This commit adds backend code to set email_address_visibility when
registering a new user. The realm-level default and the value of
source profile gets overridden by the value user selected during
signup.
This reverts commit 851d68e0fc.
That commit widened how long the transaction is open, which made it
much more likely that after the user was created in the transaction,
and the memcached caches were flushed, some other request will fill
the `get_realm_user_dicts` cache with data which did not include the
new user (because it had not been committed yet).
If a user creation request lost this race, the user would, upon first
request to `/`, get a blank page and a Javascript error:
Unknown user_id in get_by_user_id: 12345
...where 12345 was their own user-id. This error would persist until
the cache expired (in 7 days) or something else expunged it.
Reverting this does not prevent the race, as the post_save hook's call
to flush_user_profile is still in a transaction (and has been since
168f241ff0), and thus leaves the potential race window open.
However, it much shortens the potential window of opportunity, and is
a reasonable short-term stopgap.
This commits update the code to use user-level email_address_visibility
setting instead of realm-level to set or update the value of UserProfile.email
field and to send the emails to clients.
Major changes are -
- UserProfile.email field is set while creating the user according to
RealmUserDefault.email_address_visbility.
- UserProfile.email field is updated according to change in the setting.
- 'email_address_visibility' is added to person objects in user add event
and in avatar change event.
- client_gravatar can be different for different users when computing
avatar_url for messages and user objects since email available to clients
is dependent on user-level setting.
- For bots, email_address_visibility is set to EVERYONE while creating
them irrespective of realm-default value.
- Test changes are basically setting user-level setting instead of realm
setting and modifying the checks accordingly.
Previously, user objects contained delivery_email field
only when user had access to real email. Also, delivery_email
was not present if visibility setting is set to "everyone"
as email field was itself set to real email.
This commit changes the code to pass "delivery_email" field
always in the user objects with its value being "None" if
user does not have access to real email and real email otherwise.
The "delivery_email" field value is None for logged-out users.
For bots, the "delivery_email" is always set to real email
irrespective of email_address_visibility setting.
Also, since user has access to real email if visibility is set
to "everyone", "delivery_email" field is passed in that case
too.
There is no change in email field and it is same as before.
This commit also adds code to send event to update delivery_email
field when email_address_visibility setting changes to all the
users whose access to emails changes and also changes the code to
send event on changing delivery_email to users who have access
to email.
We change the do_create_user function to use transaction.atomic
decorator instead of using with block. Due to this change, all
send_event calls are made inside transaction.on_commit.
Some other changes -
- Remove transaction.atomic decorator from send_inital_realm_messages
since it is now called inside a transaction.
- Made changes in tests which tests message events and notifications
to make sure on_commit callbacks are executed.
This commit changes the do_reactivate_user such that the complete function
is called inside an atomic transaction and events are called after the
transaction is commited using on_commit helper. This is a prep commit
for unsubscribing the bots of unaccessible private streams when reactivating
them.
We now use FULL_MEMBERS_GROUP_NAME instead of
writing the actual full members system group
name at multiple places, so that we can have
all the group names coded at one place only.
Previously, automated stream messages for new user signups were not
being translated into the realm's default language for said messages.
Moves `override_language` context manager so that it wraps the
new user message content in `notify_new_user` and topic string in
`send_message_to_signup_notification_stream`.
Fixes#22510.
The dangling comment was not very helpful and unclear about the pieces
of code it was referring to.
We expand the part about linking the prereg_user to the created user,
while the part about "revoking other preregistration users" is
redundant, because the relevant code block lower down already has
comments on it with better explanations.
Closes#22274.
This assertion was added in 4b903c5dcd
where it may have made sense, because indeed when doing realm creation
there was always a PreregistrationUser (created because realms were
created via going to a generated realm creation link). With the addition
of the create_realm command that's no longer the case.
It would be unnatural to create a PreregistrationUser in the
realm_creation command, because there is no confirmation link for it to
be tied to - and it just doesn't make sense conceptually.
The intended, correct behavior added in
4b903c5dcd is still maintained - the code
lower down correctly handles the
(prereg_user is None and realm_creation) case.
This commit changes the code to always pass delivery_email
field in the user's own object in 'realm_users'.
This commit also fixes the events sent by notify_created_user.
In the "realm_user/add" event sent when creating the user,
the delivery_email field was set according to the access
for the created user itself as the created user was passed as
acting_user to format_user_row. But now since we have changed
the code to always allow the user themselves to have access
to the email, this bug was caught in tests and we fix the person
object in the event to have delivery_email field based on whether
the user receiving the event has access to email or not.
This commit reads the browser locale during user registration, and
sets it as default language of user if it is supported by Zulip.
Otherwise, it is set to realm's default language.