This alert bar thing was buggy and didn't look that good, so let's
just remove it. We can always write a nicer thing advertising the
desktop app later.
The issue is that if you post a very long line of code it will overflow
the .message_content div and force the width of the main message page
to be as long as the line of code.
Fixes: #2156
This fixes the z-index of the lightbox overlay, which previously
appeared behind the header, and the muting notification to be above
everything else on the page.
Fixes a regression introduced in
08b61c1b3d, where .alert-bar-container
would be above the menu, and thus block highlighting of the top item
("Manage streams") in that menu.
message_edit_form.handlebars already has a message_edit_topic that
refers to the topic edit section of message editing, and this made
things very confusing.
This fixes the following issues:
1. Photos are no longer resized larger than their native resolution.
2. Photos with transparency now have a checkerboard behind them to
signal an alpha of less than one.
The lightbox will now distinguish between whether or not something is a
photo and a YouTube video by the class name of the message inline
preview. It embeds the YouTube video in the lightbox as an iFrame
rather than previewing the video screenshot.
Filter behaves similarly to filter in left sidebar, see PR #684. Added
stream input field to the stream creation modal along with other settings,
for clarity.
Fixes#455, #563.
Add media queries to hide the image actions if on mobile (probably
unnecessary to have), and make the image description (name, author)
close to full width.
This fixes two minor issues with the lightbox styling:
1. The width was not supposed to be calc(100% - 20px) anymore. It now
should just be full width.
2. The exit button was not vertically aligned exactly nor horizontally
centered between the edge of the nearest button and the edge of the
screen. Both are fixed with the new margin.
- Expand a box full of emojis into the
compose window for users to graphically select emojis.
- Append an emoji to the end of the message when a user
clicks the emoji in the emoji box.
- Trap the escape key to always close the emoji box
before closing anything else if the box is open.
- Fixes: #147.
Adds a new field org_type to Realm. Defaults for restricted_to_domain
and invite_required are now controlled by org_type at time of realm
creation (see zerver.lib.actions.do_create_realm), rather than at the
database level. Note that the backend defaults are all
org_type=corporate, since that matches the current assumptions in the
codebase, whereas the frontend default is org_type=community, since if
a user isn't sure they probably want community.
Since we will likely in the future enable/disable various
administrative features based on whether an organization is corporate
or community, we discuss those issues in the realm creation form.
Before we actually implement any such features, we'll want to make
sure users understand what type of organization they are a member of.
Choice of org_type (via radio button) has been added to the realm
creation flow and the realm creation management command, and the
open-realm option removed.
The database defaults have not been changed, which allows our testing code
to work unchanged.
[includes some HTML/CSS work by Brock Whittaker to make it look nice]
This includes reduced title font size to bring the total info bar
height to the same height as the buttons, and an image preview that
doesn’t hit the walls of the container.
Probably most properly we should check for any number of spaces that
isn't 4, but that's a bit more work to do with our linter framework,
and in practice basically every CSS whitespace error we see is 2-space.
This adds an event listener (by way of delegation) to the
.message_inline_image elements that pops up the overlay and hides it
when the overlay exit is clicked.
Fixes#654.
This adds a support a notification at the top of the screen that
alerts a user they’ve muted a stream and gives them the option to
unmute if it was an accident.
The notification disappears automatically after 4s, but if a user
moves their mouse over the notification, the timer resets to 2s after
the user moves their mouse off the notification, to make it easy for
users to read the full message and decide what to do.