We also have the caller pass in the property name for an
additional sanity check.
Note that we don't yet handle the possibility of extra_data;
that will be a subsequent commit.
Also, the stream_id fields aren't in Realm.property_types,
so we specify their types in the checker.
This a pretty big commit, but I really wanted it
to be atomic.
All realm_user/update events look the same from
the top:
_check_realm_user_update = check_events_dict(
required_keys=[
("type", equals("realm_user")),
("op", equals("update")),
("person", _check_realm_user_person),
]
)
And then we have a bunch of fields for person that
are optional, and we usually only send user_id plus
one other field, with the exception of avatar-related
events:
_check_realm_user_person = check_dict_only(
required_keys=[
# vertical formatting
("user_id", check_int),
],
optional_keys=[
("avatar_source", check_string),
("avatar_url", check_none_or(check_string)),
("avatar_url_medium", check_none_or(check_string)),
("avatar_version", check_int),
("bot_owner_id", check_int),
("custom_profile_field", _check_custom_profile_field),
("delivery_email", check_string),
("full_name", check_string),
("role", check_int_in(UserProfile.ROLE_TYPES)),
("email", check_string),
("user_id", check_int),
("timezone", check_string),
],
)
I would start the code review by just skimming the changes
to event_schema.py, to get the big picture of the complexity
here. Basically the schema is just the combined superset of
all the individual schemas that we remove from test_events.
Then I would read test_events.py.
The simplest diffs are basically of this form:
- schema_checker = check_events_dict([
- ('type', equals('realm_user')),
- ('op', equals('update')),
- ('person', check_dict_only([
- ('role', check_int_in(UserProfile.ROLE_TYPES)),
- ('user_id', check_int),
- ])),
- ])
# ...
- schema_checker('events[0]', events[0])
+ check_realm_user_update('events[0]', events[0], {'role'})
Instead of a custom schema checker, we use the "superset"
schema checker, but then we pass in the set of fields that we
expect to be there. Note that 'user_id' is always there.
So most of the heavy lifting happens in this new function
in event_schema.py:
def check_realm_user_update(
var_name: str, event: Dict[str, Any], optional_fields: Set[str],
) -> None:
_check_realm_user_update(var_name, event)
keys = set(event["person"].keys()) - {"user_id"}
assert optional_fields == keys
But we still do some more custom checks in test_events.py.
custom profile fields: check keys of custom_profile_field
def test_custom_profile_field_data_events(self) -> None:
+ self.assertEqual(
+ events[0]['person']['custom_profile_field'].keys(),
+ {"id", "value", "rendered_value"}
+ )
+ check_realm_user_update('events[0]', events[0], {"custom_profile_field"})
+ self.assertEqual(
+ events[0]['person']['custom_profile_field'].keys(),
+ {"id", "value"}
+ )
avatar fields: check more specific types, since the superset
schema has check_none_or(check_string)
def test_change_avatar_fields(self) -> None:
+ check_realm_user_update('events[0]', events[0], avatar_fields)
+ assert isinstance(events[0]['person']['avatar_url'], str)
+ assert isinstance(events[0]['person']['avatar_url_medium'], str)
+ check_realm_user_update('events[0]', events[0], avatar_fields)
+ self.assertEqual(events[0]['person']['avatar_url'], None)
+ self.assertEqual(events[0]['person']['avatar_url_medium'], None)
Also note that avatar_fields is a set of four fields that
are set in event_schema.
full name: no extra work!
def test_change_full_name(self) -> None:
- schema_checker('events[0]', events[0])
+ check_realm_user_update('events[0]', events[0], {'full_name'})
test_change_user_delivery_email_email_address_visibilty_admins:
no extra work for delivery_email
check avatar fields more directly
roles (several examples) -- actually check the specific role
def test_change_realm_authentication_methods(self) -> None:
- schema_checker('events[0]', events[0])
+ check_realm_user_update('events[0]', events[0], {'role'})
+ self.assertEqual(events[0]['person']['role'], role)
bot_owner_id: no extra work!
- change_bot_owner_checker_user('events[1]', events[1])
+ check_realm_user_update('events[1]', events[1], {"bot_owner_id"})
- change_bot_owner_checker_user('events[1]', events[1])
+ check_realm_user_update('events[1]', events[1], {"bot_owner_id"})
- change_bot_owner_checker_user('events[1]', events[1])
+ check_realm_user_update('events[1]', events[1], {"bot_owner_id"})
timezone: no extra work!
- timezone_schema_checker('events[1]', events[1])
+ check_realm_user_update('events[1]', events[1], {"email", "timezone"})
Obviously, this file will soon grow--this
was the easiest way to start without introducing
noise into other commits.
It will soon be structurally similar
to frontend_tests/node_tests/lib/events.js--I
have some ideas there. But this should also
help for things like API docs.
We add the ability to supply optional_keys,
and we don't mutate the list of required
keys that gets passed into us.
We also enforce that there is a "type"
field.
(We will use optional_keys soon.)
This change makes our handling of youtube-url previews consistent
with how we handle our inline images. This allows the previews to
render next to the paragraph that links to the youtube video.
Follow-up to PR #15773.
In particular importing gitter data leads to having accounts with these
noreply github emails. We generally only want users to have emails that
we can actually send messages to, so we'll keep the old behavior of
disallowing sign up with such an email address. However, if an account
of this type already exists, we should allow the user to have access to
it.
This commit rewrites the way addresses are collected. If
the header with the address is not an AddressHeader (for instance,
Delivered-To and Envelope-To), we take its string representation.
Fixes: #15864 ("Error in email_mirror - _UnstructuredHeader has no attribute addresses").
Zulip converts :) to the 1F642 Unicode emoji and promotes the same emoji
in the popular section of the emoji picker.
Previously Zulip has labeled 1F642 as "slight smile". While that name
conforms to the Unicode standard (which describes the code point as
SLIGHTLY SMILING FACE), it didn't match our use case of the emoji.
If a user types :) or selects the first smile in the emoji picker they
probably mean to express a regular "smile" and not a "slight smile",
which raises the question why they are only smiling slightly.
This commit relabels 1F642 as 😄 and our previous 😄 263A as
:smiling_face:. Note that 263A looks different in our three supported
emoji sets, so it is not suited to be our "default smile".
This change does not require a migration since our emoji system stores
both unicode points and names and handles name changes transparently.