This change resets the list_of_popovers array to a new empty array after
hide_all has been called. Prior behavior kept it around, and it kept
pointers to orphaned DOM nodes.
Fixes#8416.
Wait until the server acks a message before we enable
the message popover menu. This prevents a whole class
of bugs related to re-drawing the message and changing
the message id, and it also makes room for a little
spinner in the future.
Users with decent internet connections will generally
get server responses before they can click on the
chevron or hit esc/i, anyway.
Trying to collapse a locally echoed message is a rare
thing to do, and it was buggy before this due to races
between the server acking the original message and the
user flipping the collapsed flag.
We now calculate `should_display_collapse` and
`should_display_uncollapse` in the JS code and simplify
the template by eliminating all the inline if/else
logic.
(Note that we are about to disable the message menu
altogether for locally echoed messages, so this change
is partly future-proofing for when we put the menu
back for more innocuous commands.)
This applies the same overflow changes to “.message-info-popover” by
imposing a max width on the popover (so it doesn’t increase in width
when it gets larger) and adding the tooltip on hover.
We were incorrectly reporting active bots as non-active in
popovers, and we had no test coverage for cross-realm bots.
We also rename the function to is_active_user_for_popover,
since the old name, realm_user_is_active_human_or_bot, suggested
the wrong semantics for cross-realm bots.
Last but not least, we only do a blueslip warning if a user id
is not found. When lookups fail, we are pretty confident that
the user is not active, so an error is overkill. We can change
that as part of issue #7120.
Fixes#7153
Apparently this is a bug that slipped in when we started showing
normal users as deactivated in the user popovers: all bot users were
treated that way as well.
We'll want to do #7153 as a follow-up to get things fully working how
we want them.
We are about to stop supporting the presence status of "unknown."
Part of this fix is to stop checking for that status.
The implication of this change is that when we go
to display the time a user was last online, we now
mostly just look to see if presence.last_active_date
is undefined. We were wary of that approach before, but it
is probably the most sane approach here.
I updated the comment abover this section to reflect
our philosophy going forward.
BTW the timestamp is kind of buried in the UI for now, as you have to
open the popover and then hover over the circular presence
indicator.
In the refactoring in 31d3b1ecc0 that
fixed live-updating of the medium-size avatar data, we started just
fetching the normal-size avatar, not the medium-size avatar. We fix
this by changing this code path to pass in the user object and
construct the URL using that.
While we're at it, we switch to using the user ID, not the email, to
construct these avatar URLs.
Previously, we relied on fetching the name of the user from the data
attributes on the individual elements, when we can get a more reliably
up-to-date value from the people.js data structure we're fetching
anyway.
This commit extends the `compute_placement()` function in
`popovers.js` to take into account height/width of popover as well as
positioning preference. If vertical positioning is desired and the
popover fits in either 'top/bottom' positions then we don't check for
`left/right' positions. Earlier the behavior was to prefer
'left/right'positions over 'top/bottom' positions, which resulted in
the emoji picker popping incorrectly to the left.
For whatever reason, the clipboard doesn’t want to work if you use a
jQuery click trigger. Perhaps because the jQuery event trigger doesn’t
create a native event at all. By doing this however, it doesn’t appear
to affect any other code but does allow for the clipboard to work again.
Fixes: #6002.
compute_placement utilizes the dimensions of the viewport, viewport location of
an element, and dimensions of an element to determine if a popover will fit
horizontally and/or veritically given its orientation. The default placement
is now viewport_center, which displays the popover, without an arrow, in the
fixed center of the viewport.
This should be particularly useful for hotspots on mobile or large popovers
that contain a lot of content. The property hotspot.location.popover can be
optionally set to fix the orientation of a popover (most likely to
VIEWPORT_CENTER).
This removes the `no-new` rule which is relatively detrimental to
code cleanliness in our codebase because third-party libraries may
utilize data structures that don't fly well with our linting rules.
This also fixes abstractions that were created due to the limitations
and impositions of this lint rule.
This new setting controls whether or not users are allowed to see the
edit history in a Zulip organization. It controls access through 2
key mechanisms:
* For long-ago edited messages, get_messages removes the edit history
content from messages it sends to clients.
* For newly edited messages, clients are responsible for checking the
setting and not saving the edit history data. Since the webapp was
the only client displaying it before this change, this just required
some changes in message_events.js.
Significantly modified by tabbott to fix some logic bugs and add a
test.
For bots and users who have not logged in for a long time the presence information is not known. For the these users make the presence indicator hidden.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
This removes the old compose emoji picker in its entirety, changing
the few callbacks needed to launch the reactions-style emoji picker
instead and hook it up properly.
Callbacks for reactions and composing messages are distinguished by
selecting for, respectively, the .reaction and .composition classes.
Fixes#4122.
Despite the length of this commit, it is a very straightforward
moving of code from narrow.js -> narrow_state.js, and then
everything else is just s/narrow.foo()/narrow_state.foo()/
(with a few tiny cleanups to remove some code duplication
in certain callers).
The only new functions are simple setter/getters that
encapsulate the current_filter variable:
narrow_state.reset_current_filter()
narrow_state.set_current_filter()
narrow_state.get_current_filter()
We removed narrow.predicate() as part of this, since it was dead
code.
Also, we removed the shim for narrow_state.set_compose_defaults(),
and since that was the last shim, we removed shim.js from the app.
This fixed the fact that the scrollbar for this popover was super ugly
on Linux, while also ensuring that we have a consistent 6 emoji per
row in the popover (an important detail for the arrow hotkeys).
* reset the emoji popover in case of an event
regarding update of realm_emoji.
* test-node-with-js: Add dependency - popovers module;
In dispath.js to support popovers object.
* Whenever the emoji picker is opened a call is made to render
the emoji's. This rendering happend everytime the emoji picker
was opened. Thus, resulting in duplicates of emoji's getting
appended in the emoji picker over multiple open and close.
* This commit, is a fix to render the emoji's only once when the
emoji picker is opened for the first time. Further calls just
toggles the emoji picker showing the already rendered emoji's.
This enhances the performance of Emoji picker considerably
because there is no overhead of making a request to get the emoji's
from the server, each time the emoji picker is opened.
* Other changes -- on closing the emoji picker, the compose box
remains in focus.
Fixes: #4300.
See Also: #3952.
This moves respond_to_mention() and reply_with_mention() to
compose_actions.js. These methods are basically thin layers
on top of compose_actions.start().
This makes it much more convenient to close the emoji reactions
popover after opening it with the hotkeys.
It'd be great if we had a test suite for escape so that we could add
tests for this.
Fixes part of #4197.
Instead of passing in a hash to template whose keys are a
mixture of records and strings, we now pass in an
array of records. This also removes a spurious if condition
in the template that was a result of the janky data structure.
We were incorrectly appending all the emoji into the emoji picker
every time it was opened, rather than just once.
Note by tabbott: Arguably this isn't the right fix, in that it might
be better to just render the emoji picker once at the beginning. But
this definitely fixes the bug.
Fixes#3952.
The main issue is that it wasn't doing the correct comparison; the old
logic that subtracted the viewport.scrollTop() was incorrect for how
our popovers seem to work.
Partially fixes#3741.
This fixes the mobile web experience for Chrome on iOS.
Apparently, Chrome-on-iOS silently has a `viewport` module that
overrides and user-defined module by that name, causing all of our
code that accesses the viewport module to not work on that platform.
We fix this by renaming it.
This module handles the popovers in the stream list--one for
stream actions and another for topic-specific actions.
The extraction was mostly straightforward, but I did move some
of the code related to the color picker to be more consistent
with how I organized the other click handlers.
Fixes#268.
Modified significantly by tabbott to:
* improve code cleanliness / repetition
* add missing translation tags
* move code into message_edit.js
* correspond with the new backend.
* not display the option for messages only topic-edited
This function throttles the function and only allows the on scroll
event to fire the popovers.hide_all() function once on scroll start
(determined as > 250ms after the last scroll event fire on .app.
This should resolve some performance issues surrounding constantly
firing queries and potentially changing the document tree.