This optimizes test-backend by skipping webhook
tests when run in default mode.
Tweaked by tabbott to extend the documentation and update the CI
commands.
ACCOUNT_ACTIVATION_DAYS doesn't seems to be used anywhere.
INVITATION_LINK_VALIDITY_DAYS seems to do it's job currently.
(It was only ever used in very early Zulip commits).
We were using a hardcoded relative path, which doesn't work if you're
not running this from the root of the Zulip checkout.
As part of fixing this, we need to make `LOCAL_UPLOADS_DIR` an
absolute path.
Fixes#11581.
Since da8f4bc0e back in August, this control flow has caused
`flags.active_mobile_push_notification` to be cleared if we don't send
these `remove` messages at all, and if we send them directly to GCM...
but not if we send them via the Zulip notification bouncer.
As a result, on a server configured to send `remove` notification-messages
via the bouncer, we accumulate "active" messages and never clear them.
If the user then does `mark_all_as_read`, we end up sending a `remove`
for each of those messages again, and all in one giant burst. We've
seen puzzling bursts of hundreds of removals pass through the bouncer
since turning on removals on chat.zulip.org; it's likely many of them
are caused by this bug.
This issue was made more acute with f4478aad5, which unconditionally
enabled removals.
Test added by tabbott.
This is the only server-side change required for the FCM migration!
Optionally, at some point in the future we might choose to migrate
to the new ("v1") API which FCM also offers. Nothing revolutionary
but there are some nice things about it:
https://firebase.google.com/docs/cloud-messaging/migrate-v1
The client-side fix to make these not a problem was in release
16.2.96, of 2018-08-22. We've been sending them from the
development community server chat.zulip.org since 2018-11-29.
We started forcing clients to upgrade with commit fb7bfbe9a,
deployed 2018-12-05 to zulipchat.com.
(The mobile app unconditionally makes a request to a route on
zulipchat.com to check for this kind of forced upgrade, so that
applies to mobile users of any Zulip server.)
So at this point it's long past safe for us to unconditionally
send these. Hardwire the old `SEND_REMOVE_PUSH_NOTIFICATIONS`
setting to True, and simplify it out.
We've for a while had logic to set plan_type to LIMITED when importing
into Zulip Cloud; we need corresponding logic to set it to SELF_HOSTED
when importing into a self-hosted server.
Fixes#11541.
For internal stream messages, most of the time, we have access to
a Stream object. For the few corner cases where we don't, it is a
much cleaner approach to have a separate function that accepts a
stream name than having one multi-option helper that accepts both
names and objects.
This changes the border-radius to 6px for the tabbed display, which is not
in line with the current Zulip style for border-radius (4px). However 6px
really looks a lot better for this (possibly because it's a bigger box than
most of our other boxes?)
If we make a practice on the Zulip server of always explicitly setting
the desired priority, then when an old server doesn't set the priority
we can reasonably have the bouncer make a guess.
That is, this allows a Zulip server to now set the `priority`; but if
it doesn't, we use upstream's default value, which has the same effect
as we've always previously had by not setting it at all.
But when this is deployed to the push notifications bouncer server, it
does allow another server to set priority when pushing notifications
through the bouncer.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with re-fetching the Stream object by name.
If the caller has access to a Stream object, it is wasteful to
query a database for a stream by ID or name. In addition, not
having to go through stream names eliminates various classes of
possible bugs involved with getting a Stream object back.
The name for_stream_name is more appropriate here. The name
for_stream is more suitable for a function that takes in a Stream
object, which we're about to add.
Our hash-naming of production assets interacted badly with the "look
at files in a directory" algorithm used to determine what sound
options exist for the "notification sound" feature. For lack of a
better solution, we fix this by excluding files with an extra `.` in
their name.
Add all the stop words to page_params, reading from the
`zulip_english.stop` database, with caching to avoid loading the file
on every page load.
Part of #10592.
This causes changing the email_address_visibility field to actually
modify what user_profile.email values are generated for users, both on
user creation and afterwards as email addresses are edited.
The overall feature isn't yet complete, but this brings us pretty close.
This helps keep the realm.json small and easy to process; previously,
almost the entire size of that file was the analytics data.
We implement this by refactoring the analytics Config objects into a
separate subroutine that writes to a separate file, plus the
corresponding import code.
Manual testing was performed by exporting the 'analytics' realm, and
importing back to a newly created 'test' realm. The 'test' realm was
then exported and the json files were inspected. The data appeared
consistent with no abnormalities.
Fixes: #11220.
We eliminated use of this function in outgoing_webhook.py in
bdc95b5d72.
Tweaked by tabbott to also eliminate code only used for that mock.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
This commit does the following three things:
1. Update stream model to accomodate rendered description.
2. Render and save the stream rendered description on update.
3. Render and save stream descriptions on creation.
Further, the stream's rendered description is also sent whenever the
stream's description is being sent.
This is preparatory work for eliminating the use of the
non-authoritative marked.js markdown parser for stream descriptions.
This adds a new API for sending basic analytics data (number of users,
number of messages sent) from a Zulip server to the Zulip Cloud
central analytics database, which will make it possible for servers to
elect to have their usage numbers counted in published stats on the
size of the Zulip ecosystem.