This is somewhat hacky, in that in order to do what we're doing, we
need to parse the HTML of the rendered page to extract the first
paragraph to include in the open graph description field. But
BeautifulSoup does a good job of it.
This carries a nontrivial performance penalty for loading these pages,
but overall /help/ is a low-traffic site compared to the main app, so
it doesn't matter much.
(As a sidenote, it wouldn't be a bad idea to cache this stuff).
There's lots of things we can improve in this, largely through editing
the articles, but we can deal with that over time.
Thanks to Rishi for writing all the tests.
This change lets us eliminate the need for new authentication backends
to edit get_auth_backends_data, since we're just computing it from the
official registry in zproject/backends.py. Should save a few lines of
work whenever we add a new auth backend, and make that more accessible
to new contributors.
Previously, we were searching the whole message_row object for emoji,
mentions, etc., which has a bunch of UI elements that can't contain
the syntax we want to modify. This should be a slight improvement in
the performance of message post-processing, which runs a lot of times
and thus is fairly important.
This check caused us to only run the code inside that block if the
message mentioned the current user (since that's when the `mention`
class is added to the main message row).
While this was a useful performance optimization, it probably was a
small one, not worth it for the correctness cost.
This adds a new realm_logo field, which is a horizontal-format logo to
be displayed in the top-left corner of the webapp, and any other
places where we might want a wide-format branding of the organization.
Tweaked significantly by tabbott to rebase, fix styling, etc.
Fixing the styling of this feature's loading indicator caused me to
notice the loading indicator for the realm_icon feature was also ugly,
so I fixed that too.
Fixes#7995.
Logic for checking if the last message in the current table is visible was
already written in message_viewport.js; Code in notifications.js is changed
to reduce redundancy.
We are trying to carve room for a more specific
"user_status" concept, which refers to statuses
that users specifically set, like "I'm away".
So we call this function "update_presence_info",
which reflects that it's more about actual
"presence"--i.e. the user really is present
in the browser, even though the actual human
may not want to be disturbed.
The current user gets excluded from all non-empty
searches, even ones that match the user, since
it can look funny when the user's at the top of a
search, and you'd never need to search for yourself
(again, since the current user is at the top of
the buddy list).