The cross-realm bots rarely change, and there are only
a few of them, so we just query them all at once and
put them in the cache.
Also, we put the dictionaries in the cache, instead of
the user objects, since there is nothing time-sensitive
about the dictionaries, and they are small. This saves
us a little time computing the avatar url and things
like that, not to mention marshalling costs.
This commit also fixes a theoretical bug where we would
have stale cache entries if somebody somehow modified
the cross-realm bots without bumping KEY_PREFIX.
Internally we no longer pre-fetch the realm objects for
the bots, but we don't get overly precise about picking
individual fields from UserProfile, since we rarely hit
the database and since we don't store raw ORM objects
in the cache.
The test diffs make it look like we are hitting the
cache an extra time, but the tests weren't counting
bulk fetches. Now we only use a single key for all
bots rather a key per bot.
We do not use any related fields for the UserProfile objects
fetched by get_active_users, so we can simply remove the
select_related call.
The user object from get_active_users was used to get realm
but since get_active_users called from a realm object we can
directly use that realm object. This change also leads to
some changes in the cache code where we now pass the realm
to the function instead of selecting it from UserProfile object.
This code removes a lot of complexity with very likely
positive overall impact on system performance and
negligible downside.
We already cache display recipients on a per-user
level, so there's no need for another cache layer on
top of that that keys them with recipient ids.
We avoid strange things where Alice/Bob and Bob/Charlie
get put into the top layer cache and then we still have
a cache miss on Alice/Charlie despite the lower level
cache being able to support per-user lookups.
This change does introduce an extra database round trip
if any of our messages have a huddle, but the query is
extremely cheap, and we can always try to cache that
function more directly or try to re-use some of our
other huddle-based caches.
As part of this, we clean up the names for the
lower-level per-user cache of display recipients, and
we simplify the cache keys.
We also stop passing in a full Recipient object to the
`bulk_get_huddle_user_ids` functions.
The local impact of this change should be easy to
measure (at least approximately), since we use this
function every time a user gets messages via the
/messages endpoint.
It’s unclear what was supposed to be “safe” about this wrapper. The
hashlib API is fine without it, and we don’t want to encourage further
use of SHA-1.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
We remove the cache functionality for the
get_realm_stream function, and we also change it to
return a thin Stream object (instead of calling
select_related with no arguments).
The main goal here is to remove code complexity, as we
have been prone to at least one caching validation bug
related to how Realm and UserGroup interact. That
particular bug was more theoretical than practical in
terms of its impact, to be clear.
Even if we were to be perfectly disciplined about only
caching thin stream objects and always making sure to
delete cache entries when stream data changed, we would
still be prone to ugly situations like having
transactions get rolled back before we delete the cache
entry. The do_deactivate_stream is a perfect example of
where we have to consider the best time to unset the
cache. If you unset it too early, then you are prone to
races where somebody else churns the cache right before
you update the database. If you set it too late, then
you can have an invalid entry after a rollback or
deadlock situation. If you just eliminate the cache as
a moving part, that whole debate is moot.
As the lack of test changes here indicates, we rarely
fetch streams by name any more in critical sections of
our code.
The one place where we fetch by name is in loading the
home page, but that is **only** when you specify a
stream name. And, of course, that only causes about an
extra millisecond of time.
Subsequent commits will add "on_delete=models.RESTRICT"
relationships, which will result in the AlertWord
objects being deleted after Realm has been deleted from
the database.
In order to handle this, we update realm_alert_words_cache_key,
realm_alert_words_automaton_cache_key, and flush_realm_alert_words
functions to accept realm_id as parameter instead of realm
object, so that the code for flushing the cache works even
after the realm is deleted. This change is fine because
eventually only realm_id is used by these functions and there
is no need of the complete realm object.
Subsequent commits will add "on_delete=models.RESTRICT"
relationships, which will result in the Attachment
objects being deleted after Realm has been deleted from
the database.
In order to handle this, we update
get_realm_used_upload_space_cache_key function to accept
realm_id as parameter instead of realm object, so that
the code for flushing the cache works even after the
realm is deleted. This change is fine because eventually
only realm_id is used by this function and there is no
need of the complete realm object.
Subsequent commits will add "on_delete=models.RESTRICT"
relationships, which will result in the UserProfile
objects being deleted after Realm has been deleted from
the database.
In order to handle this, we update bot_dicts_in_realm_cache_key
function to accept realm_id as parameter instead of realm
object, so that the code for flushing the cache works even
after the realm is deleted. This change is fine because
eventually only realm_id is used by this function and there is
no need of the complete realm object.
Previously, `QuerySet` does not support isinstance check since it is
defined to be generic in django-stubs. In a recent update, such check is
possible by using `QuerySetAny`, a non-generic alias of `QuerySet`.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>
This commits update the code to use user-level email_address_visibility
setting instead of realm-level to set or update the value of UserProfile.email
field and to send the emails to clients.
Major changes are -
- UserProfile.email field is set while creating the user according to
RealmUserDefault.email_address_visbility.
- UserProfile.email field is updated according to change in the setting.
- 'email_address_visibility' is added to person objects in user add event
and in avatar change event.
- client_gravatar can be different for different users when computing
avatar_url for messages and user objects since email available to clients
is dependent on user-level setting.
- For bots, email_address_visibility is set to EVERYONE while creating
them irrespective of realm-default value.
- Test changes are basically setting user-level setting instead of realm
setting and modifying the checks accordingly.
Black 23 enforces some slightly more specific rules about empty line
counts and redundant parenthesis removal, but the result is still
compatible with Black 22.
(This does not actually upgrade our Python environment to Black 23
yet.)
Signed-off-by: Anders Kaseorg <anders@zulip.com>
As we have seen no further cases of this in production since #23215,
increase the severity to an error, and switch from returning a
list (which is not type-safe if the function declares a QuerySet
return) to returning the QuerySet without caching.
Failing to store the result in the cache, with an error, seems
superior to raising an exception; in both cases the next request will
redo the work, but we are guaranteed a worse user experience if we 500
the request.
Ref https://github.com/zulip/zulip/pull/23215#discussion_r994186493
Prior to 53231aa, the `ignore_unhashable_lru_cache` decorator had
a check for the development environment so that changes could be
seen on refresh.
Puts that check back in IgnoreUnhashableLruCacheWrapper class.
As noted in the previous commit, this causes bloat in memcached, for
no purpose. Log a warning when `cache_with_key` sees a QuerySet
returned from the function it is decorating.
Storing this key is superfluous, as it will be the same for all users,
and definitionally already known to fetch the cache for the realm. It
is also not currently used by the callsites that read rows from the
cache.
The pattern of using the same variable to apply filters
or alter the `QuerySet` in other ways might produce `QuerySet`s
with incompatible types. This behavior is not allowed by mypy.
Signed-off-by: Zixuan James Li <p359101898@gmail.com>
The `get_link_embed_data` / `link_embed_data_from_cache` pair as
introduced in c93f1d4eda uses the cache
as a temporary store inside of the `embed_links` worker; this means
that it must be durable storage, or the worker will stall and re-fetch
the same links to preview them.
Switch to plumbing through the fetched URL embed data as an parameter
to the Markdown evaluation which uses them, rather than using the
cache as an intermediary. This frees up the cache to be merely a
non-durable cache.
As a side-effect, this removes get_cache_with_key, and
link_embed_data_from_cache which was its only callsite.
This demonstrates a way to resolve the long-standing issue
of typing higher-order identity functions without using
`cast` and in a type-safe manner for decorators in `cache.py`.
Signed-off-by: Zixuan James Li <359101898@qq.com>
The previous logic was incorrect and was not flushing the stream from
cache after deletion.
```
stream = get_realm_stream("Verona", realm.id)
stream.delete()
get_realm_stream("Verona", realm.id)
```
In the above example, the last line of code would have returned
the stream from cache instead of throwing a Stream.DoesNotExist
error. This is fixed in the commit.
I have verified that this commit indeed fix the issue by verifying
that calling get_realm_stream again after deleting the stream
results in Stream.DoesNotExist error.
model__id syntax implies needing a JOIN on the model table to fetch the
id. That's usually redundant, because the first table in the query
simply has a 'model_id' column, so the id can be fetched directly.
Django is actually smart enough to not do those redundant joins, but we
should still avoid this misguided syntax.
The exceptions are ManytoMany fields and queries doing a backward
relationship lookup. If "streams" is a many-to-many relationship, then
streams_id is invalid - streams__id syntax is needed. If "y" is a
foreign fields from X to Y:
class X:
y = models.ForeignKey(Y)
then object x of class X has the field x.y_id, but y of class Y doesn't
have y.x_id. Thus Y queries need to be done like
Y.objects.filter(x__id__in=some_list)
This commit defines a new function `get_muting_users`
which will return a list of IDs of users who have muted
a given user.
Whenever someone mutes/unmutes a user, the cache will be
flushed, and subsequently when that user sends a message,
the cache will be populated with the list of people who
have muted them (maybe empty).
This data is a good candidate for caching because-
1. The function will later be called from the message send
codepath, and we try to minimize database queries there.
2. The entries will be pretty tiny.
3. The entries won't churn too much. An average user will
send messages much more frequently than get muted/unmuted,
and the first time penalty of hitting the db and populating
the cache should ideally get amortized by avoiding several
DB lookups on subsequent message sends.
The actual code to call this function will be written in
further commits.
This is no longer used in any important place,
get_user_profile_by_email is meant to be used only in manage.py shell
now and thus there's no point in this function being cached.
Emails are not unique, so we can only sensibly cache using keys formed
with both email and realm.
This requires adding a new cache key function for caching by delivery
email - user_profile_delivery_email_cache_key.
By registering a post_delete handler to clear appropriate caches in a
nicer way, we can get rid of the ugly flush-memcached call in the
delete_realm command.