The bugdown parser no longer has a concept of which users need which
alert words, since it can't really do anything actionable with that info
from a rendering standpoint.
Instead, our calling code passes in a set of search words to the parser.
The parser returns the list of words it finds in the message.
Then the model method builds up the list of user ids that should be
flagged as having alert words in the message.
This refactoring is a little more involved than I'd like, but there are
still some circular dependency issues with rendering code, so I need to
pass in the rather complicated realm_alert_words data structure all the way
from the action through the model to the renderer.
This change shouldn't change the overall behavior of the system, except
that it does remove some duplicate regex checks that were occurring when
multiple users may have had the same alert word.
We now use render_incoming_message() to render all incoming
new messages (sends/edits), so that they will get the same treatment.
This change also establishes do_send_messages() as the code
path to get new messages rendered. It removes some
logic from check_message() that only happened on certain code paths
for sending messages, and which would only detect failures by
expensively rendering messages, so it wasn't much of a guard.
This change also helps to phase out maybe_render_content(), which
deepens the call stack without providing much clarity to the reader,
since it's behavior is so variable.
Finally, this sets up to fix a flaw in the way we compute which
users have alert words in their messages (in a subsequent commit).
We now raise an exception in bugdown.do_convert() if rendering
fails, to avoid silent failures, and then calling code can convert
the exception to a JsonableError.
This sends an event when a new avatar is uploaded that refreshes the
avatar for all browser clients without the need to reload the browser.
Fixes: #1359.
Most directly useful for the migration to zulipchat.com.
Creates a new field in UserProfile to store the tos_version, as well as two
new settings TOS_VERSION and FIRST_TIME_TOS_TEMPLATE. We check for a version
mismatch between what the user has signed and the current
settings.TOS_VERSION whenever the user hits the home page, and redirect them
if needed.
Note that accounts_accept_terms.html and
zerver.views.accounts_accept_terms were unused before this commit
(they date from c327446537)
Adds a new field default language in the zerver_realm model.
This realm level default language will be used as default language
for newly created users. Realm level default language can be
changed from the administration page.
Fixes#1372.
This function is only called in cases where user_profile isn't None,
and the code reads better if we just check that first rather than
checking it on every line that accesses user_profile.
This allows the frontend to fetch data on the subscribers list (etc.)
for streams where the user has never been subscribed, making it
possible to implement UI showing details like subscribe counts on the
subscriptions page.
This is likely a performance regression for very large teams with
large numbers of streams; we'll want to do some testing to determine
the impact (and thus whether we should make this feature only fully
enabled for larger realms).
There were a bunch of authorization and well-formedness checks in
zerver.lib.actions.do_update_message that I moved to
zerver.views.messages.update_message_backend.
Reason: by convention, functions in actions.py complete their actions;
error checking should be done outside the file when possible.
Fixes: #1150.
This is controlled through the admin tab and a new field in the Realms table.
Notes:
* The admin tab setting takes a value in minutes, whereas the backend stores it
in seconds.
* This setting is unused when allow_message_editing is false.
* There is some generosity in how the limit is enforced. For instance, if the
user sees the hovering edit button, we ensure they have at least 5 seconds to
click it, and if the user gets to the message edit form, we ensure they have
at least 10 seconds to make the edit, by relaxing the limit.
* This commit also includes a countdown timer in the message edit form.
Resolves#903.
This is controlled through the admin tab and a new field in the Realms
table. This mirrors the behavior of the old hardcoded setting
feature_flags.disable_message_editing. Partially resolves#903.
Originally this cache was used to transmit data from Django to Tornado
(and also for general message caching purposes), but now nothing
actually reads from this cache, so we can eliminate it.
The functions truncate_content, truncate_body and truncate_topic
are only meant to be used on text strings. So change its
parameter types from AnyStr to text_type.