Prettier would do this anyway, but it’s separated out for a more
reviewable diff. Generated by ESLint.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We have logic in place to update the ui for re-sending messages
on recieving the acknowledgement from the server on that API call.
However, if the acknowledgement is recieved through the get events
request before the `on_success` of `resend_message`, the message
gets re-rendered allowing the failed message actions to be clickable.
Now, we update the ".message_failed" ui for both cases. This helps
in preventing the "Trying to get local_id from row that has reified
message id" exception.
Fixes#15351.
Prior to this commit has:link, has:attachment, has:image
filter couldn't be applied locally and deferred filtering to
web server. This commits make sure client filters all messages
it can instead of completely deferring to the server and hence
improve speed.
A tradeoff is also made to turn off local echo for has: narrows
as messages with link sent to has:link narrow were locally echoing
to another narrow and not appearing in the active has:link narrow.
Fixes: #6186.
When we call functions inside our own modules that use
the `window.foo = exports` pattern, we have always had
a pretty strong preference to call `exports.internal_function`
instead of `foo.internal_functions`.
The stragglers here weren't violating this convention
for any intentional reason. Some of the places here
probably were part of code moves where somebody
(probably me) moved functions into the modules to avoid
unnecessary indirection, and I missed a spot where I
could change from `presence` to `exports` (or whatever).
And other places are probably just kinda arbitrary
decisions by the original developer, and we just haven't
bothered to clean it up until now.
This fixes the bug that message was undefined since we used to store
locally echoed message id and were not updating it after new message
id for the same message was received from the server.
The reason for this change is that, this is where `Filter` and
actual tracking of what messages are contiguous lives. This
will be beneficial when we will to move to a model where we
cache `MessageListData` objects for a large number of views.
* This feature is currently only visible to admins.
* Locally echoed messages are also updated.
* Add UI for editing stream if user is admin.
* Show propagate mode selector if either stream or topic changed.
`stream_topic_history` is a more appropriate name as this
module will contain information about last message of a
stream in upcoming commits. Function and variable names
are changed accordingly like:
* topic_history() -> per_stream_history()
* get_recent_names() -> get_recent_topic_names()
* name -> topic_name
This also fixes trying to cancel a resend of a
local message.
The problem were was type confusion between
strings and ints.
The function in `rows.js` may feel like overkill,
but I really want to enforce type safety here,
as we usually treat message ids as floats, but
for the local-echo case we're gonna get
strings. I put it in `rows` because we mostly
do a good job of encapsulating the "zid" role
in the DOM there.
By going directly to the DOM here, we avoid
parsing a string to a float and then converting
it right back to a string, which always make
me queasy about float rounding, so one less
moving part.
Due to type confusion, we were silently failing
to delete local_id values for messages that were
being acked by the server.
This used to work when we kept values in our
old Dict data structure, since client_message.id
and message.local_id are really the same value,
just the former is a float and the latter's a
string, and Dict never cared.
We can avoid all this confusion, though, by just
consistently using `local_id`, which I extract
to a local var.
The function message_send_error was messing up
on calls to message.get when we were passing in
string versions of `local_id`. Now we pass in
float ids.
This fixes a traceback where we tried to set
`.failed_request` on to an `undefined` value
that we had instead expected to be a locally
echoed message from our message store.
This will allow us access to the float version of the
message's id in an upcoming commit, without us having
to do possibly brittle string-to-float translations.
This is not always a behavior-preserving translation: $.extend mutates
its first argument. However, the code does not always appear to have
been written to expect that.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
We now no longer do local echo if a user has logged in or visited a
narrow so recently that we are still fetching new messages for them in
their current message list.
Since we want any message list we're displaying to show only
contiguous sequences of messages within that view, it's not correct to
append messages that were just sent at the end unless
fetch_status.has_found_newest shows that we are up to date with the
latest messages from the server.
While we have some logic aimed at correcting our-of-order message IDs
in Zulip, even a brief (few seconds) temporary display of that is a
bug that we should avoid.
This means that we should disable local echo when the user's current
narrow is not up to date. We can be sure that we'll get the message
the user sent from the server either during the catch-up process or
when we receive it back from th server via the events system.
That particular race window can be several seconds in situations where
somebody is in a narrow where their pointer (or equivalent) is far
behind the latest messages.
This commit only fixes the local echo race condition. There's a
related bug where new messages sent by (potentially other) users
delivered to the client via server_events might race with our fetching
until we get the latest messages in a given narrow, which we'll need
to deal with separately.
See https://github.com/zulip/zulip/issues/8989 for more details. It's
possible that we'll close the issue after this fix, since any
additional fixes would add a lot of complexity, and I'm not sure how
much of a problem this will really be in practice after this fix.
Note that we don't have great automated testing for
`try_deliver_locally` (or really `echo.js` in general). For
`try_deliver_locally` the node tests would probably be 8x more complex
than the code itself, since that function is basically "glue" code
touching several external dependencies. It's also kind of hard to
screw up this code without getting pretty obvious failures early in
the QA process.
Fixes#8989.
These functions were just shims that were
used in the somewhat painful migration from
subject_* to topic_*.
The commit 4572be8c27
fixed it so that the client never needs to
deal with "subject_links".
So now we just go back to simpler code:
message.topic_links = links
links = message.topic_links
We now treat util like a leaf module and
use "require" to import it everywhere it's used.
An earlier version of this commit moved
util into our "shared" library, but we
decided to wait on that. Once we're ready
to do that, we should only need to do a
simple search/replace on various
require/zrequire statements plus a small
tweak to one of the custom linter checks.
It turns out we don't really need util.js
for our most immediate code-sharing goal,
which is to reuse our markdown code on
mobile. There's a little bit of cleanup
still remaining to break the dependency,
but it's minor.
The util module still calls the global
blueslip module in one place, but that
code is about to be removed in the next
few commits.
I am pretty confident that once we start
sharing things like the typeahead code
more aggressively, we'll start having
dependencies on util. The module is barely
more than 300 lines long, so we'll probably
just move the whole thing into shared
rather than break it apart. Also, we
can continue to nibble away at the
cruftier parts of the module.
Previously the sender was not included in display_recipient when
a private message was locally echoed. This broke the copy conversation
link functionality, if the user try to copy the link immedeatly after
sending the message. This issue is present only during local echo.
This was fixed by including the recipient of the user during
local echo.
Fixes#13547.
Updates the message editing process to do a local 'echo'.
On slow connections, now there is visual confirmation of the edit,
similar to when sending messages. The contains_backend_only_syntax
logic and check are the same as there.
We showing "(SAVING)" until the edit is completed, and on successful
edit, the word "(EDITED)" appears. There's likely useful future work
to do on making the animation experience nicer.
Substantially rewritten by tabbott to better handle corner cases and
communicate more clearly about what's happening.
Fixes: #3530.
This commit was originally automatically generated using `tools/lint
--only=eslint --fix`. It was then modified by tabbott to contain only
changes to a set of files that are unlikely to result in significant
merge conflicts with any open pull request, excluding about 20 files.
His plan is to merge the remaining changes with more precise care,
potentially involving merging parts of conflicting pull requests
before running the `eslint --fix` operation.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
With webpack, variables declared in each file are already file-local
(Global variables need to be explicitly exported), so these IIFEs are
no longer needed.
Signed-off-by: Anders Kaseorg <andersk@mit.edu>
Fixes: #2734.
`local_id` was being transmitted to the server as a string by the AJAX
transmission path, and as a number by by the WebSocket transmission
path. Then, one of the two racing success callback paths would use
the original number, while the other would use the type returned by
the server. Depending on which transmission path was used and which
callback path won the race, `reify_message_id` would sometimes be
passed a string that would fail to compare equal to the numerical
selection id. If the locally echoed message was selected, this would
cause the selection to disappear.
Signed-off-by: Anders Kaseorg <anders@zulipchat.com>
The function activity.process_loaded_messages(messages) would be called
from message_events.js, this would call people.huddle_string with the
same message object, it was expected that this would return a list of
ids but the message.display_recipient attribute which was being sent
here used a "user_id" field instead of an "id" field.
Fixes: #12503.