In case the user was not allowed to upload an emoji, we were displaying
two different but sematically same tips. This commit merges them and
also updates `update_custom_emoji_ui()` function in settings_emoji.js
to live update tooltip.
Our code to edit messages that were echoed locally but failed
by the server was broken. We just disable it for now.
We have opened #5841 to try to restore this functionality.
Our logic for editing failed messages is broken in various ways,
so we are removing the codepath for editing for now. We will
try to restore these features as part of #5841.
Because of local echo, message ids can change in message rows.
Having reactions use markup to indicate their message id just
creates more moving parts, since we would need to handle
message_id_changed events.
Now our handlers just call row.get_message_id() as needed.
We no longer do the message_store piece of reifying ids
via a trigger. We now make an explicit call to an
ordinary function.
This has several benefits:
- no more initialize() function
- no more scary comments about garbage collection
- the function has a real name now
- the function is less indented
- we can easily see when the message_store step happens
- simpler node tests
- simpler tracebacks (no jQuery cruft)
Tornado reloads the app whenever there is a change in code. Due to this,
new connection is created to the client which also results in a new
channel. To avoid creating two channels for the queue in the RabbitMQ
broker we should close the old channel. Otherwise messages sent to the
queue will be distributed among these two channels in a round robin
scheme and we will end up losing one message since one of the channels
doesn't have an active consumer.
This commit closes the connection to the queue whenever Tornado reloads
the application using add_reload_hook().
Fixes#5824.
While demoing Zulip at PyCon, I learned that it is hard to
distinguish topics from streams in our left sidebar.
Indenting them by a few pixel seems to make it more clear
that topics belong to a stream.
We do not need to test the exception message being logged in every
test case where an exception is raised by a webhook function.
Testing it once should be enough; this makes the tests less
verbose.
If an incoming payload contained a unicode character, it raised
a UnicodeEncodeError, because the message template was an str. Now,
the message template is unicode, so it can be formatted to include
unicode characters, should the incoming payloads contain any.
Splitting bot_lib.py file into 2 files led to unnecessary
redirection of the code workflow. For an embedded bot/service to
send a reply, it was being redirected 3 times.
First, the code flow comes to "EmbeddedBotHandler" class to send
reply, then it goes to the common function in "zulip_bots/lib.py",
then it would come back to "EmbeddedBotHandler". Later on, if we
create an abstract class, from where the bot work flow would
directly hit and then from there it is classified into
EmbeddedBotHandler or ExternalBotHandler and accordingly it would
get redirected.
Now, first the bot flow goes to it's handler class External or
Embedded (where we pass that this is External or Embedded bot as
parameter) and then goes to a common point and then comes back to
the same class.
We used to generate a file at this path in the static build,
but since 3f5d0e69f the corresponding output goes into
static/webpack-bundles instead. Clear the now-dead path
from our gitignore files.
We generate a docs/_build/coverage/, and a var/coverage/
(and the latter is mapped as the URL `/coverage/` in dev),
but those are covered (ahem) by other ignore patterns
that ignore their respective parents.
Also add a comment explaining an important non-obvious wrinkle in how
paths in the format are interpreted, and adjust some paths to a
consistent style.
Exception logging within api_key_only_webhook_view fails when
ValueError is raised if the request.body passed to ujson.loads
isn't valid JSON. In this case, we now just convert the payload
to a string and log that. This allows us to inspect JSON payloads
that aren't being decoded properly.
If you use the escape key to close a message edit, we need
to blur out the text fields. Otherwise, hotkeys.js thinks
we are still editing the text. This bug would disable the
use of things like arrow keys until the user subsequently
focused another field.
We probably eventually want hotkeys.js to be smarter about
ignoring hidden fields that still have the focus, but there's
also no reason not to blur the fields here, and this is a more
local, less risky fix.