Revert to the use of `do_add_alert_words()` in `add_alert_words()`
instead of `do_set_alert_words()` since it is used for serving a
PUT request. This change seems to be mistakenly done in commit
`d564a76f8e45b24cd2c66475ef7693582fb2f5fc'.
I think it makes sense to wrest the email sending from confirmation, now
that we have a clean email-sending interface in send_email. A few other
reasons:
* send_confirmation is get_link_for_object followed by send_email, but those
two functions have no arguments in common.
* Sending email through confirmation obfuscates the context dict, and is a
relatively complicated piece of the codebase anyone trying to deal with
the email system has to understand.
* The three emails previously being sent through confirmation don't have
that much in common, other than that they happen to have a confirmation
link in them.
The .split('/')[-1] in registration.py is a hack, but a hack used several
places in the codebase, so maybe one day get_link_for_object will also
return the confirmation_key.
We're about to make a change where we no longer deal with confirmation
objects in these email pathways.
The "if settings.DEVELOPMENT and realm_creation" is a bit of a hack, but no
worse a hack as was there before, I think. I think it's also less confusing
if the method signature matches what happens in production.
Server settings should just be added to the context in build_email, so that
the individual email pathways (and later, the email testing framework)
doesn't have to worry about it.
Previously the rendering code in test_emails.py did not match the rendering
code in send_email.py. This commit removes the duplication to reduce the
chance they drift in the future.
This commit also changes test_emails.html to ensure that we always display
both the HTML and text versions of an email.
Realm.notifications_stream is not a boolean, Text or integer field, and
thus doesn't fit into the do_set_realm_property framework. Added function
to update it in actions.py. Altered the view, realm.py, to accept
stream-id. Also, notifications stream can be disabled by sending a
negative id.
Add 'Type of bot' option for bots by adding dropdown option in
settings->"Your bots". For now, this allows creating incoming webhook
bots in addition to default bots.
This will enable users to add a bot as an incoming webhook
(in addition to add full-featured bots).
With various minor tweaks and cleanups by tabbott.
Fixes#2186.
This page describes software the user will get from upstream for
their own devices, independent of what's on the server they're
using. So it should live in a place maintained together with
that other software, rather than be distributed and versioned
with the server.
The use of ZILENCER_ENABLED to tell the difference is rather a hack
but is currently how we do this in the small handful of similar
spots; see #5245.
Fixes#5234.
This is CVE-2017-0896.
Apparently, this setting never actually was wired up to anything other
than hiding the UI widget.
Huge thanks to Ibram Marzouk from the HackerOne community for finding
this security bug.
This makes it possible for Zulip administrators to delete messages.
This is primarily intended for use in deleting early test messages,
but it can solve other problems as well.
Later we'll want to play with the permissions model for this, but for
now, the goal is just to integrate the feature.
Note that it saves the deleted messages for some time using the same
approach as Zulip's message retention policy feature.
Fixes#135.
Previously, all notification preference setting had a dedicated test
and setter. Now, all are handled through a modular function using the
property_types framework.
This is probably not the right long-term solution to the cross-realm
bots problem (that solution is probably to eliminate cross-realm bots
and replace them with per-realm bots). But in the short term, this
will at least make it possible for mobile apps to interact with these
cross-realm bots using the `realm_user` data set.