show you the incoming message.
Unfortunately, it was broken and would animate
too many things. (The code looks at a single
var to see if PM counts changed, but there are
actually mulitple PM counts. We could fix that,
but we decided that this feature just isn't
worth the complexity.)
We still animate incoming mentions.
Fixes#11868.
This renames references to user avatars, bot avatars, or organization
icons to profile pictures. The string in the UI are updated,
in addition to the help files, comments, and documentation. Actual
variable/function names, changelog entries, routes, and s3 buckets are
left as-is in order to avoid introducing bugs.
Fixes#11824.
This allows user to download the latest version of android apk from
the apps/android.
This will help the users who use Android without Google Play to
download the app and install it with ease.
To implement this I added a Download APK link on the apps.html page
which always points to the latest released version.
Fixes part of #11647.
Or on the scroll triggered by that resize.
Then we don’t need a kludge that skips the resize handler in
situations where it might hide popovers.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This makes the "more topics" option which appears below the list of
known topics in the left sidebar appear only when it's possible there
are actually more topics to be displayed. Two specific cases it
resolves completely include:
* Newly created realms; this widget was a common source of confusion
for new organization administrators.
* Newly created streams.
There are still some corner cases this doesn't handle, e.g. if you
just joined a private stream with protected history, but there isn't
as easy a fix for those.
Essentially rewritten by tabbott to fix code duplication and comment
extensively.
Fixes#10265.
As a follow up of commit (bf1c9420df), this
commit removes the `build_realm_day_mode_logo_widget` and
`build_realm_night_mode_logo_widget` function , and changes
`build_realm_logo_widget` to take single argument `is_night` and depending
on this argument, corresponding `day mode` or `night_mode` widget is
handled.
It was impossible to add emoji to the message or to react on other's
message in mobile browsers because emoji popover used to get closed
due to the resize event being fired by the virtual keyboard. This
commit solves this issue by ignoring the resize event when the user
is trying to use emoji popover.
Fixes#11448.
Firefox and Chrome handle selection of multiple messages differently. FF
creates multiple Ranges and Chrome creates one. Code written previously
terminated when we got an empty Range or Range with same starting and ending
message. This behaviour was incorrect since the selection was valid.
* Check for same message is done after looping through all the ranges now.
* `construct_copy_div` is called once since it is much easier to determine
start_id and end_id with confidence and this avoids any overlap between
same message ids.
Extended by tabbott to include a ton of comments on how this works.
Fixes#11805.
This changes the "new private message" button to be instead "new
conversation" when looking at PMs, to avoid confusion that the button
was the right thing to do to reply to the current private message
conversation.
Fixes#11679.
Even though there are only ever zero or one active
topic widgets in our current sidebar, it's almost the
same amount of code to just manage them with a Dict.
Also, we can more easily do possible future features
like setting streams to be always-open.
This moves the configuration of widget type from settings_org to instead
live in respective HTML templates, via `data-widget-setting-type` and we
also remove `get_subsection_property_types` and refactor function
`populate_data_for_request` accordingly.
Fixes: #11708.
This fixes the bug where the `Saved` state button faded out almost
instantly (that is actually 300 ms) and `Discard` button fades out
along with `Saved` state button; the key problem here was that the
setTimeout intended to fade was actually delaying the transition from
"saving" to "saved".
Now, first of all, we use `setTimeOut` function to fadeout elements giving
fadeout_delay time as `800 ms` and we hide discard button during `saving`
state. Also, when `Discard` button is selected, `Save changes` and `Dicard`
fade out simultaneously.
Fixes: #11737.
This was introduced in e0236646
For 1.5 years we did not find a case that needed it (besides the
`a` tag hover state, that is not obvious if it was needed or it was
used as an example)
It is not obvious if this solution was a good idea. The concern was
that `body.night-mode` is more specific than `body` and some styles
might override others less specific in cases we might not want that.
Of course, we want that in the majority of cases, and css-specificity
rules are not simple to comprehend.
Good further reading:
http://cssspecificity.com/https://specificity.keegan.st/
The added complexity of the resulting styles and the added code that
might not serve any practical purpose seem to not be worth it.
If you click on the avatar, we now show the menu
right next to the avatar. The current behavior
is particularly funny for long names. (I confirmed
this with Rishi.)
This fixes several bugs with /me messages:
* We no longer hover name if you're over
the message.
* We now launch the user popup if you
click on the name.
* Even if you click on the avatar, we
launch the user popup to the right
of the name. (I think this is odd,
but it's consistent with how we
do it for normal messages.)
The underlying problem here is that you have
two possible organizations.
From a logical standpoint, the image and
name go together (and both launch the user menu):
img Alice | says hi
From a physical perspective, the main message
is "Alice says hi" and it's aligned differently
from the image:
img | Alice says hi
Our HTML reflects the latter.
HTML doesn't allow overlapping diffs, of course,
so you have to pick your poison.
The code that was removed here wasn't doing what it
was intending to do, and we really just want to pop
up the user menu above the currently selected message.
Previously, because our check for whether to close compose for clicks
on the page body was looking at popover-content, not popover, parts of
larger popover-title areas (e.g. the big avatar at the top of the user
popover) did not have the proper click handler behavior.
Also, rearrange the comments to be a bit clearer.
The modal-backdrop and user-profile-modal had their on-click behavior
overridden to simply hide the modal, thus preserving the compose box.
Keeping the compose box open after viewing a user's profile feels
like a more natural UX.
Tweaked by tabbott to move the fix into the central click handler.
Fixes: #11585.
Adds possibility for users to use | as an OR-operator (besides ,)
when searching for other users.
This is a thing reasonable folks might try, and | in the thing to
search for isn't a realisitic possibility, so there's no real downside
to adding this.
Fixes#4109.
It was impossible to search people in mobile browsers because virtual
keyboard used to fire resize event and the function call that we used
to handle this event caused the input field to loose focus and this
made it impossible to type in the people search bar.
The code in this commit fixes this by simply ignoring the resize
events when the user wants to search.
Fixes#11795.
In this commit, I've added a feature to unstar all the starred
messages. This is useful, e.g., for folks who are using starred
messages to keep track of things they should come back when next at
their desktop.
The event flow is the standard one for a feature with a confirmation modal:
(1) User clicks on unstar all messages.
(2) We display a confirmation modal; if the user confirms, we send a
request to the backend to clear all starred messages.
(3) The events system sends that UI update back to us, removing the
stars from the UI.
Fixes#11401.
This commit deduplicates the code for `build_realm_logo_widget` and
`build_realm_night_logo_widget`. It deduplicates the common code for
`build_realm_day_mode_logo_widget` & `build_realm_night_mode_logo_widget`
into tthe function `build_realm_logo_widget`.
We no longer have an empty message_content div for
messages like this:
/me gets some coffee
This requires a minor change in how we compute the
position of the message for editing.
This is totally broken on master. If you "collapse" a /me
message, it adds the "More..." link without actually
hiding any content.
I have another branch related to collapse/condense that
will make this easier to resurrect.
This is a fairly big commit, but at the end
it simplifies a lot of things.
It's difficult to fix highly coupled code in
incremental steps because, well, it's highly
coupled code.
The main thing this does is give each type of
chevron in the left sidebar its own class
* all-messages-arrow (NEW)
* stream-sidebar-arrow
* topic-sidebar-arrow
Before this change, the "All messages" chevron
was using stream-sidebar-arrow, which was a
strange name for something that's not actually
in the stream sidebar. Obviously this was
cargo culted.
There was not much JS to change here--we just
fix the click handler for "All messsages".
And then there's a one-line change to the template,
and the rest is re-organizing the CSS.
Using a more specific class avoids confusion related
to the .arrow class, which is not only a popover concept,
but also a Zulip concept in the left sidebar.
When the user logs in as an admin, and clicks on the 'edit user'
button under the url path #organization/user-list-admin, the modal
that was displayed didn't contain the user's email address under the
list of information. This commit adds the email input as a readonly
element, which at the very least provides helpful confirmation that
you have the right user.
Fixes part of #11453.
The night logo synchronization on the settings page was perfect, but
the actual display logic had a few problems:
* We were including the realm_logo in context_processors, even though
it is only used in home.py.
* We used different variable names for the templating in navbar.html
than anywhere else the codebase.
* The behavior that the night logo would default to the day logo if
only one was uploaded was not correctly implemented for the navbar
position, either in the synchronization for updates code or the
logic in the navbar.html templates.
Add a background highlight to vote count button if currently
logged in user votes on that option.
Tweaked by tabbott to use better variable names and Rishi for better
styling.
This just puts the style more clearly that one shouldn't be using
`this` to refer to the outer MessageListview object, because that
breaks unexpectedly when inside a loop.
This is a pure data function, so it shouldn't be in popovers.js file
(Steve Howell added test coverage here, and tabbott removed an
accidental functional change.)
This fixes an issue where blank lines between blocks were causing
auto-numbering of list to stop before the blank line resulting
in two separate numbered list instead of one.
Edited significantly by tabbott to explain the tricky details in the
comments.
Fixes: #11651.
Fixes#11589.
Adds SCSS style for the "unavailable" user status and enables its
usage in `buddy_data.js`.
The style is a red circle with a horizontal line. The values might
look a bit 'magic' but they were considered carefully ` height` of
1px was too thin, 2px was too thick, thus 1.5px was chosen.