This is nicer than the "For manual testing ..." comment. :-)
Also as a proper setting we can have it control some logging I
added locally while testing my recent changes to pika logging.
Details in comment. Together with a few previous commits, this should
completely eliminate sending error mail to admins when the RabbitMQ
server is simply restarted and comes back up normally.
There were two instances of `ensure_stream` being called and assigned to
a variable with the variable not being used elsewhere. pyflakes picked
up on this (where it didn't in the previous version likely due to tuple
unpacking), so the the variable assignment has been replaced with a call
to `ensure_stream`.
Issue #2088 asked for a wrapper to be created for
`create_stream_if_needed` (called `ensure_stream`) for the 25 times that
`create_stream_if_needed` is called and ignores whether the stream was
created. This commit replaces relevant occurences of
`create_stream_if_needed` with `ensure_stream`, including imports.
The changes weren't significant enough to add any tests or do any
additional manual testing.
The refactoring intended to make the API easier to use in most cases.
The majority of uses of `create_stream_if_needed` ignored the second
parameter.
Fixes: #2088.
To ensure that we have some basic data for custom profile settings,
in the `populate_db` data set, remove `options['test_suite']` check
for adding intial custom profile data.
It's possible that this won't work with some versions of the
third-party backend, but tabbott has tested carefully that it does
work correctly with the Apache basic auth backend in our test
environment.
In this commit we start to support redirects to urls supplied as a
'next' param for the following two backends:
* GoogleOAuth2 based backend.
* GitHubAuthBackend.
This commit migrates realm emoji to be addressed by their `id` rather
than their name. This fixes a long standing issue which was causing
an error on uploading an emoji with same name as a deactivated realm
emoji.
Fixes: #6977.
The original implementation of this migration had a highly unfortunate
bug that would result in it deleting all reactions to realm emoji on
the server; we missed this in review, so essentially all historical
realm emoji reactions on chat.zulip.org were lost :(.
We both correct the problem, and also add logging of the deleted rows
that would help should anything be deleted erroneously.
Because the base class's __init__ calls `_connect`, when we set the
value after that call has already returned, our new value only takes
effect if the first connection fails and we have to reconnect.
Make it take effect from the beginning.
This parameter isn't used anywhere. A good thing, because if it were,
the code would immediately raise an exception -- `self._on_open_cbs`
hasn't been initialized yet when we first call `_connect`, from the
base class's `__init__`.
So, just cut it. If we later need something like this, it's easy to
add a working version then.
We disabled the original "colorized HTML edit-history" feature way
back in 2013 in c51056ff8e.
That original feature involved showing what had been edited inline in
message bodies, so one could easily see what had been changed.
That old feature has since been replaced with the "view edit history"
menu option, and we're unlikely to ever want the old feature back.
So, we can just remove its code. There's a few supporting variables
that were created to help implement this; we can clean those up and
simplify the `update_message` code now that this feature is fully
removed.
For a personal build, the teamcity webhook still sends a private
message using check_send_private_message since a personal build
should never trigger a public notification.
For a non-personal build, check_send_webhook_message is used,
which can either send a PM or a stream message based on whether
a stream is specified in the webhook URL or not.
We now only give users two options, to specify a stream and receive
public notifications for their goals, or to leave it out and receive
PMs and thus, keep their goals private. This simplifies the docs!
This applies only on a server open for anyone to create a realm.
Moreover, if the server admins have granted any given realm a
max_invites greater than the default, that realm is exempt too.
This makes this value much easier for a server admin to change than it
was when embedded directly in the code. (Note this entire mechanism
already only applies on a server open for anyone to create a realm.)
Doing this also means getting the default out of the database.
Instead, we make the column nullable, and when it's NULL in the
database, treat that as whatever the current default is. This better
matches anyway the likely model where there are a few realms with
specially-set values, and everything else should be treated uniformly.
The migration contains a `RenameField` step, which sounds scary
operationally -- but it really does mean just the *field*, in
the model within the Python code. The underlying column's name
doesn't change.
This fixes an unpleasant regression in
f5edeb01ae, where we stopped correctly
filtering users who have an open browser session that's idle. These
users are tagged as "UserPresence.IDLE" with an current timestamp in
the database, and should be treated as idle for presence purposes.
As a result, if you had an open Zulip browser session, you incorrectly
wouldn't get missed-message emails for PMs and mentions before this fix.
This fixes a regression in 93678e89cd
and a4979410f9, where the webhooks using
authenticated_rest_api_view were migrated to a new model that didn't
include setting a custom Client string for the webhook.
When restoring these webhooks' client strings, we also fix places
where the client string was not capitalized the same was as the
product's name.
This commit migrates all of our webhooks to use
check_send_webhook_message, except the following:
beeminder: Rishi wanted to wait on this one.
teamcity: This one is slightly more work.
yo: This one is PM-only. I am still trying to decide whether we
should have a force_private argument or something in
check_send_webhook_message.
facebook: No point in migrating this, will be removed as part of
#8433.
slack: Slightly more work too with the `channel_to_topics` feature.
Warrants a longer discussion.