Since a user could use the same installation of the Zulip mobile app
with multiple Zulip servers, correct behavior is to allow reusing the
same token with multiple Zulip servers in the RemotePushDeviceToken
model.
While it might be useful to have created welcome-bot earlier in a
certain sense, it's definitely not a good idea in this populate_db
implementation, because doing so threw off the random initial
assignment of users to streams and thus broke the casper tests.
This makes the standard checkboxes 7% darker and makes the disabled
ones about 12% darker + 7% darker than they were before, to
increase visibility.
Fixes: #6331.
And it works!
A couple of things still to do:
* When a device token is no longer active, we'll get HTTP status 410.
We should then remove the token from the database so we don't keep
trying to push to it. This is fairly urgent.
* The library we're using has a nice asynchronous API, but this
version doesn't use it. This is OK now, but async will be
essential at scale.
Create a generator script to pull lines from a play, enhancing
random lines with emoji, Markdown and other flair.
With numerous contributions from Rein Zustand and Tim Abbott to finish
the project.
Fixes: #1666.
This system hasn't been in active use for several years, and had some
problems with it's design. So it makes sense to just remove it to declutter
the codebase.
Fixes#5655.
This prevents a buggy old Zulip server from forwarding invalid-format
push notification tokens to the push notification bouncer service.
As part of this change, we switch the token from Text to str to match
the rest of the code path.
Once we implement org_type-specific features, it'll be easy to change a
corporate realm to a community realm, but hard to go the other way. The main
difference (the main thing that makes migrating from a community realm to a
corporate realm hard) is that you'd have to make everyone sign another terms
of service.
This is an incomplete cleaned-up continuation of Lisa Neigut's push
notification bouncer work. It supports registration and
deregistration of individual push tokens with a central push
notification bouncer server.
It still is missing a few things before we can complete this effort:
* A registration form for server admins to configure their server for
this service, with tests.
* Code (and tests) for actually bouncing the notifications.
This feature has been obsolete since when Zulip was released as open
source software, since it's purpose was to avoid putting a "server
url" prompt in the desktop app, and now that prompt is required
anyway.
Change `from django.utils.timezone import now` to
`from django.utils import timezone`.
This is both because now() is ambiguous (could be datetime.datetime.now),
and more importantly to make it easier to write a lint rule against
datetime.datetime.now().
This fixes an issue where one would get errors of the form:
`ValueError: unsupported pickle protocol: 3`
in a `run-dev.py` server run against Python 2 if you ran `provision`.
Provision currently runs `populate_db` with Python 3, storing Python 3
based data in memcached, which then can't be read by Python 2.
The realm with string_id of "simple" just has three users
named alice, bob, and cindy for now. It is useful for testing
scenarios where realms don't have special zulip.com exception
handling.
This old helper has for years been used only by populate_db, and got
buggy (as of a recent refactoring). So we just call do_send_messages
directly instead.
Fixes the provisioning error we currently get in Travis CI.
A lot of care has been taken to ensure we're using the realm that the
message is being sent into, not the realm of the sender, to correctly
handle the logic for cross-realm bot users such as the notifications
bot.
Finishes the refactoring started in c1bbd8d. The goal of the refactoring is
to change the argument to get_realm from a Realm.domain to a
Realm.string_id. The steps were
* Add a new function, get_realm_by_string_id.
* Change all calls to get_realm to use get_realm_by_string_id instead.
* Remove get_realm.
* (This commit) Rename get_realm_by_string_id to get_realm.
Part of a larger migration to remove the Realm.domain field entirely.
First step in cleaning up populate_db.create_streams and
bulk_create.bulk_create_streams. Part of a series of commits to remove
Realm.domain from populate_db.
We are prone to case-sensitivity bugs, so I added AARON and ZOE.
Also, for good measure, I insert them in non-alphabetical order
to try to drive out bugs from non-consistent sorting of user ids.
This adds a couple new tools that can be used to determine whether a
particular change in Zulip's backend markdown processor would impact
the rendering of historical messages, without a human actually looking
at the message content. This is a useful way to verify whether a
change to our markdown syntax is likely to create problems.
[commit message and code tweaked by tabbott]
Previously, we set restrict_to_domain and invite_required differently
depending on whether we were setting up a community or a corporate
realm. Setting restrict_to_domain requires validation on the domain of the
user's email, which is messy in the web realm creation flow, since we
validate the user's email before knowing whether the user intends to set up
a corporate or community realm. The simplest solution is to have the realm
creation flow impose as few restrictions as possible (community defaults),
and then worry about restrict_to_domain etc. after the user is already in.
We set the test suite to explictly use the old defaults, since several of
the tests depend on the old defaults.
This commit adds a database migration.
Does a database migration to rename Realm.subdomain to
Realm.string_id, and makes Realm.subdomain a property. Eventually,
Realm.string_id will replace Realm.domain as the handle by which we
retrieve Realm objects.
This is a preliminary step towards eliminating the realm.domain field
in favor of realm.subdomain. Includes a database migration to create
these for existing realms.
The command to render old messages now looks for all messages
not matching the bugdown version, and it no longer directly calls
into model code. We should still be extremely cautious about
using this code.
This adds support for running a Zulip production server with each
realm on its own unique subdomain, e.g. https://realm_name.example.com.
This patch includes a ton of important features:
* Configuring the Zulip sesion middleware to issue cookier correctly
for the subdomains case.
* Throwing an error if the user tries to visit an invalid subdomain.
* Runs a portion of the Casper tests with REALMS_HAVE_SUBDOMAINS
enabled to test the subdomain signup process.
* Updating our integrations documentation to refer to the current subdomain.
* Enforces that users can only login to the subdomain of their realm
(but does not restrict the API; that will be tightened in a future commit).
Note that toggling settings.REALMS_HAVE_SUBDOMAINS on a live server is
not supported without manual intervention (the main problem will be
adding "subdomain" values for all the existing realms).
[substantially modified by tabbott as part of merging]
When we refactored zilencer to use a single urls.py file in
bf50dd7771, we accidentally lost the
prefix on the API urls.
This broke sending error report emails if zilencer was enabled.
For a long time, rest_dispatch has had this hack where we have to
create a copy of it in each views file using it, in order to directly
access the globals list in that file. This removes that hack, instead
making rest_dispatch just use Django's import_string to access the
target method to use.
[tweaked and reorganized from acrefoot's original branch in various
ways by tabbott]
Also fix the annotation of zilencer.views.report_error.
The `report` arguments are a Dict containing both strings and the
`more_info` sub-dictionary, so we type them as Dict[str, Any].
[tweaked by tabbott]
[Substantially revised by tabbott]
This probably still has some bugs in it, but having mostly complete
annotations for models.py will help a lot for the annotations folks
are adding to other files.